View Full Version : its about the journey, not the destination
Bamz4l
02-25-2014, 01:12 PM
What im trying to say is that everyone here has this mentality that (a) the game doesn't even begin until you are max level raiding and (b) getting to max level is just an annoying pain in the ass. Well unfortunately for u, original EverQuest was not designed to be a rush to the end-game like WoW. EverQuest was one game that was actually about the journey, and not the destination.
Think about it - if they made XP so hard that even Tune could only achieve level 40 and the rest of the population was 10-20, FS weapons would be the epic weapons, etc. What I'm saying is that this game is supposed to be played at all levels, it doesn't need to be played at max level / max gear.
Azure
02-25-2014, 01:12 PM
What im trying to say is that everyone here has this mentality that (a) the game doesn't even begin until you are max level raiding and (b) getting to max level is just an annoying pain in the ass. Well unfortunately for u, original EverQuest was not designed to be a rush to the end-game like WoW. EverQuest was one game that was actually about the journey, and not the destination. Think about it - if they made XP so hard that the even could only achieve level 40 and the rest of the population was 10-20, FS weapons would be the epic weapons, etc. What I'm saying is that this game is supposed to be played at all levels, it doesn't need to be played at max level / max gear.
marie
02-25-2014, 01:14 PM
i agree bamzal but p99 red is like 2 years old, 90% of the players are 55-60. so level 1-50 is just a chore now in this community.
should just start new chars at level 50 tbh
Sektor
02-25-2014, 01:16 PM
troll posts go to rants and flame
marie
02-25-2014, 01:16 PM
wipe it clean then reduce exp below classic. I'd love that
Juhstin
02-25-2014, 01:46 PM
i agree bamzal but p99 red is like 2 years old, 90% of the players are 55-60. so level 1-50 is just a chore now in this community.
should just start new chars at level 50 tbh
I agree in that 90% of people are 50+ but no insta50, but I do feel its hard for someone (Like myself for example) to start fresh on this server. I've only ran into PvP once leveling so far and it was a twinked trio so I'm assuming they were alts of a top level guild who zerged me as they passed through to go wherever to group/get PL'd.
That's the only interaction I've seen, the only other people I saw near my level were lowbies being created and grinding in the newbie area waiting for port pick ups.
mrproudbeard
02-25-2014, 01:47 PM
Pontificating on the theoretical advantages and nostalgia and such while the cold hard reality of what this change is doing to the population sounds like an A+ way to continue operating.
Azure
02-25-2014, 01:48 PM
It will take time and people learning/wanting/desiring to play alts at lower levels for the top heaviness to heal. It took blue 2 years to get better. IDK if red has that much time. But it would be nice to see it start happening now, rather than 4 years from now.
heartbrand
02-25-2014, 01:54 PM
ITS NOT A JOURNEY IF THERE'S NO ONE TO PLAY WITH
Nirgon
02-25-2014, 01:56 PM
Grind mobs, sperg out in ooc.
Azure
02-25-2014, 01:56 PM
Pumping a fresh water lake full of salt to kill the invasive salt intolerant fish is definitely the way to go about making it a beautiful fresh water lake again.
Mac Dretti
02-25-2014, 02:06 PM
Unfortunately this server only reaches a peak of 200 population which is very top heavy and only occurs when end game content is up.
Normal exp, the journey etc is fun. I get it and I approve of it. IF there is a population for it. It worked 2 years ago when there was enough people to foster it, but unfortunately a ton of other factors caused the pop to dwindle down to the hard cores only. Now we have to work with what we have.
It would have been much more beneficial to replace the 2x exp with group bonus and not rip it out and wait to see the effects. That's just my opinion.
But we will see what happens. Those of us that have been here since the beginning have seen our sandbox peak and valley over and over and over.
All we can do is hope and have faith at this point...
RoguePhantom
02-25-2014, 02:08 PM
What im trying to say is that everyone here has this mentality that (a) the game doesn't even begin until you are max level raiding and (b) getting to max level is just an annoying pain in the ass. Well unfortunately for u, original EverQuest was not designed to be a rush to the end-game like WoW. EverQuest was one game that was actually about the journey, and not the destination.
Think about it - if they made XP so hard that even Tune could only achieve level 40 and the rest of the population was 10-20, FS weapons would be the epic weapons, etc. What I'm saying is that this game is supposed to be played at all levels, it doesn't need to be played at max level / max gear.
Yeah, this was true, WHEN EQ WAS NEW. EQ was a journey when you didn't know every nook and cranny of the world. When people would wander around the world just to explore it, yes, it was a journey.
But you are delusional if you think ANYONE on Red99 is here for the Journey. They are here for the PvP.
If they wanted to make FS like Epics, they would have made the game end at level 40. But they wanted the PvP in Kunark, they wanted PvP in Velious. Stop acting like the game is still new and exciting. Its not. RED99 is about the PvP. There is no mid/low PvP because of LACK OF POPULATION.
Making the game un-enjoyable for the vast majority of people, is NOT a solution.
No one has the time or inclination to spend 6+ hours a day playing EQ. And if THAT is the kind of person you want in EQ, congrats on your 80 person server, you have exactly what you want. Sorry that most of us want a game where we can log in, spend a few hours feeling like we accomplished something and continue on with our lives. Candy Crush makes 1 Million dollars a day, because people accomplish things. If people had to waste 5 days on the same level, bet your ass the game would have 80 people playing... But they don't make people do that, and they have millions of players.
I find it laughable you are happy with the population the way it is now. The game is so bloody stagnant that its damn near unplayable.
But guess you are right, games need to be like EQ in order to succeed and be fun... League of Legends, DOTA2, WoW, Path of Exile, Diablo 2/3 are all massive failures because people can log in, play the game, enjoy the game, and accomplish something in a timeframe that works for them.
Guess the same 80 people playing Red99 mean that the game is better than the billions of hours, millions of people have spent playing League.
Go figure.
marie
02-25-2014, 02:09 PM
thats actually a really good idea, remove all exp bonus but implement a crazy group bonus. like every extra member of the group gives +50% exp.
that was one of the best things about old school FF11.
grouping in ff11 was 10X faster than soloing
removes PL'ing and forces people to group and work together, or just pl groups i guess
Greegon
02-25-2014, 02:32 PM
Unfortunately this server only reaches a peak of 200 population which is very top heavy and only occurs when end game content is up.
Normal exp, the journey etc is fun. I get it and I approve of it. IF there is a population for it. It worked 2 years ago when there was enough people to foster it, but unfortunately a ton of other factors caused the pop to dwindle down to the hard cores only. Now we have to work with what we have.
It would have been much more beneficial to replace the 2x exp with group bonus and not rip it out and wait to see the effects. That's just my opinion.
But we will see what happens. Those of us that have been here since the beginning have seen our sandbox peak and valley over and over and over.
All we can do is hope and have faith at this point...
da fuq? stop making sense post more crazy gifs plz
thugcruncher
02-25-2014, 02:33 PM
ITS NOT A JOURNEY IF THERE'S NO ONE TO PLAY WITH
Bodybagger
02-25-2014, 02:33 PM
What im trying to say is that everyone here has this mentality that (a) the game doesn't even begin until you are max level raiding and (b) getting to max level is just an annoying pain in the ass. Well unfortunately for u, original EverQuest was not designed to be a rush to the end-game like WoW. EverQuest was one game that was actually about the journey, and not the destination.
Think about it - if they made XP so hard that even Tune could only achieve level 40 and the rest of the population was 10-20, FS weapons would be the epic weapons, etc. What I'm saying is that this game is supposed to be played at all levels, it doesn't need to be played at max level / max gear.
100% accurate, minus the part where your last sentence should end with 'by groups of people working together in their tattered armor and fine steel weapons'.
I'm not goung to repost everything I already said in other thread, but as an oroginal '99 live player, I cant tell you how wrong you are. I am ALL about the experience. I leveled every single class in the game to 40's on live between 99 and whenever LDoN went in, think that was last expansion I did. I love meeting a new squad of newbs, banding together, being codependent to succeed, and thriving. This isnt it though. Here, I know almost every single 20ish player on server and constantly who all friends to try and get more help, because its hell. Do you have any freaking idea how slow if not impossible it is to level solo/duo on melee dps? I engage every mob at 50% with bind... what level do you think I will hit with at best, one other dps with me doing the same thing? 1 mob every 5 minutes and no xp fails. Not because I want easy mode... because I want hard mode with friends. See the original thread GMs locked for full commentary, but you're wrong. Glad you madd this thread though, other new one got locked before I got to quote you and tell you this.
Im sure tons exploit bonus xp with PL and teinks, but for newbs, its still barely enough to sustain forward movement. I havecold hard cash thay says tempest and myself are at 2 days played each at lvl 22/23 atm. Yeah sooooo crazy fast. Better throttle us newbs back....
Imago
02-25-2014, 02:40 PM
Remove all exp bonus but implement a crazy group bonus. like every extra member of the group gives +50% exp.
I am a R99 noob and I approve this message.
What im trying to say is that everyone here has this mentality that (a) the game doesn't even begin until you are max level raiding and (b) getting to max level is just an annoying pain in the ass. Well unfortunately for u, original EverQuest was not designed to be a rush to the end-game like WoW. EverQuest was one game that was actually about the journey, and not the destination.
Think about it - if they made XP so hard that even Tune could only achieve level 40 and the rest of the population was 10-20, FS weapons would be the epic weapons, etc. What I'm saying is that this game is supposed to be played at all levels, it doesn't need to be played at max level / max gear.
1st time uve ever said anything worth reading.
ur still dumb tho. dont get it twisted.
6/10
Bazia
02-25-2014, 03:29 PM
The journey of soloing light blue mobs by yourself for 5 months to get to level 40 sounds amazing.
Kergan
02-25-2014, 03:31 PM
Trying to create a classic experience without a classic playerbase = failure.
marie
02-25-2014, 03:32 PM
^ fat in rl
Galacticus
02-25-2014, 03:45 PM
What im trying to say is that everyone here has this mentality that (a) the game doesn't even begin until you are max level raiding and (b) getting to max level is just an annoying pain in the ass. Well unfortunately for u, original EverQuest was not designed to be a rush to the end-game like WoW. EverQuest was one game that was actually about the journey, and not the destination.
Think about it - if they made XP so hard that even Tune could only achieve level 40 and the rest of the population was 10-20, FS weapons would be the epic weapons, etc. What I'm saying is that this game is supposed to be played at all levels, it doesn't need to be played at max level / max gear.
Delete all your gear and characters when they hit 60 because it's all about the experience so your going to want to do it over and over again because the experience of leveling is so great right?
Go ahead, delete them, we are waiting.
Azure
02-25-2014, 05:43 PM
The journey of soloing light blue mobs by yourself for 5 months to get to level 40 sounds amazing.
After 2 months your bound to run into at least 1 other person doing the same thing. Crazy...
Eventually that starts to add up over time. As people fall into niches and start having fun with were that at, rather then "were they should be".
Were being told by a vocal minority, we should be at 60 and in 1 of two guilds in order to have fun here.
Some of us are saying, naw.
There's fast fast ways to 60 without any exp bonus. It's been done to death on blue, do a little research you'll figure it out.
Bodybagger
02-25-2014, 06:53 PM
I just went from having a great time with a small player base of untwinked newb friends doing a thoroughly enjoyable hell grind, and turnin down free plat and powerlevels and enjoying the journey, as i wanted, to being a lonely incapable newb who is forced to either accept powerleveling and join the end game, or accomplish nothing.
What was already a horrorgrind duo melee at a snail pace is now nigh impossible. We did 1-22/23 in roughly 40 hours play time, with gnoll fangs boosting us probably at least 5 levels of it early on to become more combat ready with double attack etc.
So... from level ine to mid 20's, for voracious aggressively grinding returning skilled EQ vererans, you think getting level 20+ should tale 120 hours played? Shits not classic. We already grovel for xp, and weep for xp loss. We laugh at being coined and killed mid pve, when some twink decides that its worth 5pp and a bit of grief to slay a couple of trash geared newbs both under 50% hp just for some precious YT, but that part is classic, and who cares?
Our only aaving grave was knowing we would level past the twinks, finally gear up with higher end no drops, and not be a such easy targets, as reward for our immensely challenging grind. But apparently, since it make PL quicker, we should never level up, so they PL 1/4 as fast. Thats got to be the only reason, nothing else make sense.
I am thoroughly excited to see what awesome change/vision awaits that makes this server viable for us or fixes it, but I'm tired of people who don't know what it is like out there in the wilds of norath for an untwinked rogue or monk grinding.
Roll a naked lvl 1 with me, i will play any class/race combo duo you want. No twinking, no powerleveling, no plat hand outs. Real talk. Come get your classic on with me, then tell me about how the xp bonus is ruining classic for us whiny newbs. I double dog dare you.... but I bet you won't.
dethbringre
02-25-2014, 07:50 PM
That classic journey was also, like it or not, a way for Verant to make that extra $ on the monthly subscriptions. Slower exp and more time played = more money, this server runs off donations and I'd be willing to bet 95% or more of the population experienced that classic journey to level 50 that we all love.
However, now that I'm probably on my 15th character by now if you include Live and here. I've seen all there is to see and just want to have fun at a moderate pace. I'm also not in high school anymore and can't afford to sink as many hours in this game as I used to, so I'd like a little quicker return on investment.
But in the end, I'm fine with the exp the way it is now. I'll still continue to play, I may not enjoy the exp rate but hell its a free server and I'll continue playing at a casual pace anyway.
Potus
02-25-2014, 08:04 PM
You're right guys, going to go 1-50 then quit. No need to play high level because it's completely broken.
Azure
02-25-2014, 08:10 PM
Roll a naked lvl 1 with me, i will play any class/race combo duo you want. No twinking, no powerleveling, no plat hand outs. Real talk. Come get your classic on with me, then tell me about how the xp bonus is ruining classic for us whiny newbs. I double dog dare you.... but I bet you won't.
I've already done this several times without help - sans the exp. A long time ago. Solo to 20. Willing to do it again if this server can start growing again one day instead of burning like a bright sun and dieing in a nova.
sprinkle16
02-25-2014, 08:41 PM
journey is fun but on my 55 mage I cant get any more then 3 blues before I give up due to no progress.
Gustoo
02-26-2014, 03:33 AM
3 blues is 1/8 of a level dude.
Level 60 is boring all you can do is raid to get more items.
Best thing is to make a gang and try to hunt twinks once item loot gets enabled.
tempest84
02-26-2014, 08:01 AM
Im all for item loot, all I have is cloth anyways...btw 22monk lf party 5pm-11pm or so eastern time
Smedy
02-26-2014, 08:35 AM
i told this to gyno, he laughed at me called me a 2 boxing cheater then went on to buy 5 characters for $$
integrity of box ruined :((((
Zoolander
02-26-2014, 08:50 AM
thank you staff for reducing the exp gains cause it's all about the journey. good job and good work! <3
Juhstin
02-26-2014, 08:54 AM
i told this to gyno, he laughed at me called me a 2 boxing cheater then went on to buy 5 characters for $$
integrity of box ruined :((((
He later sold 4 of them for $$
Smedy
02-26-2014, 09:08 AM
set him free
AmukTZ
02-26-2014, 09:19 AM
Let me box on my journey. After all boxing is classic. I wont ever complain about exp again if I can box.
They can take out all exp modifiers if I can box.
RoguePhantom
02-26-2014, 09:47 AM
All about Journey?
When 95% of your time is spent at Max or near Max level...
Does not Compute.
Classic EXP was slow because they knew the game would not support how popular the game became at release. 4000 people in an area with 4 raid mobs. They had to slow the leveling because they knew "Classic" was not built to support the number of people that ended up playing.
EXP was increased due to allowing the casual players to experience the game. With classic EXP, casuals would have NEVER reached PoHate or even Vox/Naggy. It comes down to understanding the environment your game is released to, and the expected enjoyment/re-playability of the game.
And Red99 is not accessible to Casual gamers, especially with the EXP Nerf. And there is a reason Casual Accessible games are so popular (EVERY Mobile game, MOBAs, FPSs). Games when people with short play times, can still experience fun, exciting and memorable gameplay. Not watch the XP bar move 5% and then log off.
Juhstin
02-26-2014, 10:00 AM
If its about the journey then I want the XP mod so I can do the journey with other people. As it stands now I solo by myself 24/7
Squire
02-26-2014, 10:17 AM
hueg group bonus
remove hybrid shared penelty
+/- 4
Genedin
02-26-2014, 11:07 AM
ITS NOT A JOURNEY IF THERE'S NO ONE TO PLAY WITH
Azure
02-26-2014, 11:31 AM
I vimeo'd me playing with people at level 11-14 last night. IDK what u all babies are moaning about... pvp... don't pvp... play... join my guild and kill PKs...
Just don't come here expecting an ez ride to level 60 to kill dragons without ever seeing a soul or getting pvp'd.
Just don't fucking do it.
This is red. Go to unrest. Learn2red.
tempest84
02-26-2014, 01:28 PM
To pvp properly u must have some key items ex: resists/hp stuff... atleast thats what I remember...
Azure
02-26-2014, 01:29 PM
To pvp properly u must have some key items ex: resists/hp stuff... atleast thats what I remember...
In which case it's just not brilliant to start a melee on a low population box regardless of how fast your going to level. At least get a mage to 35 so you can quest your quest armor and buy some simple jewlery like wolfs eye bracers, +7 or 9 mr neck, low exp still ony takes about 3 days to get a mage to 35. Or druid.
Azure
02-26-2014, 01:31 PM
meanwhile those caster classes can pvp and gank semi-geared melees at low level if they play their cards right, don't stand in a tight hallway with a fungi.
I know i killed mrbigs on my wiz at level 20.
Juhstin
02-26-2014, 01:36 PM
I vimeo'd me playing with people at level 11-14 last night. IDK what u all babies are moaning about... pvp... don't pvp... play... join my guild and kill PKs...
Just don't come here expecting an ez ride to level 60 to kill dragons without ever seeing a soul or getting pvp'd.
Just don't fucking do it.
This is red. Go to unrest. Learn2red.
Where's the vimeo?
Azure
02-26-2014, 01:51 PM
Where's the vimeo?
their processing i'll link in 40 mins or so :P no sound i derped up on the recording, the 1st one is hilarious though cause it's me failing to pull and deing horribly
*** done processing
https://vimeo.com/87688933 <--- lol this is hilarious =/
https://vimeo.com/87689057
https://vimeo.com/87688934
Hehehe figured out why they had no sound, stupid usb default devices...
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