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View Full Version : Velketor's Labyrinth Kobalds not Fleeing


Tycko
03-27-2014, 01:38 PM
Char: 60 Warrior
Zone: Velektor's Labyrinth
Details: I remember these dogs used to run at low health, currently they do not. I will look for more information but I thought I heard someone stated this is a known issue but searching fleeing didn't find any threads for me that seemed relevant.

3/27/14- Kobalds do not flee at low health.

Edit: My memory could be wrong, anyone else remember these never running?

nilbog
03-27-2014, 01:47 PM
They currently have an immune to fleeing flag on them. Definitely the reason they aren't running.

Anyone have research about these?

Vandy
03-27-2014, 09:44 PM
An Ice Paw Sorcerer
http://web.archive.org/web/20031120174947/http://eqbeastiary.allakhazam.com/search.shtml?id=9406

Re: Reply...
Posted @ Sun, Sep 29th 1:22 PM 2002
By: Derrict
Scholar
578 posts
Score: Decent [2.90]
No clue what the item is for but this seems to be the only kobold that runs when near death; all others fight to the end. Just something to remember if you have a snarer in the group (or root if not)


Derrict - Nameless
http://www.magelo.com/eq_view_profile.html?num=362635

Tycko
03-27-2014, 11:49 PM
Looks legit, nice find ! Time to send this thread to the grave.

nilbog
03-28-2014, 12:36 AM
Thanks for research Vandy. Moving to resolved.