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View Full Version : Spells: Burnout III - Do the right thing, please ;)


diplo
04-21-2014, 10:38 AM
Been posting this change for a long time now...the proof is in the pudding to change it from 6 min to 15 min.


http://www.waringmcmarrin.com/?page_id=43

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October 13, 1999
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Spell Enhancements

- The Burnout Series has had the negative HP component reduced
(improvement) and the stat buff increased (improvement). Because of
this, the spells are no longer permanent. They now have a 15 minute
duration. Burnout III has also had its casting cost reduced.

Scrubosaur
04-21-2014, 11:39 AM
This should also be the case for necro pet haste spell augment death being up to 12.7 mins @L39 to 15.0 mins @L47 instead of the current 6 mins like the the low level spell.

Treats
04-21-2014, 04:03 PM
How do you guys know it's only 6 minutes?

It always seemed the appropriate 15 when I played Mage.

SamwiseRed
04-21-2014, 04:47 PM
good post. i always time my burnout refresh with my DS refreshes because of the 6 min bs. hope this gets changed.

kanras
04-22-2014, 09:23 AM
It's already 15 minutes.

baalzy
04-22-2014, 11:35 AM
It's already 15 minutes.

Are the necro pet hastes also their higher durations? Is this a Velious only thing? Are the lower level burnouts 15 min as well? Without wear-off messages it can be hard to tell but it definitely seems like the spells wear off after 6 minutes (necros anyways, can't verify mage ones yet).

tekniq
04-24-2014, 12:33 AM
It's already 15 minutes.

When was this patched? I was under the impression it was 6 min based off guineapig's post found here (http://www.project1999.com/forums/showthread.php?t=28411&highlight=burnout)