View Full Version : Game Mechanics: Gorge Hounds
PureLo
08-06-2010, 09:04 PM
The gorge hound graphics are incorrect from their EQ Live graphics. Not a huge deal, just something i noticed the other day when in EK.
mmiles8
08-06-2010, 09:55 PM
Current
http://i440.photobucket.com/albums/qq121/mmiles01/current.jpg
Classic screenshot from Allakhazam (http://eqbeastiary.allakhazam.com/search.shtml?id=381)
http://common.allakhazam.com/images/i/d/id381.png
This was the desert wolf model used for jackals (http://eqbeastiary.allakhazam.com/search.shtml?id=2436) and coyotes (http://eqbeastiary.allakhazam.com/search.shtml?id=2434) in North & South Ro as well.
Wenai
08-06-2010, 10:05 PM
The tan wolf is MIA .. when using texture 3 it tries to map this skin to the wolf body:
http://common.allakhazam.com/images/i/d/id5351.png
mmiles8
08-06-2010, 10:27 PM
Sweet!
jyaku
08-07-2010, 12:23 AM
that is one EVIL looking wolf
mmiles8
08-07-2010, 02:11 PM
http://i440.photobucket.com/albums/qq121/mmiles01/EQ000170.jpg
Can we keep him? :P
dali_lb
08-10-2010, 07:39 AM
talking 'bout wolves ...
Is it just me or did the druid wolfform really look as silly and ugly as it does now after the latest patch ? I don't remember it being "THAT" ugly in classic :confused:
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