Splorf22
02-11-2014, 03:03 PM
1. All raid targets have a fixed chance to spawn each tick of 1 / (7 * 24 * 60 * 10) starting 1 hour after they have been killed.
2. Whenever a raid mob spawns it is broadcast to the server
Logic: as much as I hate variance, I can see why Rogean implemented it. Already people are parking 10 pets on top of Sev's spawn point, poopsocking VS, etc. Removing tracking allows us to keep the fun mobilization part but remove the tedious tracking part.
2. Whenever a raid mob spawns it is broadcast to the server
Logic: as much as I hate variance, I can see why Rogean implemented it. Already people are parking 10 pets on top of Sev's spawn point, poopsocking VS, etc. Removing tracking allows us to keep the fun mobilization part but remove the tedious tracking part.