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Clyve
03-28-2014, 02:24 PM
Forgive me if I missed a thread in my search, but I couldn't see anything on this.

Is the EXP chart on the wiki incorrect for 50+? Solo DB kills at 54 were moving my bar at least a pixel worth of blue if not two per kill, now at 55 it took 3 DB kills for one pixel. I know by virtue of this I've answered my own question, but why does the information on wiki show that 55 is faster than 54?

Swish
03-28-2014, 02:26 PM
55+ here seems slow compared to my 13-14 year old memories of live... but I can't prove it :p

Clyve
03-28-2014, 02:41 PM
Well, regardless of memories of live, the EXP required per level chart on the wiki shows that 55 should be faster, but the EXP bar's behavior shows otherwise.

Someone needs to remove that chart, makes for sad times!

Rararboker
03-28-2014, 03:04 PM
55 is faster than 54. Not sure what your killing or how your killing but you must be doing something wrong. I just went through those levels in December and it was painfully slow going through 54. 55 I barely noticed because it went so fast.

myriverse
03-28-2014, 04:16 PM
Maybe different ZEMs?

loramin
03-28-2014, 04:35 PM
55 is faster than 54.

False ... at least as of the last few weeks. I don't know how things should be, but the two are currently about the same.

I know this because I just leveled from 54 to 55 recently, and now I'm almost to 56. The entire time I've been killing the same mobs (giants at the fort in Burning Woods), and I can assure you that there is either little or no difference in the leveling speed from 54=>55 vs. 55=>56: both take about three Forest Giant Ancients per 1%.

P.S. In all fairness this was not a scientific study: I don't always get three ancients in a row, and even when I do I don't always check my percentage change, and even when I do that I still have the unseen 0-50% of 1% that I can't account for. But subjectively the two feel about the same, and when I objectively have tried to measure the exp speed (which I did several times in each level) I kept getting the 3 ancients = 1% rate.

indiscriminate_hater
03-28-2014, 04:42 PM
Hell levels are different in 50s. The jump in exp required is much higher from 53 to 54 than it is from 52 to 53. However, the total amount of exp required per level is always increasing from 51 to 59. In that sense 51 to 59 are all hell levels, it's just that 54 and 59 are extra spicy

baalzy
03-28-2014, 04:43 PM
It was 2.5 years ago but I don't really recall 54 feeling any different than 55 or 56 when doing FGs in BW.

Swish
03-28-2014, 05:10 PM
It was 2.5 years ago but I don't really recall 54 feeling any different than 55 or 56 when doing FGs in BW.

Yep, can relate to that...did some giants recently on my necro :p

Dweed
03-28-2014, 05:18 PM
2 weeks ago on my wizard I quadded through the same 8 mobs for both lvl 54 and 55. 55 is absolutly faster. Close to double, maybe not quite, but at 54 I'd get around .8% a quad, and at 55 I'd get around 1.5 a quad.

Hamahakki
03-28-2014, 06:28 PM
Takes 44.1M exp to get through 54
Takes 33.6M exp to get through 55

fastboy21
03-28-2014, 06:31 PM
maybe using "pixels" isn't the best measurement of your exp progress...

Cecily
03-28-2014, 07:17 PM
There can be no science without units of measurement.

Tasslehofp99
03-28-2014, 08:22 PM
I was told that the code for exp on p99 isn't classic, but not sure how accurate that is.


Whenever a post or question comes up like this my reaction is always the same:

When you're leveling a character, no matter what race/class combo, 50% of the way through lvl 54 is exactly halfway to lvl 60 from lvl 1.


In other words, the experience that it takes you to get from lvl 1-54.5 is equal to the experience it takes you to get from 54.5-60. When you think of 1-60 in those terms, how slow the exp gain is through the upper 50's just makes sense a bit more.

loramin
03-28-2014, 08:33 PM
Takes 44.1M exp to get through 54
Takes 33.6M exp to get through 55

Interesting. They're not as different as I expected (I thought hell levels were supposed to be double).

When you couple that with the fact that killing the same mob at level 55 will give you less experience than it did at 54, and the fact that we can't measure any of this completely accurately (without cheating and using ShowEQ or something) it makes sense that killing the same mobs at 55 would seem as slow (or almost as slow) as 54.

Tecmos Deception
03-28-2014, 08:38 PM
Each hell level adds a .1 modifier to your total XP required to reach the end of that hell level. So 30 needs about twice 29 but at higher levels the .1 extra on the mood is a relatively increase than earlier.

Mobs won't give less XP at 55 than 54 unless the mob is light blue or green.

Read the XP formula info on the wiki.

fastboy21
03-28-2014, 08:41 PM
There can be no science without units of measurement.

so you're saying science wouldn't be exactly the same in the universe if there were no units of measurement? **boggle**

loramin
03-28-2014, 08:45 PM
so you're saying science wouldn't be exactly the same in the universe if there were no units of measurement? **boggle**

Well if you're defining science as "how the universe works" then his comment makes no sense. But if you define it as "humankind's understanding of how the universe works", then yeah, we'd have a pretty piss poor understanding of the universe without units of measurement.

Atmas
03-29-2014, 12:08 AM
If 55 is a problem quit before 59.

Rararboker
03-29-2014, 12:16 AM
Takes 44.1M exp to get through 54
Takes 33.6M exp to get through 55


Wow look at that! My statement was true! Who would have thought? (aside from anyone who already knew how xp worked in EQ)

JPMorgan
03-29-2014, 12:25 AM
Well if you're defining science as "how the universe works" then his comment makes no sense. But if you define it as "humankind's understanding of how the universe works", then yeah, we'd have a pretty piss poor understanding of the universe without units of measurement.

Subjective objectivity strikes again.

Cecily
03-29-2014, 01:18 AM
so you're saying science wouldn't be exactly the same in the universe if there were no units of measurement? **boggle**

Pretty much, yes.

blondeattk
03-29-2014, 06:34 AM
I vote for the WOmble party!

...all lengths are relative in the darkness of the burra...

Taffan
03-29-2014, 07:01 AM
Interesting. They're not as different as I expected (I thought hell levels were supposed to be double).

When you couple that with the fact that killing the same mob at level 55 will give you less experience than it did at 54, and the fact that we can't measure any of this completely accurately (without cheating and using ShowEQ or something) it makes sense that killing the same mobs at 55 would seem as slow (or almost as slow) as 54.

According to the wiki, all levels past 50 are hell levels - it's just 54 and 59 are double hell levels.

Byrjun
03-29-2014, 08:28 AM
Always heard that 54 and 59 were by far the worst levels.

When I leveled my shaman up about a year ago, nothing really felt different about 54. It just felt like the levels were progressively longer. 55 slightly longer than 54, 56 slightly longer than 55, etc.

Leveling my second character through the 50s (currently 58) and it feels the same to me, nothing special about 54.