View Full Version : Pickpocket question
imajester
02-24-2014, 01:03 PM
Searched, but couldn't find anything....
Can giants be pickpocketed?
I tried on Sand Giants, Hill Giants, and giants in FM....nothing but unsuccessful.
I can pickpocket other mob types even higher level then the giants, i.e. guards.
Swish
02-24-2014, 07:34 PM
Your human type characters are the only NPCs you can pickpocket nowadays.
Undead/elementals? No.
Animals? No.
Living frogloks? Yes.
Undead frogloks? No.
Drolvargs? No.
Orcs/gnolls/goblins/guards/etc? Yes.
...its weird. I think there was a time before I started my rogue here where nearly anything could be stolen from.
99% sure my list there is right, someone will surely correct me if I've got something wrong :)
imajester
02-24-2014, 08:08 PM
So, Giants are not humanoid?
Pokingmon
02-25-2014, 12:41 AM
Nope, but Gyrating Goo's are. Go figure.
Nubben
02-25-2014, 06:06 PM
Giants absolutely should be able to be pick pocketed. If you truly can't on here then a bug report should be filed. Unfortunately, I don't have the play time these days to log in and test this out.
Cecily
02-27-2014, 09:30 PM
Interesting. I'll check it out when I get a moment. I don't think the pickpocket nerf was implemented correctly. Plane of Growth mobs should be pickpocketable and I have serious doubts as to whether or not it'll be allowed.
4WOFURY
04-07-2014, 07:13 AM
I also remember pick pocketing giants in rathe mountains, much to the dismay of people farming them for coin... On live
SyanideGas
05-05-2014, 09:02 AM
RIP pickpocketing scarabs in seb
Valdarious
05-14-2014, 08:06 AM
Instead of making another pickpocket question thread, I will ask in here.
What are the server rules on pickpocket for p99? Is it on a different table like it was after the first year of Live or is it on an earlier rule table where it takes money away from the group after the mob is dead?
Nubben
05-14-2014, 12:56 PM
Pick Pocket wasn't on a separate loot table on Live. Pick Pocket has been fixed on P99 and now works very classically as far as I can tell. You can pick pocket humanoid mobs, steal one type of coin or item at a time, and can't take the very last coin of each type that a mob has. More information. (http://www.project1999.com/forums/showthread.php?t=81211)
Valdarious
05-14-2014, 01:51 PM
I seem to remember it was back in the beginning. This was before Evade was a skill. A couple that I used to group with would always tell me to PP while we were fighting since it no longer took money away from the mob once someone looted it.
Maybe they changed it after I quit playing for a couple years but I know it was there.
Nubben
05-14-2014, 03:12 PM
I remember that it was asked for, and that some people even lied about it so that group members wouldn't complain when they picked from mobs that were in combat, but I really don't think there was ever a separate loot table. I just spent the last half hour or so looking for any definitive evidence that there was ever a separate loot table (Safehouse, Zam, google, etc.), and couldn't find anything. Also, no mention of this in any patch notes either.
capco
05-19-2014, 05:05 AM
The separate loot table thing that some people talk about on P1999 just a lie, probably perpetuated by a couple greedy rogues and one that I was told when I first arrived here.
I found this out with a great deal of certainty when I was Main Looter in Highkeep in almost all of my groups for 10 levels or so. Left goblin ears are pickpocketable (lol go figure) and there was not one single instance where I pickpocketed a goblin ear off of a mob and found one on the same mob's corpse.
That isn't 100% definitive evidence, but it's enough to convince me.
Cecily
05-20-2014, 04:56 AM
No such thing as a separate loot table. Was a myth that more than a few rogues perpetuated back in the day.
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