Log in

View Full Version : The real reason why Teams would boost server pop


Galacticus
01-24-2014, 09:28 PM
If you wanted to hear a logical argument you've come to the right place.

People don't like to be scared.

When you start playing right now on R99 you are alone. Everyone is your enemy.

That's scary.

If there were teams, then you would have allies who have an incentive to work together with you for their own success.

That's less scary.

Conclusion = Less Scary = More people.

http://fearmastery.files.wordpress.com/2012/11/tigers-7.jpg

Tune
01-24-2014, 10:20 PM
pity reply

Gustoo
01-24-2014, 10:30 PM
I hate teams but agree. Main thing is that it gives new players from eqmac a chance to begin a server fresh..which they haven't done since eqmac release which o think began in kunark??

I'd definitely ditch r99 for fun new server

Mac Dretti
01-24-2014, 11:57 PM
pity reply

thisuserwasbannedlol
01-25-2014, 12:00 AM
pity reply for an idiot dumb enough to believe another server was coming.

Tradesonred
01-25-2014, 12:47 AM
You know what, i went into that new dark age of camelot server all naive, thinking this would be sort of a teams server. Theres 3 factions and taking keeps from the other factions helps everyone on your faction right? Wrong.

A good portion of the pop is in it for themselves. So they wont say where they are attacking keeps, wont have you in their group, presumably because by leveling up fast they can then be more desirable to groups.

So even at face value, when i accepted that teams would inevitably mean people working together, teams server is a hard one to pull off because of population balance. But having seen a team game where working together for the faction isnt a given, i cant imagine what kind of cesspool it would mean with the sort of players that red attracted.

Gustoo
01-25-2014, 01:31 AM
Your totally right tradesonred.

Eq teams always been dumb. I just want a new server and with item loot.

Plus I'd be on the crappiest underdog team to have max targets or whatever.

Just having a group of people that you know can never attack you would maybe be nice for noons
I think it might get way bad for end game when the most powerful team has two guilds wanting the same raid targets.

But that's why you gotta have item loot too so there is just a ton of reason to get into fights.

Supreme
01-25-2014, 09:21 AM
If you wanted to hear a logical argument you've come to the right place.

People don't like to be scared.

When you start playing right now on R99 you are alone. Everyone is your enemy.

That's scary.

If there were teams, then you would have allies who have an incentive to work together with you for their own success.

That's less scary.

Conclusion = Less Scary = More people.



invalid and unsound.

Obwin
01-25-2014, 02:28 PM
How is red scary? Literally no pvp until 40s unless you are an idiot and battle fungi twinks in unrest. If you see anyone your level that isn't a think made specifically for pvp there is a 95% chance that person is as lonely as you are and just looking to group for their first time on the box.

I'm from eqmac and the worst part about red is being new to pvp and not having a chance to practice because I couldn't find anyone to pvp at lower levels (besides insane twinks) now I'm in 40s and have no clue what I'm doing in pvp. Still going hard in the paint tho.

Tradesonred
01-25-2014, 02:33 PM
How is red scary? Literally no pvp until 40s unless you are an idiot and battle fungi twinks in unrest. If you see anyone your level that isn't a think made specifically for pvp there is a 95% chance that person is as lonely as you are and just looking to group for their first time on the box.

I'm from eqmac and the worst part about red is being new to pvp and not having a chance to practice because I couldn't find anyone to pvp at lower levels (besides insane twinks) now I'm in 40s and have no clue what I'm doing in pvp. Still going hard in the paint tho.

You didnt miss anything anyway. Even when there was people to PvP, you were gonna eat alot of deaths as a newb from the vets before u figure out what works or not. That means alot of xp grind backlog if you have any interest in taking time to PVP along the way and not rush to the top. People say xp loss was a non-factor but it made the server boring as fuck where most people did not want to die so didnt pvp. Nothing like Rallos.

Should have been item loot, FFA no xp loss, with patched in custom nodrop sets to lessen the harshness of item loot, sorta like the halloween 2001 set loot, like i suggested a million times back when i gave a fuck.

thisuserwasbannedlol
01-25-2014, 03:30 PM
You didnt miss anything anyway. Even when there was people to PvP, you were gonna eat alot of deaths as a newb from the vets before u figure out what works or not. That means alot of xp grind backlog if you have any interest in taking time to PVP along the way and not rush to the top. People say xp loss was a non-factor but it made the server boring as fuck where most people did not want to die so didnt pvp. Nothing like Rallos.

Should have been item loot, FFA no xp loss, with patched in custom nodrop sets to lessen the harshness of item loot, sorta like the halloween 2001 set loot, like i suggested a million times back when i gave a fuck.

you still give a fuck : )

Gustoo
01-25-2014, 03:55 PM
Tradesonred is right regarding EXP loss. Its a bad penalty that basically makes PVP doubly a waste of time for people trying to get to max level.

Without item loot, PVP is already a waste of time when the smartest thing to do is get to level 50 or 60 so you can start getting some good items, rather than wasting time fighting twinks that have all day to crap on you.

Tradesonred is totally right...custom nodrop would make for some fun questing and junk too.. Since this is a full custom server now, you might as well.

Tradesonred
01-25-2014, 04:23 PM
Tradesonred is right regarding EXP loss. Its a bad penalty that basically makes PVP doubly a waste of time for people trying to get to max level.

Without item loot, PVP is already a waste of time when the smartest thing to do is get to level 50 or 60 so you can start getting some good items, rather than wasting time fighting twinks that have all day to crap on you.

Tradesonred is totally right...custom nodrop would make for some fun questing and junk too.. Since this is a full custom server now, you might as well.

Its not even that custom, Rallos had a halloween event in 2001 that dropped something like 8 pieces of no drop for int classes and some other types of gear. I suggested these events that drop no drop loot i dont know how many times. It fosters pvp, fun events, gives something fun for GMs to do besides playing sherlock holmes with naked bodies.

Kergan
01-25-2014, 04:58 PM
T99 will boost population only because its a fresh server. People will come because everyone is starting from scratch and to get things like guises and manastones. Then the new server smell will wear off and we'll be left with primarily the same people already playing. That being said, if it has the long term effect of boosting the population even 10% I'm all for it.

thisuserwasbannedlol
01-25-2014, 09:05 PM
T99 does not exist, will never exist, and never was going to exist

stop mentioning it, stop talking about it and stop bumping t99 threads and move on with your fucking lives

YOU GOT TROLLED

deal with it

kwah8787
02-04-2014, 01:39 PM
I have a few different things I wanted to announce today.

....

....

....

Velious
Speaking of velious, I know you guys have been asking for an update. I plan to make a more accurate announcement at some point but Velious development is proceeding well and we may be opening Beta within a few months. Stay tuned.

Teams99
Unfortunately due to the efforts to bring Velious development to a close, we have decided to postpone the Teams PvP Server. Alecta (He's having hardware issues right now but will be back soon) and other staff members will continue to work with the PvP community on figuring out the best ruleset and implementing the mechanics for the new server.