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View Full Version : Pathing Yeti Caves Dreadlands


Honest
02-19-2014, 01:21 PM
Was Pling a buddy here today and noticed that the Yeti's are warping really badly here. Anyone else have this go on?

mostbitter
02-19-2014, 01:30 PM
can confirm

Honest
02-19-2014, 01:34 PM
Just wanted to note that it only seems to happen when i snare the mobs. I'm using ES guants, havent tried with spell. I'll mess around and post back.

Honest
02-19-2014, 10:03 PM
Snare type spells are making them warp, they are fine without engulfing darkness/snare.

Alunova
02-19-2014, 11:36 PM
This is likely temporary due to the latest adjustment in pathing code, however, I did adjust the path roamers take in 3 of the caves (No more walking through walls)

Haynar
02-19-2014, 11:39 PM
Snare makes them warp bad, when they go into flee mode at low HPs. I am working on tracking down the issue. Should have seen it when I was working on mob speeds, and I made all mobs 3 times faster than run speed, when walking. They were FAST.

H

Honest
02-20-2014, 09:35 PM
Thanks guys!