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View Full Version : Spells: NPC Charm no range limit.


Thulack
03-29-2014, 01:55 PM
Guildie got charmed halflway across zone when we did Dark elves in Kith earlier. Might want to look into range of charm.

Brut
03-30-2014, 06:10 AM
Also happening in VP lately, got charmed in Hosh lair by Nex last night while he was engaged at zonein.

Haynar
03-30-2014, 12:54 PM
There should be a range check when they start casting. When they finish there is not.

So was the person charmed in range at one point?

H

Haynar
03-30-2014, 01:37 PM
I know we are looking at some additional changes to how charm works. I will look at range checks.

H

Man0warr
03-31-2014, 07:24 PM
Happened in Hate today - Forsaken Revenants able to charm monks from across the zone after they had gotten to camp and FD'd (then stood up).

arsenalpow
03-31-2014, 07:38 PM
Happened in Hate today - Forsaken Revenants able to charm monks from across the zone after they had gotten to camp and FD'd (then stood up).

holy shit fix this, I was running up the ramp to inny's room and got charmed by a rev on the 2nd floor of the church from pulling the 1st floor of church, tremendous amount of bullshit

Haynar
03-31-2014, 07:41 PM
I looked at the code. There is supposed to be a range check when starting casting. I will dig deeper.

H

Pullyn
03-31-2014, 10:29 PM
Can back up what Chest said. I pulled a few revs, DA'd, ran up to Innys room where I was charmed then warped to the far corner of the zone where the revs pop. Also Chest was charmed several times at 60 with 250+ MR. My cleric at 53 with no MR buffs and 70ish MR resisted 2/3 charms. No rhyme or reason to that.

arsenalpow
03-31-2014, 10:54 PM
265MR and level 60. Was being consistently charmed like 2/3 casts and for very long durations (3-5 ticks). It's broked.

Freakish
04-01-2014, 10:37 AM
We had a monk consistently getting charmed in fear with 280MR as well.
Can they even charm 60s?

Daldaen
04-01-2014, 10:43 AM
Charm isn't limited by player level ever. Those level limits don't apply to mobs.

The resists may be borked though. But MR generally was a non factor in my experience. It was all about the level differential. In PoFire for example at level 65 on Mac server, the level 68 C2 trash enchanters stuck their charm almost 100% of the time. That was with near max MR / max MR.

Revs in hate shouldn't have a high chance to charm a 60. Though Tolapmuj should have a pretty good chance to land a charm.

Lazie
06-13-2014, 11:01 AM
Can confirm there is no range check on charm atm. Especially Dragon Charm. I FTE'ed PD this morning with a Shaman sitting at zone in getting secondary with a pet. I established FTE and his pet hit PD for secondary. The Shaman at zone in got charmed.

Nirgon
06-13-2014, 12:50 PM
Thread should be more like



Some spells land way too easily on players for their given resist values, while others are way too easily resisted



IE:
frost nukes from shamans (tested in seb with 40-200+ cold) <- way too hard to resist, about 0 should land if I have 130 cold
conflagaration wizard npcs in (tested in seb with 40-200+ fire) <- basically 70 fire was immunity in my testing, should be 120-130


We had a monk consistently getting charmed in fear with 280MR as well.
Can they even charm 60s?

Mez/charm and other level restricted spells ignore their restrictions when cast on players. Getting charmed (outside of dragon charm, I'm not 100% sure on what resist rate it should be) with normal spells in the player available charm line with any magic resist over 100 should basically just not be possible. Then again don't take my word for it, feel free to test this with a lvl 60 character on live with these resist levels on the sirens out in front of SG.

Hitpoint
06-14-2014, 02:52 AM
When I pulled gore a few weeks ago. I was standing with my back against KC wall, and Gore charmed me while she had barely left the snow part of DL. Probably 3-4 times further than charm range should be.

BlkCamel
06-14-2014, 04:48 AM
Thread should be more like



Some spells land way too easily on players for their given resist values, while others are way too easily resisted



IE:
frost nukes from shamans (tested in seb with 40-200+ cold) <- way too hard to resist, about 0 should land if I have 130 cold
conflagaration wizard npcs in (tested in seb with 40-200+ fire) <- basically 70 fire was immunity in my testing, should be 120-130




Mez/charm and other level restricted spells ignore their restrictions when cast on players. Getting charmed (outside of dragon charm, I'm not 100% sure on what resist rate it should be) with normal spells in the player available charm line with any magic resist over 100 should basically just not be possible. Then again don't take my word for it, feel free to test this with a lvl 60 character on live with these resist levels on the sirens out in front of SG.

Why oh why do you continue to test on live and expect results to support a classic EQ experience? Confirmation bias is what I am accusing you of by the way. EQ Live allows you easy access to confirmation bias, I think this clouds your research. I only hope 3rd party verification is applied to any changes actually applied to p99. Why you consistently reference live and advocate testing on live baffles the #$% out of me, and quite frankly scares me that wrong changes will be made off your "research". I think this is a large part of the resistance you receive:D.

EDIT PS SORRY HAYNAR!!
I am sorry I hit new posts when checking forums, I forget sometimes this is bugs forum and I should not be addressing specific posters, I will refrain in the future. I will leave this post up and apologize, but I hope that live testing is taken with the grain of salt it currently sits on.

Ciroco
06-14-2014, 11:46 AM
Why oh why do you continue to test on live and expect results to support a classic EQ experience? Confirmation bias is what I am accusing you of by the way. EQ Live allows you easy access to confirmation bias, I think this clouds your research. I only hope 3rd party verification is applied to any changes actually applied to p99. Why you consistently reference live and advocate testing on live baffles the #$% out of me, and quite frankly scares me that wrong changes will be made off your "research". I think this is a large part of the resistance you receive:D.


The current resist system on P1999 and the current resist system on live are more similar to each other than either one is to classic EQ.

BlkCamel
06-14-2014, 02:49 PM
The current resist system on P1999 and the current resist system on live are more similar to each other than either one is to classic EQ.

And isn't this a problem? Or is just not enough data on classic resist system that it forces the developers hand to just go off what they can get from live?

Potus
06-14-2014, 03:18 PM
An Evil Eye charmed me in Runnyeye. Not only did it poof my pet (not classic) it also instantly wore off any dots on the Evil Eye (not classic).

Usually you become a pet of the mob and you end up meleeing your own pet. Which is comical because most casters don't have any melee items so you just punch for 1 damage.

Haynar
06-19-2014, 10:19 AM
Found the issue that allows mobs to charm anyone on their hate list, no matter how far they are away.

H

bulbousaur
06-19-2014, 12:21 PM
Nice job, Haynar!

arsenalpow
06-19-2014, 12:53 PM
Worry wraiths in Fear were doing this yesterday still. Add them to the list of NPCs to be checked for that bug. Then in Hate yesterday I resisted 4 straight allures from the revs at 145MR when I couldn't resist 2 in a row at 265. Go figure.

Additionally, should there be a level cutoff for allure for an NPC?

Haynar
06-19-2014, 01:01 PM
Not any level caps of npcs trying to charm players. Currently trying to work out some issues with chanter spell casting. May not help with charms, but should make mobs spend more time tashing first. Will try to figure out whats up with 265 mr not doing so well too.

H

arsenalpow
06-19-2014, 01:24 PM
Not any level caps of npcs trying to charm players. Currently trying to work out some issues with chanter spell casting. May not help with charms, but should make mobs spend more time tashing first. Will try to figure out whats up with 265 mr not doing so well too.

H

I think the resist check on charm should be looked into as well as it's range. I'm not going to pout getting charmed by the red con dragon or Tola, but fuck having any dark or light blue mob landing charm almost every time. I resist harm touches more than I resist charms at this point.

Tasslehofp99
06-21-2014, 03:44 AM
I was charmed by the froglok noble (light blue to 60) while I had 271 MR.

Additionally, I thought that charm shouldnt land if the caster already has a pet? In this instance noble had a summoned animation and was still able to charm me.

I can't exactly remember the mob, but in the last 2 weeks I was also charmed by a green con enchanter mob using the spell beguile. Beguile should not land at all on a level 60 as far as I know, let alone when a green con is casting it on someone with 270+ MR.

Something just seems...off? I guess.


Edit: just realized I missed haynar's post about NPC charm spells not having a level cap. Is that classic? Out of curiosity.

R Flair
06-21-2014, 05:46 AM
Should be range check on beginning and end of spells. Could range spells in classic.

BlkCamel
06-21-2014, 07:42 AM
Should be range check on beginning and end of spells. Could range spells in classic.

Range for completion was patched out on last patch, was determined classic that NPC do not have range check on completion. I mained shaman and alt'd monk on live and remember being hit by spells after I ran far away and FD into Velious, so I don't dis-agree with recent patch changes.

I don't have the proof but considering this is a recent change on an older server I am sure research was done and proof was provided to show this change should be made. I'll let Haynar address that.:D