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View Full Version : Game Mechanics: Faction Hit Caps


Daldaen
04-16-2014, 11:23 AM
Faction hits should not alert you to the fact that you have reached the maximum faction at either end of the spectrum until halfway into Velious.

Late June, 2001 (http://www.tski.co.jp/baldio/patch/20010627.html)

Also added a message that will let you know when you can no longer gain or lose faction with a certain group. It will say:
Your faction standing with could not possibly get any worse.
or
Your faction standing with could not possibly get any better.

Man0warr
04-16-2014, 11:38 AM
Probably an internal Titanium client thing that would be more trouble to fix than it's worth at this point.

On that note, let's stop wasting developers time with nitpicky "bugs" like this that have zero affect on how classic the server feels. This was a purely quality of life change that could be better left as is so we can get Velious out faster.