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View Full Version : Game Mechanics: Summoned Items Persisting, But not Effective (Drink), and Cause Crash when Picked up


Exmo
04-27-2014, 04:16 PM
Had a Stack of Summoned Water on my mage I summoned the other day.

When I logged in it was still there, no "Out of Drink" Message Appeared.

I was not regening Mana, as If I was out of Drink, but still no Thirsty message.

Drink was being consumed (stack went down).

When I picked up the stack of drink I was kicked to the Login Screen.

Snackies
04-28-2014, 04:47 PM
Bump - when I log in my Cleric well after the normal poof time said summoned food/water are still in my bags.

When I create more food/water and try to auto-inventory it my client crashes (I'm guessing failing to stack with non-existent summoned items of the same type).

Bamz4l
04-29-2014, 12:51 PM
there are also reports of eqgame.exe crashing when succoring or gating to the same zone that you are in.

Savok
04-30-2014, 12:46 PM
Just crashed when picking up a stack of summoned daggers after logging for 2 hours.

evilkorn
04-30-2014, 01:55 PM
If you zone they will poof. If you log in and zone you wont crash because the items will poof.

Crom
05-01-2014, 03:43 PM
food will disapear after first "eat/drink food tick"

Eldon
05-02-2014, 04:26 PM
Just had the exact same issue as in OP on my shaman a few minutes ago. Very strange bug. I was logged out for at least a day before it happened.

Edit: was summoned food

Tibbs
05-09-2014, 06:03 PM
Similar bug, and another mage in guild said same thing happened:

Had some dimensional pockets from my last login's grind. They were still in inventory when I logged in multiple days later. I could open them, though I did not attempt to pick them up or put anything in them or drop them. I asked guild and guildy said "same thing happened to me, but don't put anything in them because they poof after a while" Not sure if he meant zoning.

I logged off to come post this here and to avoid possible crashing/bugging.