View Full Version : Circle of Wakening Lands Component
quido
03-03-2014, 06:59 PM
The 44 Druid spell Circle of Wakening Lands appears to require the wrong tooth component.
http://www.msu.edu/~oconne53/circwl.jpg
Tasslehofp99
03-05-2014, 07:10 PM
Assuming that this is because the Cobalt Scar tooth was a "Master key" that allowed you to port into all of the druid rings without having their individual teeth. So while it should probably say you're missing the wakening lands tooth, it isn't completely wrong!
Haynar
03-05-2014, 08:27 PM
They probably got reagents out of order in spell. Will look into it.
quido
03-05-2014, 08:37 PM
Assuming that this is because the Cobalt Scar tooth was a "Master key" that allowed you to port into all of the druid rings without having their individual teeth. So while it should probably say you're missing the wakening lands tooth, it isn't completely wrong!
I definitely did have the WL tooth though, as you can see.
Haynar
03-05-2014, 08:38 PM
I coded my reagents so master key is in highest slot. If they put master in first slot, i just need to tweak my code. Not hard to fix.
Haynar
03-05-2014, 08:40 PM
Oh. Thanks. Will import the spells file and see what is off.
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