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View Full Version : Will items gains extra effects somewhere in Velious?


Tradesonred
05-06-2014, 09:06 AM
I remember in Velious items had effects like extra crit, extra range, etc added to them.

Im pretty sure that wasnt in Luclin because i quit really soon after Luclin was out.

I havent been able to find info on this through search

Furniture
05-06-2014, 09:30 AM
I believe it is luclin when they added several focus effects to old items

Laugher
05-06-2014, 09:33 AM
http://www.project1999.com/forums/showthread.php?t=139409&page=2

From this post (yours frm feb) looks like most of em were added (if in velious at all) shortly (~2 months) prior to or after the release of Luclin

Tradesonred
05-06-2014, 09:33 AM
I could swear i pvp'd in front of thurgadin quite a bit and remember not being sure if i should go for extra range or extra crit as a wiz around that time. I think i quit one week into Luclin. Im not a 100% certain though.

Thanks laugher, couldnt find that thread with search for some reason.

So weeks before Luclin hit sounds about right. Did staff ever mention an intention to implement this here? I would assume it will be, as the final stages of Velious implementation?

Laugher
05-06-2014, 09:36 AM
Gonna check alla notes rq will edit this post if I find anything

*edit* hmm well the patch notes from july-dec. 2001 don't mention any focus effects except something called geomatic focus (which I would assume is a buff if anything, never seen that on an item)

found this post from 2011 on the eq forums, sounds like dude has about as much info as us:

Generic focus effects (Burning Affliction, Enchantment Haste, etc) were retroactively added to loot in Classic, Kunark, Velious, and Luclin when PoP came out. Luclin had some specific focus effects already, but like has been mentioned, they were rare and hard to obtain.

source: https://forums.station.sony.com/eq/index.php?threads/when-did-focus-effects-first-get-added.188934/ post #4

From what else I was able to gather there did not appear to be any mention of focus effects in the patch notes jan.-dec. 2001; I'd love to see flowing thought on that last shawl though :)

Zalaerian
05-06-2014, 09:37 AM
Should be looked at especially if they went in before luclin. Would bring some much needed balance to high end velioud pvp

Tradesonred
05-06-2014, 09:42 AM
Should be looked at especially if they went in before luclin. Would bring some much needed balance to high end velioud pvp

Meaning?

I wasnt a "big" player back in classic eras, i only faintly knew about other classes, my knowledge during classic was situated around my class (Wiz) and knowing the breakdown of each classes by having grouped with them.

I dont even know what the focus effects are for melee classes, if they had them, etc...

If they are going to add them that is certainly some good forum banter to have on what the effects of this will be on pvp.

Kergan
05-06-2014, 10:37 AM
Pretty sure there were no focus items in Velious.

Zalaerian
05-06-2014, 10:44 AM
As in people think melee are out of control now.....wait till they have 2k more HP and 200+ all resists

Sheriff
05-06-2014, 10:48 AM
As in people think melee are out of control now.....wait till they have 2k more HP and 200+ all resists

Agh yisssssss

heartbrand
05-06-2014, 10:56 AM
I thought the first spell focus effects were in plane of time?

Tradesonred
05-06-2014, 10:57 AM
Well i was 12 on my wiz on october 31st 2001, i remember it clearly because thats the halloween event where i got all my no drop gear that made it possible for me to stand a chance vs twinks. Wiki says Luclin hit on december 4th 2001. I quit in march 2002 as a 44 wiz.

I think my thurgadin pvp era was when i was around lvl 32 or something cuz i remember the crystal caves groups.

So my memory isnt crystal clear if i played with focus items previous to Luclin, but i am 100% sure i did not play late Luclin.

no chewie dont
05-06-2014, 10:59 AM
the velious "focus effect" you guys remember is probably Flowing Thought

Tradesonred
05-06-2014, 11:02 AM
I had two pieces of gear at least during my "classic" days that were extra range and extra crit and i had to choose which one i wanted to wear. Im looking up items to try to see what they were.

It might have been this shoulder piece i had

http://everquest.allakhazam.com/db/item.html?item=6805

heartbrand
05-06-2014, 11:07 AM
Naw u didn't bro not trying to be a dick here but those did not exist in velious. You probably logged on post luclin when they added focus effects to old items

Azure
05-06-2014, 11:08 AM
I'm pretty sure that stuff was added retroactively.

Tradesonred
05-06-2014, 11:16 AM
Naw u didn't bro not trying to be a dick here but those did not exist in velious. You probably logged on post luclin when they added focus effects to old items

Most likely i played in the Velious areas during the 4 months of dec2001-march2002 because Luclin zones ran like shit on my computer, but would be fun to know for sure, maybe a dev knows exactly whats the deal on this and wants to drop a comment.

heartbrand
05-06-2014, 11:18 AM
I'm almost positive shit like strike through or whatever it's called and all of those other wierd mods were first introduced on plane of time items

Eslade
05-06-2014, 11:24 AM
they weren't around pre Luclin, give it up. let's add cats and mounts while we're at it.

Kergan
05-06-2014, 11:24 AM
Why do you keep asking this question? You already got your answer: No focus effects in Velious.

http://www.project1999.com/forums/showpost.php?p=1325496&postcount=24

From this thread (also created by you):
http://www.project1999.com/forums/showthread.php?t=139409

Tradesonred
05-06-2014, 11:28 AM
I'm almost positive shit like strike through or whatever it's called and all of those other wierd mods were first introduced on plane of time items

Personally, the only effects i can remember are extra range and extra crit on cloth items.

I might be mistaking improved damage for extra critical chance but im pretty sure extra crit was a stat i saw.

http://everquest.allakhazam.com/db/item.html?item=2263 Improved dmg I on azure sleeves.

Why do you keep asking this question? You already got your answer: No focus effects in Velious.

http://www.project1999.com/forums/showpost.php?p=1325496&postcount=24

From this thread (also created by you):
http://www.project1999.com/forums/showthread.php?t=139409

Because i couldnt find my old thread through search and i thought this is even more meaningful for red as it influences pvp as well

heartbrand
05-06-2014, 11:31 AM
Ya that was added years later pal

Tradesonred
05-06-2014, 11:38 AM
Ya that was added years later pal

One of the things thats 100% sure is i played the classic era in one block, meaning i never subbed, unsubbed, subbed. And that i stopped playing soon after Luclin launched. Next time i played EQ is on blue 5 years ago or something.

So my memory of focus effect items is from that era, late Velious/Early Luclin.

I was gonna say that my memory is fuzzy enough that its possible that the focus items were only added on june 5th 2002. http://www.tski.co.jp/baldio/patch/20020605a.html

But just as i was gonna type that, i had a flashback of one of the first things i did as a 44 wiz when Luclin hit. Port to Luclin, on top of a mob called wolf. I remember laughing at how generic and lame it felt to have a high level mob, on a new expansion called that, and it was one of the motivators for me to quit EQ as i didnt like the expansion much. And 44 is the highest ive been in EQ, so its not really possible for me to have been subbed from december 4th 2001 to june 2002 without making any progress on my levels.

And i clearly remember PVPing in front of thurg with the cloth focus items on, thats around the time where i was leveling in the library, CC, at the chef camp somewhere in velious i cant remember.

My EQ days were done when Luclin hit, the more i think of it the more im sure the cloth focus items im talking about are late velious, from the time when i was around level 30-40 based around Thurgadin.

Kergan
05-06-2014, 11:39 AM
Because i couldnt find my old thread through search and i thought this is even more meaningful for red as it influences pvp as well

Click your name in the top right, click the statistics tab and then click "Find all threads started by Tradesonred".

Tzeriel
05-06-2014, 12:47 PM
Don't bother. No matter how much patch note proof you provide, this kid CLEARLY remembers that they were in Velious! And despite him CLEARLY remembering it, he needs some verification. Troll.

MC Epic
05-06-2014, 12:59 PM
The red vets are correct.

The only Focus items in game during Velious are Flowing Thought and of course mage foci.

Everything else was retroactively added during/after Luclin.

Tradesonred
05-06-2014, 01:03 PM
You guys are wrong, i would love for a dev to step in and provide conclusion on this.

Im not claiming certainty on anything but the 2 cloth items im talking about. Extra range and either crit or damage.

Tradesonred
05-06-2014, 01:16 PM
ecoli shut the fuck up , there were no focus items in velious, even in luclin they didn't get added on common gear till much much later.

no one gives a shit about your 12 wiz and your epic journey to level 44

Except you being buttsore about me rejecting your friendship because youre an ignorant racist asshole ;)

I guess its not a real red99 thread until 1 or 2 resident trolls have posted in it

Tzeriel
05-06-2014, 01:21 PM
It's not a real red 99 thread until you've proved you're a fucking moron by insisting your drug addled memory is more accurate than patch notes.

Tradesonred
05-06-2014, 01:25 PM
It is more accurate, in fact

Might have been a ninja patch cuz i remember people saying the things werent working yet

Kergan
05-06-2014, 02:23 PM
Well, there are quite a few points of evidence disagreeing with you yet you've provided 0 evidence of your own to support your opinion.

And you do realize the devs here didn't actually make the original EverQuest right? You know what they do when someone asks a question like "were there focus items in velious"? They make a post asking the community to research it by looking at sources like allakhazam and old Sony forum posts. That was done, and evidence was found focus items were not in game which agreed with the memory 99% (you being the 1%) of people had of that era.

Heyitsme
05-06-2014, 02:28 PM
.

Tradesonred
05-06-2014, 02:30 PM
I dont care what the patch notes say. Im guessing most people refer to patch notes and werent there back in velious classic era.

I know for a fact there was 2 cloth focus items around november 2001

I wasnt so sure when i started the thread, but remembering how i was 44 on december 4th and quit soon after, logically it means that the time i spent with that item in velious leveling in my 30s is prior to that, now im sure those items were pre-Luclin, probably in a ninja patch where those items might not even have been functioning yet.

Tzeriel
05-06-2014, 02:32 PM
Yeah, at level 44 you sure did have the game all wrapped up. I wish you would have stayed banned. Your apology was shit and you're shit.

Tradesonred
05-06-2014, 02:35 PM
Yeah, at level 44 you sure did have the game all wrapped up. I wish you would have stayed banned. Your apology was shit and you're shit.

Tomato for your sake, find another hobby than trolling the red99 forums

heartbrand
05-06-2014, 02:36 PM
I know for a fact the state of Maryland owes me approximately $73,000,000. I have no evidence or support for this, but fuck man I know for a fact this is the case, plz pay me.

Tradesonred
05-06-2014, 02:38 PM
I know for a fact the state of Maryland owes me approximately $73,000,000. I have no evidence or support for this, but fuck man I know for a fact this is the case, plz pay me.

Straw man argument. You have no pictures of yourself as a kid, means it didnt happen right.

heartbrand
05-06-2014, 02:40 PM
1) I don't think you know what a strawman is. My tongue-in-cheek comment would be more aptly labeled as a faulty analogy.

2) Yes I do!

3) There weren't focus items in velious. Sry. [Though it would be cool if there were!]

Tradesonred
05-06-2014, 02:41 PM
Were you playing everquest in november 2001?

Im sorry but if you werent, you cant be having this conversation.

I have a pretty good memory, the one day play as a monster patch, the halloween event, etc...

heartbrand
05-06-2014, 02:47 PM
I played EQ shortly prior to release on Xegony, through GoD. I then quit until SoD and played through HoT.

Eslade
05-06-2014, 02:53 PM
I played before and after the time you're asking about and I'm saying naw. there were no focus effects until after Luclin came out.

just let this one go dude.

Kergan
05-06-2014, 02:59 PM
I played classic-PoP. No focus in dat Velious bro.

There is a reason every single person thinks you're wrong.

***Hint: It's because you're wrong.

Tradesonred
05-06-2014, 03:03 PM
Its not a big deal, but im sure other players from that era would disagree. Although i wasnt sure when i started thread, now its clear.

Most likely it was only a couple of items since it seems some players from that era arent even aware they existed. Thinking about all this i also remember a guy back then telling me the stats werent working yet.

heartbrand
05-06-2014, 03:05 PM
Its not a big deal, but im sure other players from that era would disagree. Although i wasnt sure when i started thread, now its clear.

Most likely it was only a couple of items since it seems some players from that era arent even aware they existed. Thinking about all this i also remember a guy back then telling me the stats werent working yet.

http://www.picgifs.com/reaction-gifs/reaction-gifs/say-what/say-what17.gif

Eslade
05-06-2014, 03:08 PM
I remember somewhere between 2000-2004 getting bit by a radioactive spider and fighting some guy in a metal costume that flew around on a glider. dude ended up stabbing himself with said glider.

Pikrib
05-06-2014, 03:20 PM
Here is a link look at the post dated Jun 5th 2002.

http://everquest.allakhazam.com/db/item.html?item=1239

So the focus effect on the chrysoberyl talisman went in a short time before this date I would assume.

August 2002 on this one metions Azure sleeves have focus effect.

http://everquest.allakhazam.com/db/item.html?item=2263

It was probably middle Luclin when focus effects were released. I would guess in April or May 2002. Sorry Ecoli...

Smedy
05-06-2014, 03:22 PM
focus effects are not classic, they were released with luclin this has been discussed a million times before

MC Epic
05-06-2014, 03:24 PM
+1 for playing EQ in 1999; so I should be relevant, right?

Azure Sleeves in December 2001 (one month after your false recollection):
https://web.archive.org/web/20011225030215/http://eq.castersrealm.com/data/item.asp?Id=2

Note that there is no focus.


The first archived page on Azure Sleeves which is archived that I could find with the Focus applied was June 2003 (though the focus was added prior to that - it's just that the Azure Sleeves page wasn't successfully archived until then, that I could find anyway).
https://web.archive.org/web/20030619072736/http://eq.crgaming.com/data/item.asp?Id=2


/Thread over.

Technique
05-06-2014, 03:25 PM
pity reply

Ele
05-06-2014, 03:40 PM
I remember in Velious items had effects like extra crit, extra range, etc added to them.

Im pretty sure that wasnt in Luclin because i quit really soon after Luclin was out.

I havent been able to find info on this through search

For good reason.

Nirgon
05-06-2014, 04:53 PM
This was during the period in Velious that the recourse for necro heal over time was dispellable.

We have found the missing link.

Tradesonred
05-06-2014, 05:05 PM
Whats funny is you guys are wrong.

Most likely this was limited to a couple of items pre-Luclin since nobody seems to recall it and the feature probably wasnt even working yet.

That settles the question for me as even if it was in, probably not in a functioning state until some time during Luclin so in practice not relevant to red.

Kergan
05-06-2014, 05:12 PM
Haha, you just wont give up will you? You're even trying to back out slowly by saying it was "probably not in a functioning state". I think it's abundantly clear to any sane person that your personal recollection does not outweigh the opinions of the rest of the people on the planet and a mountain of evidence collected from the internet.

Let me ask you this, what would it take to prove to you that focus items didn't exist in Velious? Is there any possible scenario where you change your mind?

Tradesonred
05-06-2014, 05:14 PM
Haha, you just wont give up will you? You're even trying to back out slowly by saying it was "probably not in a functioning state". I think it's abundantly clear to any sane person that your personal recollection does not outweigh the opinions of the rest of the people on the planet and a mountain of evidence collected from the internet.

Let me ask you this, what would it take to prove to you that focus items didn't exist in Velious? Is there any possible scenario where you change your mind?

Im not trying to back out, while thinking about this, i remembered that person back then who told me the stats didnt do anything yet. A couple of guys on Red99 forums doesnt amount to "the rest of the people on the planet".

Not_Kazowi
05-06-2014, 05:14 PM
http://static.comicvine.com/uploads/scale_super/8/85249/3224729-1704349193-you-b.jpg

Tradesonred
05-06-2014, 05:17 PM
http://static.comicvine.com/uploads/scale_super/8/85249/3224729-1704349193-you-b.jpg

Its not a troll thread lol

Nirgon
05-06-2014, 05:18 PM
Aura of Battle and Flowing Thought.... that's it pal.

Post one other effect (or item that had this characteristic), surely you'd remember.

Hell, I'll even go out of the way to prove myself wrong and research it (given the item or effect).

Tradesonred
05-06-2014, 05:19 PM
Focus effects were in during velious, but literally weeks before luclin launched iirc. i remember getting damage 3 focus items at least

Heres my alternate trolling account, because everyone on the rest of the planet has the same opinion than you guys.

My claim has only ever been on 2 effects that were on cloth items, extended range and either extra crit or extra damage. Im not claiming anything else.

Nirgon
05-06-2014, 05:20 PM
Oh you mean the mage summoned stuff? Ruby bracelet? Look up the patch notes where that was added.

I do think I recall those being around as the only source of +damage for casters for quite a while... and VERY popular to the point we'd want to get one before heading out anywhere. You will need a patch note.

Kergan
05-06-2014, 05:20 PM
Post one screenshot of any item with a non FT/AoB effect on it that was posted during the Velious era and we can talk. Allakhazam was being updated every day, usually multiple times. No way they went almost a year without updating items - when they added the effects people went out and got those items asap.

Nirgon
05-06-2014, 05:22 PM
http://everquest.allakhazam.com/db/item.html?item=14515

glhf compiling your prof. This would be your only hope.

(it is purchased in Luclin originally from this guy (http://everquest.allakhazam.com/db/npc.html?id=8608))

MC Epic
05-06-2014, 05:25 PM
Here's a fun fact:

Blessed Coldain Prayer Shawl had the following "focus" effect: Zephyr of Brell
This was during Velious expansion. Zephyr of Brell provided exactly +2 Mana Regen, and that's all (no focus effect).

Zephyr of Brell was really the only focus effect around which wasn't "Aura of Battle" or "Flowing Thought", as Nirgon mentioned above.

LATER (when the rest of the focus items were added), the effect was changed to a true focus effect extending buff duration, and Flowing Thought II was added to the item.

/Meso

heartbrand
05-06-2014, 05:27 PM
Here's a fun fact:

Blessed Coldain Prayer Shawl had the following "focus" effect: Zephyr of Brell
This was during Velious expansion. Zephyr of Brell provided exactly +2 Mana Regen, and that's all (no focus effect).

Zephyr of Brell was really the only focus effect around which wasn't "Aura of Battle" or "Flowing Thought", as Nirgon mentioned above.

LATER (when the rest of the focus items were added), the effect was changed to a true focus effect extending buff duration, and Flowing Thought II was added to the item.

/Meso

nope because that shawl didn't exist until Luclin, and has been proven 100x over on forums with patch notes

Tzeriel
05-06-2014, 05:33 PM
This kid is the fucking worst. I sincerely hope he just gets banned again. Thicknesses, unable to accept reasons and evidence assholes like this is why we have fucking creationists and republicans.

Tradesonred
05-06-2014, 05:39 PM
These are a candidate to one of the items i had, because i didnt have the money to buy anything good

http://everquest.allakhazam.com/db/item.html?item=2218

Eslade
05-06-2014, 05:43 PM
These are a candidate to one of the items i had, because i didnt have the money to buy anything good

http://everquest.allakhazam.com/db/item.html?item=2218

no, just no.

Kergan
05-06-2014, 05:45 PM
So Luclin was released on December 4th, 2001.

In that link someone posts this:
I heard these now have the effect "Extend Enhancement II" on them. Can anyone confirm/disprove? Thanks!

That was posted in August of 2002. No mention of focus effects before that post. That is because it wasn't a focus item until Luclin.

Kergan
05-06-2014, 05:46 PM
Furthermore, he is the Allakhazam mass update when the focus items were released, June of 2002:

http://everquest.allakhazam.com/story.html?story=951

MC Epic
05-06-2014, 05:55 PM
nope because that shawl didn't exist until Luclin, and has been proven 100x over on forums with patch notes

Hm; I concede. Did the quest stop at Embroidered Shawl in Velious?

heartbrand
05-06-2014, 05:55 PM
yup :(

Colgate
05-06-2014, 06:14 PM
poor tune

Cfred0-
05-06-2014, 07:50 PM
http://www.project1999.com/forums/showthread.php?t=139409&page=2

From this post (yours frm feb) looks like most of em were added (if in velious at all) shortly (~2 months) prior to or after the release of Luclin
He's trying to get his posts count up bc his forum account means so much to him, BAN HIM!

nilbog
05-06-2014, 07:50 PM
Runed Coldain Prayer Shawl is the one available with Velious. It has Flowing Thought I.
http://zam.zamimg.com/images/1/0/10763ec78eed942df416f33efc66b3ea.png



OP, I think you're mistaken, sorry. I would have used these items if they were available. Alas, they were not even in with the launch of Luclin. It was months later.

heartbrand
05-06-2014, 07:53 PM
Runed Coldain Prayer Shawl is the one available with Velious. It has Flowing Thought I.
http://zam.zamimg.com/images/1/0/10763ec78eed942df416f33efc66b3ea.png



OP, I think you're mistaken, sorry. I would have used these items if they were available. Alas, they were not even in with the launch of Luclin. It was months later.

Has there been any consideration of ever implementing the eighth and final shawl at the end of velious as "custom" content

Potus
05-06-2014, 08:22 PM
There needs to be a custom gameplay balance patch for Red because melees are going to get even more insane in Velious and casters are going to continue to be laughably bad.

2/3 melee damage this shit.

Tzeriel
05-06-2014, 09:38 PM
Considering that melee eat an ass until high end, isn't it a just reward to be stronger?

Zuranthium
05-07-2014, 12:49 AM
How do melee eat ass until high end. They are already better at about Level 55 with non-ideal gear in Kunark.

The gap is ridiculously large with Velious gear. I always hated that about the game. Velious was such a cool expansion but the actual mechanics of it were wretched with the endlessly long melee-centric fights.

Potus
05-07-2014, 12:52 AM
A melee with even average MR is good at low levels. The only time melees are terrible is right at a server launch when everyone is naked.

And yes, Velious destroys whatever is left of pvp balance. We're going to need to patch it, I know people will scream "classic" but it's going to be absurd.

Tzeriel
05-07-2014, 12:55 AM
Think of it this way. Wanna port? Buff? Heal, nuke and have all those fancy spells? Cool. You get them. Melees, boring as fuck, they get power in exchange. Seems fair.

Tradesonred
05-07-2014, 01:31 AM
Allrite just to make sure were talking about the same thing here.

When we are talking about focus effects, were talking about a stat on an item, not the new Luclin ability system you put points into right?

Imago
05-07-2014, 01:56 AM
Think of it this way. Wanna port? Buff? Heal, nuke and have all those fancy spells? Cool. You get them. Melees, boring as fuck, they get power in exchange. Seems fair.

Yea soloing as a melee stays shitty for most melee in Velious. The exception to that are the hybrids, who lose the XP penalty and gain alot of power. Which is fine, because we have a solid 3 rangers and 6 paladins at the highest levels. Or something like that.

So it's fair. Perfect? No. But fair. And a melee without resists is still uber fucked, as is a melee without jboots.

DeadlyApostle
05-07-2014, 02:07 AM
More like 11 Rangers and 3 Paladins @ 60.

Zuranthium
05-07-2014, 02:12 AM
Think of it this way. Wanna port? Buff? Heal, nuke and have all those fancy spells? Cool. You get them. Melees, boring as fuck, they get power in exchange. Seems fair.

Who cares if casters get spells if they don't mean anything. PvP is about fighting other players. You're either useful in combat or it doesn't matter.

LostCause
05-07-2014, 06:28 AM
Runed Coldain Prayer Shawl is the one available with Velious. It has Flowing Thought I.
http://zam.zamimg.com/images/1/0/10763ec78eed942df416f33efc66b3ea.png



OP, I think you're mistaken, sorry. I would have used these items if they were available. Alas, they were not even in with the launch of Luclin. It was months later.

meh that thing sucks no mana an low resists epxect for maybe the flowing thought only thing that makes it lil decent.

id still prob wear weight of the gods over shawl thats my opinion tho i know everyone doesnt have BiS :P aleast its all all can be good for some classes that dont have max int or wis or even hybirds.

heartbrand
05-07-2014, 09:09 AM
Shawl 7 blows especially if FT won't be stacking here

Sektor
05-07-2014, 09:53 AM
Shawl 7 blows especially if FT won't be stacking here

Kergan
05-07-2014, 11:00 AM
Lets get regular content out before we worry about the custom stuff. I'm sure at some point in a year or two that conversation can be had. Nobody wants to farm the same shit for 2+ years again I guarantee you that.

Zalaerian
05-07-2014, 11:08 AM
Shawl 7 blows especially if FT won't be stacking here

Tzeriel
05-07-2014, 11:20 AM
So you want casters to have the same PvP power as melee, from range, with utility and solo ability ontop of that?

GradnerLives
05-07-2014, 11:59 AM
These are a candidate to one of the items i had, because i didnt have the money to buy anything good

http://everquest.allakhazam.com/db/item.html?item=2218

And here's how they looked on December 23rd, 2001 (http://web.archive.org/web/20011223101253/http://everquest.allakhazam.com/db/item.html?item=2218)

Kergan
05-07-2014, 12:04 PM
Allrite just to make sure were talking about the same thing here.

When we are talking about focus effects, were talking about a stat on an item, not the new Luclin ability system you put points into right?

Ugh I just realized I got megatrolled in this thread after reading this. Well done I guess.

Tradesonred
05-07-2014, 12:29 PM
Ugh I just realized I got megatrolled in this thread after reading this. Well done I guess.

Nah just decided to let it go, ive searched through zam to find a smoking gun because i know i quit at 44 a week after Luclin released so it means i saw those items prior to that, but i couldnt find an entry. Maybe it was a rallos only thing i dont know. Im so sure i saw those 2 effects that i wondered if we were even talking about the same thing.

Carry on with the what might be nice custom shit to implement on red when done with velious conversation.

Tradesonred
05-07-2014, 12:36 PM
Youre a sad character tomato

Angry lonely green giant

Kergan
05-07-2014, 01:55 PM
lol @ Rallos only...

Tradesonred
05-07-2014, 02:05 PM
lol @ Rallos only...

Why do people feel the need to be so antagonistic all the time here?

Do i sound like the cast type of guy who finds wasting my life trolling people on forums is a good idea? Is that the sort of post youre used to from me?

I didnt pull those stats out of my ass, i didnt look them up on a website, they were on items i was wearing around november 2001. Now the reason that other players who say they were playing EQ back then dont remember those 2 cloth items escapes me. I said maybe it was a Rallos only thing. Im not sure what it was but theres a reason because i certainly did not imagine them and i was 44 by the time Luclin hit and out of velious leveling, which is where i remember those items from. Weeks before Luclin hit, like the guy i quoted is my final answer on this and im sure its right.

Im not responding to anything else because it seems im either going to be called a troll or get some other non-serious response.

Azure
05-07-2014, 02:06 PM
>we should go by test servers patch timeline!!!!!!!!!!!!!!!!

heartbrand
05-07-2014, 02:27 PM
Why do people feel the need to be so antagonistic all the time here?

Do i sound like the cast type of guy who finds wasting my life trolling people on forums is a good idea? Is that the sort of post youre used to from me?

I didnt pull those stats out of my ass, i didnt look them up on a website, they were on items i was wearing around november 2001. Now the reason that other players who say they were playing EQ back then dont remember those 2 cloth items escapes me. I said maybe it was a Rallos only thing. Im not sure what it was but theres a reason because i certainly did not imagine them and i was 44 by the time Luclin hit and out of velious leveling, which is where i remember those items from. Weeks before Luclin hit, like the guy i quoted is my final answer on this and im sure its right.

Im not responding to anything else because it seems im either going to be called a troll or get some other non-serious response.

http://usatthebiglead.files.wordpress.com/2014/01/tom-brady-facepalm.gif

Eslade
05-07-2014, 03:16 PM
dunno why it's so hard to believe that you're wrong. You think maybe you quit at 44 followed by playing again after the effects were added? Right now you're sounding a little crazy. Not one person has said you were right and there is no evidence to suggest that you're right either.

Tradesonred
05-07-2014, 03:23 PM
dunno why it's so hard to believe that you're wrong. You think maybe you quit at 44 followed by playing again after the effects were added? Right now you're sounding a little crazy. Not one person has said you were right and there is no evidence to suggest that you're right either.

Its because its so clear in my head what happened when i bought Luclin.

I was 44, bought the portal spell to go up there, was all excited about it and got owned by a mob called wolf who was camping the portal. It stuck in memory because i vividly remember how lame and lazy i thought i felt to name a mob from a new expansion, on a moon somewhere, wolf. Just bland ole wolf. My computer did not run Luclin well also, which was another incentive to quit.

Just thinking about all this refreshed all sorts of memories. What i did soon after is zone into the bazaar, use the bank and gave a friend i was playing with back then all the money that was in my bank, and quit.

So the peak of my fun playing EQ, was just before that. When i leveled in the tower of frozen shadows library, crystal caverns, and what i think was the last of my velious time before Luclin came out, the cook camp in skyshrine i think the zone was called. I remember clearly buying the cloth item with extra range around that time, when i was pvping in front of thurgadin.

Theres no other time than that, i never played Luclin for any length of time or any expansion after that, i dont even know what expansions they have after Luclin, i dont even know any Luclin zones.

Kergan
05-07-2014, 03:27 PM
Why do people feel the need to be so antagonistic all the time here?

Do i sound like the cast type of guy who finds wasting my life trolling people on forums is a good idea? Is that the sort of post youre used to from me?

I didnt pull those stats out of my ass, i didnt look them up on a website, they were on items i was wearing around november 2001. Now the reason that other players who say they were playing EQ back then dont remember those 2 cloth items escapes me. I said maybe it was a Rallos only thing. Im not sure what it was but theres a reason because i certainly did not imagine them and i was 44 by the time Luclin hit and out of velious leveling, which is where i remember those items from. Weeks before Luclin hit, like the guy i quoted is my final answer on this and im sure its right.

Im not responding to anything else because it seems im either going to be called a troll or get some other non-serious response.

The reason is because despite being presented with a virtual mountain of evidence you continue to call everyone else wrong despite being unable to provide even the slightest shred of evidence to bolster your argument.

That's why people are antagonizing you.

In another thread I just went through all the patch notes from the release of Velious to the release of Luclin. There was not a single mention of focus effects in any of them. Do you think they would have just added them without patch notes? Dude, you're wrong. It's time to just admit it and move on. If you post one single more time that you think the items were in the game we'll know once and for all with 100% certainty that all you're doing is trolling.

Tradesonred
05-07-2014, 03:32 PM
The reason is because despite being presented with a virtual mountain of evidence you continue to call everyone else wrong despite being unable to provide even the slightest shred of evidence to bolster your argument.

That's why people are antagonizing you.

In another thread I just went through all the patch notes from the release of Velious to the release of Luclin. There was not a single mention of focus effects in any of them. Do you think they would have just added them without patch notes? Dude, you're wrong. It's time to just admit it and move on. If you post one single more time that you think the items were in the game we'll know once and for all with 100% certainty that all you're doing is trolling.

What mountain of evidence? The june 5th 2002 patch notes that added a large amount of effects on a huge amount of items i never heard about? I wasnt around in june 2002, which is why i never heard of or remember all those other effects they added.

A couple of guys on the red99 forums vs my clear memory of things + another guy on these forums that has the same recollection than i do?

Kergan
05-07-2014, 03:34 PM
Haha dude, you're insane.

Patch notes, allkhazam entries, internet searches, previous discussions...

You have provided: your own memory.

You lose.

no chewie dont
05-07-2014, 03:35 PM
ecoli terrible poster terrible player probably terrible person

freez
05-07-2014, 03:39 PM
Yea soloing as a melee stays shitty for most melee in Velious. The exception to that are the hybrids, who lose the XP penalty and gain alot of power. Which is fine, because we have a solid 3 rangers and 6 paladins at the highest levels. Or something like that.

So it's fair. Perfect? No. But fair. And a melee without resists is still uber fucked, as is a melee without jboots.

nihilum fought us last week in field of bone with 5 windstriker equipped rangers


6 pallys might be correct tho

Kergan
05-07-2014, 03:42 PM
I think we have 5 or 6 rangers and 2 paladins (Arzak and Willan). Honestly have not seen another paladin on a raid in 6 months.

Paladin heal OP'd as shit in Velious though. I think I'll be leveling one up next - half elf paladin of tunare nameen?!

Zuranthium
05-08-2014, 12:25 AM
So you want casters to have the same PvP power as melee, from range, with utility and solo ability ontop of that?

I assume you were replying to me. I will address your points:

What does solo ability matter at all? Everyone is going to get to max level quick by grouping on this server and everyone is going to be in a guild or else they won't accomplish much anyway.

Melee damage is sustainable, spell damage isn't. Melee also have much more Health/Armor than casters.

Casters should have a decent chance of beating a melee. The overall "power" level should be a on a sliding scale with utility. It's not as if melee get no utility anyway. Only Warriors are in that boat. On the caster side, Mages have basically no utility. They are a damage class. What's the point of a damage class that always does less damage and dies easily?

With Velious equip melee do insane damage and most spells do pretty much nothing. If you want to remove an entire aspect of gameplay then okay, you've got it.

Kergan
05-08-2014, 09:47 AM
I assume you were replying to me. I will address your points:

What does solo ability matter at all? Everyone is going to get to max level quick by grouping on this server and everyone is going to be in a guild or else they won't accomplish much anyway.

Melee damage is sustainable, spell damage isn't. Melee also have much more Health/Armor than casters.

Casters should have a decent chance of beating a melee. The overall "power" level should be a on a sliding scale with utility. It's not as if melee get no utility anyway. Only Warriors are in that boat. On the caster side, Mages have basically no utility. They are a damage class. What's the point of a damage class that always does less damage and dies easily?

With Velious equip melee do insane damage and most spells do pretty much nothing. If you want to remove an entire aspect of gameplay then okay, you've got it.

I dunno, casters inherently have a lot more utility than melee. Bind affinity/gate, invs/see invs, summon food/water, etc. Necros get FD/harmshield, mages get summoned items/CoH, wizards get ports/yonder, enchanters get runes, mana regen/steal mana, mez...all that is utility besides just doing a nuke.

Keep in mind the health increase in velious is across the board, not just melees. The weapons don't get that much better - maybe a 20-30% dps increase, but casters HP/MP double. No more getting instagibbed by a disc'd rogue.

Velious was the most balanced of all the expansions when it came to PVP, imo. Resists weren't high enough in classic, melee discs and resist gear made kunark melee tilted and velious kinda balanced it all out. Keep in mind Alecta already stated that in Velious we'll be going back to the original resist table so spells will become harder to resist as general resists go up from Velious gear. A geared to the tits melee is always going to be a tough fight as it should be.

Letharos
05-08-2014, 11:57 AM
So just curious... My wizard was 37 when luclin hit and I used to sell ports to gear my main (warrior) I remember port in being the nexus. Where was this wolf? I dont remember wolves in nexus. Did the port in originally take you into some other zone? I also didn't port up to luclin for a couple months prob until I upgraded comp. Perhaps they moved it? Also don't remember many wolves in luclin except in that vampire zone. Some wolf like things in scarlet desert or wtf ever zone near the Gray or whatever zone ssra was in.
I'm really more interested in this wolf.

Fwiw I remember when focus items came in, after Luclin. Can't recall a single thing outside of Ft and AoB prior too that. But then I can't remember a lot from 14 years ago.

Edit: mm found several wolf types in dawn shroud peaks I imagine I only ported from nexus I really didn't remember so many ports. Damn wolves

Rellapse40
05-08-2014, 12:24 PM
So just curious... My wizard was 37 when luclin hit and I used to sell ports to gear my main (warrior) I remember port in being the nexus. Where was this wolf? I dont remember wolves in nexus. Did the port in originally take you into some other zone? I also didn't port up to luclin for a couple months prob until I upgraded comp. Perhaps they moved it? Also don't remember many wolves in luclin except in that vampire zone. Some wolf like things in scarlet desert or wtf ever zone near the Gray or whatever zone ssra was in.
I'm really more interested in this wolf.

Fwiw I remember when focus items came in, after Luclin. Can't recall a single thing outside of Ft and AoB prior too that. But then I can't remember a lot from 14 years ago.

Edit: mm found several wolf types in dawn shroud peaks I imagine I only ported from nexus I really didn't remember so many ports. Damn wolves

wtf ru talking about? P99 will never have nexus or any luclin zone. You don't remember wolves in nexus probably b/c the zone had 0 mobs at all.

Kergan
05-08-2014, 12:26 PM
So confused because of that post.

Bamz4l
05-08-2014, 12:29 PM
I think we have 5 or 6 rangers and 2 paladins (Arzak and Willan). Honestly have not seen another paladin on a raid in 6 months.

Paladin heal OP'd as shit in Velious though. I think I'll be leveling one up next - half elf paladin of tunare nameen?!

thumperx

Kergan
05-08-2014, 01:01 PM
Wasn't counting alts.

freez
05-08-2014, 01:06 PM
p sure druids can port to danwshroud and one of the hardest mobs in the zone are wolves

Heyitsme
05-08-2014, 01:28 PM
So just curious... My wizard was 37 when luclin hit and I used to sell ports to gear my main (warrior) I remember port in being the nexus. Where was this wolf? I dont remember wolves in nexus. Did the port in originally take you into some other zone? I also didn't port up to luclin for a couple months prob until I upgraded comp. Perhaps they moved it? Also don't remember many wolves in luclin except in that vampire zone. Some wolf like things in scarlet desert or wtf ever zone near the Gray or whatever zone ssra was in.
I'm really more interested in this wolf.

Fwiw I remember when focus items came in, after Luclin. Can't recall a single thing outside of Ft and AoB prior too that. But then I can't remember a lot from 14 years ago.

Edit: mm found several wolf types in dawn shroud peaks I imagine I only ported from nexus I really didn't remember so many ports. Damn wolves

Found this luclin wiz portal list

http://www.oocities.org/xymarra/Spells/wizspell.html

Tradesonred
05-08-2014, 01:29 PM
http://everquest.allakhazam.com/db/npc.html?id=7300

See i even remembered this blandly named "A wolf" mob

Eslade
05-08-2014, 01:49 PM
http://everquest.allakhazam.com/db/npc.html?id=7300

See i even remembered this blandly named "A wolf" mob

it's like staring at a car accident.

Kergan
05-08-2014, 02:33 PM
Still no idea what is happening in this thread.

no chewie dont
05-08-2014, 02:40 PM
ban ecoli for being so fucking wrong all the time

Potus
05-08-2014, 02:48 PM
I dunno, casters inherently have a lot more utility than melee. Bind affinity/gate, invs/see invs, summon food/water, etc. Necros get FD/harmshield, mages get summoned items/CoH, wizards get ports/yonder, enchanters get runes, mana regen/steal mana, mez...all that is utility besides just doing a nuke.

Keep in mind the health increase in velious is across the board, not just melees. The weapons don't get that much better - maybe a 20-30% dps increase, but casters HP/MP double. No more getting instagibbed by a disc'd rogue.

Velious was the most balanced of all the expansions when it came to PVP, imo. Resists weren't high enough in classic, melee discs and resist gear made kunark melee tilted and velious kinda balanced it all out. Keep in mind Alecta already stated that in Velious we'll be going back to the original resist table so spells will become harder to resist as general resists go up from Velious gear. A geared to the tits melee is always going to be a tough fight as it should be.

I have no idea why you are bringing PvE balance into a PvP discussion.

Also the +100HP gear that is going to start dropping like crazy helps melees way more than casters. Melee weapons increase 20-30% like you admit, do caster spells increase as well? No. Whose damage is already nerfed to 2/3? So now casters have to fight a melee with way more hitpoints, using 2/3 damage spells, and the melee has a 20-30% buff on dps?

Melees are going to steamroll the fuck out of casters even more. But hey, GATE or something.:rolleyes:

Kergan
05-08-2014, 03:04 PM
I disagree. I think getting casters out of the instagibbed by monk/warrior/rogue disc'ing range shifts a lot more of the balance than you think. Priests get huge heal upgrades, wizards get icy spear, etc. I'd also argue being able to cast a lot more spells on a tank of mana with the Velious gear upgrades makes a huge difference as well.

Melees are pretty much stat capped already, AC doesn't effect spells. So really they are getting +HP and a new weapon. Casters are getting bigger mana pools, way more HP and some new spells.

Also keep in mind the 2h dmg buff, monk triple attack, offensive/weapon skill increases, etc don't happen until nearly a year into Velious.

My neckbeard days were in classic, and I remember classic as the caster era, kunark as the melee era and velious as being pretty balanced. This server doesn't always follow the same path as RZ/VZ/TZ/SZ but I can't imagine it'll be that far off.

Rettj
05-08-2014, 03:05 PM
To answer OP, yes items get different effects in velious

Short sword of Ykesha procs lure of ice about a month in

Tradesonred
05-08-2014, 03:12 PM
ban ecoli for being so fucking wrong all the time

lol thats rich coming from somebody whose idea of a successful server is 20 people peak so he can know when someone logs an alt, so he can follow him across the server to grief him :)

I guess thread was useful in getting people to debate about velious, str and weakness of caster melee etc...

I cant remember balance much because i didnt neckbeard it like kergan said, i do remember as a wiz having a hard ass time trying to root hardcore (usually melees) twinks

no chewie dont
05-08-2014, 03:13 PM
survival of the fittest, bitch

Lojik
05-08-2014, 03:17 PM
I disagree. I think getting casters out of the instagibbed by monk/warrior/rogue disc'ing range shifts a lot more of the balance than you think. Priests get huge heal upgrades, wizards get icy spear, etc. I'd also argue being able to cast a lot more spells on a tank of mana with the Velious gear upgrades makes a huge difference as well.

Melees are pretty much stat capped already, AC doesn't effect spells. So really they are getting +HP and a new weapon. Casters are getting bigger mana pools, way more HP and some new spells.

Also keep in mind the 2h dmg buff, monk triple attack, offensive/weapon skill increases, etc don't happen until nearly a year into Velious.

My neckbeard days were in classic, and I remember classic as the caster era, kunark as the melee era and velious as being pretty balanced. This server doesn't always follow the same path as RZ/VZ/TZ/SZ but I can't imagine it'll be that far off.

You say melee are stat capped, but not when they put resist gear on. With velious they won't have to sacrifice resists or hp cause they gear has all that on it. Monk DPS is going to be ridiculous, and their itemization in velious is just absurd. GL to any casters facing them lol

Tradesonred
05-08-2014, 03:21 PM
You say melee are stat capped, but not when they put resist gear on. With velious they won't have to sacrifice resists or hp cause they gear has all that on it. Monk DPS is going to be ridiculous, and their itemization in velious is just absurd. GL to any casters facing them lol

Are rogues or monk better come velious?

Im fucking around with an alt rogue, might just reroll monk if its that much better?

Yea i know play what u like, what i wanna play is a min maxed toon that burns in pvp lol

Rettj
05-08-2014, 03:25 PM
Are rogues or monk better come velious?

Im fucking around with an alt rogue, might just reroll monk if its that much better?

Yea i know play what u like, what i wanna play is a min maxed toon that burns in pvp lol


Depends if your talking about a raider vs a non raiders

Kunark bis is almost achieved w groupable/tradeable gear

Velious favors raiders x100

Kergan
05-08-2014, 03:27 PM
You say melee are stat capped, but not when they put resist gear on. With velious they won't have to sacrifice resists or hp cause they gear has all that on it. Monk DPS is going to be ridiculous, and their itemization in velious is just absurd. GL to any casters facing them lol

A fair point.

Vayder
05-08-2014, 03:36 PM
Are rogues or monk better come velious?

i wanna play is a min maxed toon

Then play a monk. Abashi's Rod alone probably settles it. But you also get:

6dmg/13del weapon that upgrades to 16/19
45ac 75hp +15svs helm 41% haste helm
60ac 100hp legs
etc.

And due to added HP mend heals for about 300-400hp more at the top end.

Tradesonred
05-08-2014, 03:41 PM
Then play a monk. Abashi's Rod alone probably settles it. But you also get:

6dmg/13del weapon that upgrades to 16/19
45ac 75hp +15svs helm 41% haste helm
60ac 100hp legs
etc.

And due to added HP mend heals for about 300-400hp more at the top end.

And with velious in mind, what kind of starting stats should i put on a monk?

And iksar monk i assume?

Kergan
05-08-2014, 03:47 PM
Rolling a monk because of Abashi's rod would be like rolling a class now because they can use a crown of rile.

And you linked AoWar loot, probably even worse to get in this era. What if a paladin got a 1000/10 weapon off the sleeper would you say go paladin?

Lojik
05-08-2014, 03:50 PM
Not sure which of the following will be available at velious launch but...
http://wiki.project1999.com/Shroud_of_Longevity
http://wiki.project1999.com/Flayed_Barbarian_Skin_Leggings
http://wiki.project1999.com/Brother_Xave%27s_Headband
http://wiki.project1999.com/Spirit_Wracked_Cord
http://wiki.project1999.com/Onyx_Chain_Sleeves
http://wiki.project1999.com/Net_of_the_Deep_Sea
http://wiki.project1999.com/Vyrinn%60s_Earring_of_Insanity
http://wiki.project1999.com/Silver_Mask_of_the_Slayer
http://wiki.project1999.com/Monkey_Hide_Boots
http://wiki.project1999.com/Valtron%60s_Necklace_of_Wonder
http://wiki.project1999.com/Pauldrons_of_the_Deep_Flame
http://wiki.project1999.com/Girdle_of_Living_Thorns
http://wiki.project1999.com/Silver_Charm_of_Tranquility
http://wiki.project1999.com/Hand_of_the_Master

Who wants to go up against that monk as a caster?

Rettj
05-08-2014, 03:54 PM
Will be nice when every nilly monk alt is bathing in those pix

Tradesonred
05-08-2014, 03:55 PM
Rolling a monk because of Abashi's rod would be like rolling a class now because they can use a crown of rile.

And you linked AoWar loot, probably even worse to get in this era. What if a paladin got a 1000/10 weapon off the sleeper would you say go paladin?

What im interested in, is pew pew, like if raw dmg is better on a monk, then i unfortunatlely dont see the point in rolling a rogue, unless i wanna have that extra utility of opening doors in dungeons, invis etc which i dont care alot for

Rettj
05-08-2014, 03:56 PM
Pew pew? You were griefed off server from exp loss during classic

Gtfo

Tradesonred
05-08-2014, 03:58 PM
Pew pew? You were griefed off server from exp loss during classic

Gtfo

lol what?

God theres some grade A imbeciles playing this game, its like a fucking all star team

The reason i pushed for removal of xp loss in pvp is because of how it helped zergs maintain a stranglehold on raid content, and that it didnt foster pvp.

Lojik
05-08-2014, 03:58 PM
What im interested in, is pew pew, like if raw dmg is better on a monk, then i unfortunatlely dont see the point in rolling a rogue, unless i wanna have that extra utility of opening doors in dungeons, invis etc which i dont care alot for

If you're at the very top end of the spectrum it's debatable as to whether monks or rogues are top DPS, which goes to show how well monks are itemized in velious. Monks will have better avoidance and survivability by a wide margin.

Kergan
05-08-2014, 04:30 PM
Monk DPS doesn't really come close to rogues until the damage table increase + triple attack that happens 10-11 months into Velious.

Kergan
05-08-2014, 04:33 PM
Not sure which of the following will be available at velious launch but...
http://wiki.project1999.com/Shroud_of_Longevity
http://wiki.project1999.com/Flayed_Barbarian_Skin_Leggings
http://wiki.project1999.com/Brother_Xave%27s_Headband
http://wiki.project1999.com/Spirit_Wracked_Cord
http://wiki.project1999.com/Onyx_Chain_Sleeves
http://wiki.project1999.com/Net_of_the_Deep_Sea
http://wiki.project1999.com/Vyrinn%60s_Earring_of_Insanity
http://wiki.project1999.com/Silver_Mask_of_the_Slayer
http://wiki.project1999.com/Monkey_Hide_Boots
http://wiki.project1999.com/Valtron%60s_Necklace_of_Wonder
http://wiki.project1999.com/Pauldrons_of_the_Deep_Flame
http://wiki.project1999.com/Girdle_of_Living_Thorns
http://wiki.project1999.com/Silver_Charm_of_Tranquility
http://wiki.project1999.com/Hand_of_the_Master

Who wants to go up against that monk as a caster?

Only 3-4 Vulak loots, stuff off a Chardok mob that wont exist and a couple AoW loots? They'll be at least 50 monks running around with this stuff in no time.

Zuranthium
05-08-2014, 04:38 PM
You say melee are stat capped, but not when they put resist gear on. With velious they won't have to sacrifice resists or hp cause they gear has all that on it. Monk DPS is going to be ridiculous, and their itemization in velious is just absurd. GL to any casters facing them lol

Yes, exactly.

The resist system is so stupid to begin with when it comes to damage spells. There should be no such thing as full resists if you are the same level as someone else.

Well, the entire PvP system in EQ is stupid. Everything should be balanced around always hitting, with durations being modified depending on the resist. Like, a higher level root spell (not the basic root itself because it's too cheap) should always last for at least 1 second. Plus spells like this should have higher cool-downs when used on a player. But oh well it won't be improved I suppose.

Monk DPS doesn't really come close to rogues until the damage table increase + triple attack that happens 10-11 months into Velious.

It certainly does in PvP, since Rogues can't constantly backstab players on recharge...

Potus
05-08-2014, 06:05 PM
Not sure which of the following will be available at velious launch but...
http://wiki.project1999.com/Shroud_of_Longevity
http://wiki.project1999.com/Flayed_Barbarian_Skin_Leggings
http://wiki.project1999.com/Brother_Xave%27s_Headband
http://wiki.project1999.com/Spirit_Wracked_Cord
http://wiki.project1999.com/Onyx_Chain_Sleeves
http://wiki.project1999.com/Net_of_the_Deep_Sea
http://wiki.project1999.com/Vyrinn%60s_Earring_of_Insanity
http://wiki.project1999.com/Silver_Mask_of_the_Slayer
http://wiki.project1999.com/Monkey_Hide_Boots
http://wiki.project1999.com/Valtron%60s_Necklace_of_Wonder
http://wiki.project1999.com/Pauldrons_of_the_Deep_Flame
http://wiki.project1999.com/Girdle_of_Living_Thorns
http://wiki.project1999.com/Silver_Charm_of_Tranquility
http://wiki.project1999.com/Hand_of_the_Master

Who wants to go up against that monk as a caster?

Casters are absolutely hosed in this expansion.

Zuranthium
05-08-2014, 06:23 PM
look at all these no name bluebies posting this shit like they are going to get everything they want

fuck off please

Please, you have no clue what real PvP is if you're holding up EQ as the holy grail.

Vayder
05-08-2014, 06:36 PM
Only 3-4 Vulak loots, stuff off a Chardok mob that wont exist and a couple AoW loots? They'll be at least 50 monks running around with this stuff in no time.

I'm confused Kergan. What's your definition of min/max if it's not accounting for BiS raid gear?

Tzeriel
05-08-2014, 07:23 PM
So the same reds who posted on blue forums for months about how badass PvP was here are now bitching about PvP not being awesome here. I detect some jimmy rustlage

Kergan
05-12-2014, 09:57 AM
I'm confused Kergan. What's your definition of min/max if it's not accounting for BiS raid gear?

BiS would definitely be a theoretical max. But how many people are even BiS for Kunark after 2+ years? A dozen maybe? Getting 5+ loots off of AoW+Vulak is going to take even longer.

Lojik
05-12-2014, 11:24 AM
BiS would definitely be a theoretical max. But how many people are even BiS for Kunark after 2+ years? A dozen maybe? Getting 5+ loots off of AoW+Vulak is going to take even longer.

A few of those arguably are not even best in slot. There are also other items that are almost as good as these as well. Even stuff that is relatively easy to get in velious gives +svs + hp +sta. For monks this is just an insane expansion, as they already had top tier mitigation skills, great dps and good weapon itemization with their only weakness the type of armor they can wear. That weakness pretty much goes out the window in this expansion.

Kergan
05-12-2014, 11:28 AM
I agree. Keep in mind the big melee patch isn't until almost a year in though - the one that upgrades 2hers, adds triple attack to monks and improves their damage tables. At that point though, combined with the gear inflation, it might get a bit ugly.