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radditsu
12-31-2013, 12:43 PM
Here we go!


1. Any and all poopsoocking and camping out toons is not allowed
You can EXP wherever, you can do whatever you want in zones. A COTH mage is allowed to be camped out down in seb/wherever. ALT armies are gone. KC, even IF VS is easy to get to, IS an acceptable place to park toons. KC evacs are a part of racing and should not be discouraged.

2. All new guilds, as of the day of ratification of this proposal must wait a period of 60 days to join this point system.
All are welcome if their guild is 60 days or older. I welcome the breaking up of large guilds. The ability to track/log in at 3 am would be reduced, causing loot to spread out over time.

3. All guilds must designate themselves as a singular guild, (TMO) or a joint raiding guild (FE/IB).
If you wish to split, you will have a period of 30 days in which you are excluded from the point system.
Helping a guild KILL a mob if they are having issues is applauded, but not rewarded.
Tracking MUST be done by your OWN GUILD. Tracking is a necessary evil with variance. You need to track to kill mobs. PERIOD. It sucks but that is life.
Any guild caught in collusion will have a period of 30 days of exclusion from the system. In the form of a raid ban. (Only part needed to be done by the CSR)

4. A council must be setup.
1 Vote per raiding segment. If you raid together, you get one vote.
If a GM or two wishes to be in the senate, I would consider them Speakers of the "House" as it were, with necessary veto power. All votes are done by SIMPLE MAJORITY. Please do not be jerks like we have in Washington. You have the ability to be fair in a video game.

5. Until 4 separate raiding guilds get a VP kill. VP is free for all.
24 additional raid mobs per month will be split upon the "uber" guilds. This should be doable if VP is not a training zone anymore. Do some work.

6. 2 Lord Nagafen and 1 Lady Vox per month to be OPEN RAIDS with OPEN Rolls.
Below I will illustrate how this can help raiding guilds.

Ok now down to the numbers.

trak 9
Inny 4
Ct 4
VS 4
Tal 4
fay 4
sev 4
gore 4
nag 2
vox 3
draco 12
maestro 9
Total: 63

That is 63 mobs a month that spawn outside of VP.

63 mobs = 630 points. A flat rate of 10.

I suggest starting off with 220 points per raiding organization.

But tanrin you say " that is not enough!"

I bring your attention to the 2 open naggy and 1 open vox.


If you HOST those raids, you can get up to another 60 points per guild! That is 6 more mobs!

But Tanrin you say " Isn't this socialism?"

It is a PAYCHECK, spend your PAYCHECK in your budget. If you work Extra, you get extra Payment. Do good things and get rewarded.

But Tanrin you say " Doesn't Trak only spawn 8 times a month?"

Not necessarily, according to TMO's website, over the past two years, he has averaged 9 times a month, IF one or two of those spawn at the end of the month, YOU COULD GET A FREE ENGAGE! With the no poopsock/camp agreement, YOU CAN RACE AND ACTUALLY HAVE A SHOT!

TMO/IB/FE (the ubers) need to raid, so they will need to spend their paycheck earlier to keep members happy. Or else they will have a ton of dead time between trak kills. Plus VP will be unfettered for them until you build your wealth (gear, VP keys, etc) to their level.

I have not included any sky raiding in this system. Due to it having no variance. Far as I am concerned Sky/hate/fear clears are all on the guilds.

Here is an example monthly raid point total.

http://i.imgur.com/PYIjgwI.png

Taken, BDA and FE/IB hosted an open raid, FE was able to go 2 more kills than they normally could be under this system by helping out some newbies experience content! BDA and Taken were just great guys in this situation.

I suggest you setup a raid forum.

A raid forum does NOT have to be on the p99 forums guys.

If you want a forum, to settle disputes,make one.
There are at least 1000 members of this forum that could slap together a forum in a day. It is time to be proactive and fair. CSR should not have to handle your business. Most servers had their own forums to some degree. Classic as hell

I put a ton of thought in a balance between "casual" raiders and "uber" raiders. None of you get everything you want. Casuals need to login/ kill just like the ubers do. Variance forces this upon you, not players. This proposal is setup with CURRENT raiding rules in mind. You cannot expect the CSR/DEVs to change code on a whim.

Casuals, you are NOT going to get a rotation, no matter how much you stomp your feet. CSR does not want a rotation. UBERS, you WILL have to give up some engages on mobs. CSR does not want you to dominate a raid scene on an elf emulator.

All of this is scaleable with Velious. All you need to do is add the point totals and keep the same ratio on points to guilds.

There are a ton of "IF A GUILD DOES THIS" or "IF A GUILD DOES THAT" bullcrap that can be picked apart in any agreement. It is easy to be a cynic and pick apart ideas of others. It does not make you a smart person.


See Conan O'Brien:
http://www.youtube.com/watch?v=jr_X4w8FdGk


Thank you and God Bless America.

Visual
12-31-2013, 12:44 PM
nope

radditsu
12-31-2013, 12:45 PM
nope

Thanks!

Swish
12-31-2013, 12:46 PM
http://s1.thejournal.ie/media/2013/03/cat-falling-asleep.gif (too long)

radditsu
12-31-2013, 12:50 PM
http://s1.thejournal.ie/media/2013/03/cat-falling-asleep.gif (too long)

Most of it is a picture!

DrKvothe
12-31-2013, 01:00 PM
So TMO could dominate VP and get every single Trak, VS, and CT kill, and still have 5 other kills each month? This system still has nearly zero epic mobs going to anyone but TMO or FE/IB.

You just can't keep VP out of the conversation and make the numbers work.

radditsu
12-31-2013, 01:12 PM
So TMO could dominate VP and get every single Trak, VS, and CT kill, and still have 5 other kills each month? This system still has nearly zero epic mobs going to anyone but TMO or FE/IB.

You just can't keep VP out of the conversation and make the numbers work.

Or, TMO/FE/IB could split VP, 3rd or 4th traks (and any others) COULD be taken by 1 of multiple guilds.

You have no idea how much of an advantage having toons stuck in the bottom of seb are for a guild.

Mezzmur
12-31-2013, 01:35 PM
I don't mind the "no poopsocking" ie in-game presence, but I don't understand why I can't camp a toon near a target, that was the whole point on live of alts.

Lets also be able to pull VS to zone in again!

radditsu
12-31-2013, 01:42 PM
I don't mind the "no poopsocking" ie in-game presence, but I don't understand why I can't camp a toon near a target, that was the whole point on live of alts.

Lets also be able to pull VS to zone in again!

One of the biggest advantages a guild has is to stick alts on/near the spawn point of a mob. It is a capitulation towards casuals who do not have the means/want to do so. It curtails the effect of account buying that went on for so long. And I personally think that the race is the most exciting part of the kill.

Mezzmur
12-31-2013, 01:50 PM
I know a very limited number of people that bought alts that park them (maybe a dozen, tops). I know plenty of people that have leveled alts while mains were parked. When Kunark dropped i parked my enc and leveled flippie, then leveled necro etc etc. It's an advantage because people worked hard to earn that advantage and make the most of their playtime. So why not do the same, I'm sure many taken folk have been leveling alts while parking on Inny for the last month+ and they've had him locked down. That's why the 1-week-hands-off period seems entirely reasonable to me it gives a week where Cat A guilds wont touch anything thats high priority even after a time period or X # of wipes. You only have to track/compete/mobilize against like minded folk and not worry about anyones parked toons.

radditsu
12-31-2013, 02:07 PM
I know a very limited number of people that bought alts that park them (maybe a dozen, tops). I know plenty of people that have leveled alts while mains were parked. When Kunark dropped i parked my enc and leveled flippie, then leveled necro etc etc. It's an advantage because people worked hard to earn that advantage and make the most of their playtime. So why not do the same, I'm sure many taken folk have been leveling alts while parking on Inny for the last month+ and they've had him locked down. That's why the 1-week-hands-off period seems entirely reasonable to me it gives a week where Cat A guilds wont touch anything thats high priority even after a time period or X # of wipes. You only have to track/compete/mobilize against like minded folk and not worry about anyones parked toons.

I felt that it would be a decent trade off if I left vp as a ffa zone. Which at current key levels is not a big bullet to bite for "casual" raiders.

Yinikren
12-31-2013, 03:29 PM
So TMO could dominate VP and get every single Trak, VS, and CT kill, and still have 5 other kills each month? This system still has nearly zero epic mobs going to anyone but TMO or FE/IB.

You just can't keep VP out of the conversation and make the numbers work.

I like the system, but it needs to be weighted. If every mob is the same value, then all that happens is tmo and ibfe kill the same mobs each and every week and we end up right where we started. The mobs need to be weighted based on value so guilds have to choose what mobs they want.

If the object here is to spread mobs around and get more guilds after more targets, this system gives guilds maestro.

citizen1080
12-31-2013, 03:54 PM
It's the only proposal with a spreadsheet so far. Pretty sure that is an auto-win

radditsu
12-31-2013, 03:56 PM
I like the system, but it needs to be weighted. If every mob is the same value, then all that happens is tmo and ibfe kill the same mobs each and every week and we end up right where we started. The mobs need to be weighted based on value so guilds have to choose what mobs they want.

If the object here is to spread mobs around and get more guilds after more targets, this system gives guilds maestro.

It "gives" nobody anything. It resets non vp mobs to a baseline of fairness in competition. It removes intrinsic advantage of raid guilds (camping poopsocking, bought alts). Nobody here deserves to be given anything.

Weighted system caters to casuals. Flat point system caters to nobody. A real compromise. Due to mechanics.. tracking and batphones will exist. A council makes the system malleable. No system should cater to one side.

radditsu
12-31-2013, 03:56 PM
It's the only proposal with a spreadsheet so far. Pretty sure that is an auto-win

Math is great! We hit the moon with math!

Mezzmur
12-31-2013, 03:57 PM
Math is great! We hit the moon with math!

And Duct Tape!

radditsu
12-31-2013, 03:59 PM
Triple post...make your own raid forum! Its far down the page.. for the tldr crowd

Sinestria
12-31-2013, 04:00 PM
I think that any point system would have to be weighted.

citizen1080
12-31-2013, 04:00 PM
raid forum can pull double duty as a black market account trading hub as well.

radditsu
12-31-2013, 04:02 PM
raid forum can pull double duty as a black market account trading hub as well.

Wins for everyone!

citizen1080
12-31-2013, 04:03 PM
Wins for everyone!

I like the cut of your jib sir

Yinikren
12-31-2013, 04:09 PM
It "gives" nobody anything. It resets non vp mobs to a baseline of fairness in competition. It removes intrinsic advantage of raid guilds (camping poopsocking, bought alts). Nobody here deserves to be given anything.

Weighted system caters to casuals. Flat point system caters to nobody. A real compromise. Due to mechanics.. tracking and batphones will exist. A council makes the system malleable. No system should cater to one side.

True, but I think it would be better for what rogean wants (more people raiding more targets more often, which is the 'everyone is happy' thing he is going for) if guilds have to pick what they engage each week. By default, if each week of raiding can only give a guild 2/3 of its current needs, then targets will change each week and raids can get different mobs.

This system currently lets the two top guilds keep every single valuable mob on lockdown for the entirety of the month before the points reset - which is kinda sorta just a little bit exactly what we have going on right now.

radditsu
12-31-2013, 04:11 PM
Trying to be positive and giving out good vibes to get some sanity here. I see a ton of bias in all the proposals. I give a crap if I get another pixel. I played casual and hardcore. I made the math simple. We all win!

Yinikren
12-31-2013, 04:13 PM
I think your system is like mine, and I would still much prefer it over any other system out there. We just have little nuances here and there. :p

1000000x better than that 'raid once a week' bullshit proposal.

radditsu
12-31-2013, 04:15 PM
True, but I think it would be better for what rogean wants (more people raiding more targets more often, which is the 'everyone is happy' thing he is going for) if guilds have to pick what they engage each week. By default, if each week of raiding can only give a guild 2/3 of its current needs, then targets will change each week and raids can get different mobs.

This system lets the two top guilds keep every single valuable mob on lockdown for the entirety of the month before the points reset - which is kinda sorta just a little bit exactly what we have going on right now.

Not necessarily. They would have to leave stuff up over the middle of the month to do so. The points each raids get can and should be negotiated.

radditsu
12-31-2013, 04:17 PM
I wish I could get real data instead of stuff I semi made up. It can work

Yinikren
12-31-2013, 04:19 PM
Yeah, we just need more concrete numbers I think to get a better picture. Mobs still should be weighted :p

radditsu
12-31-2013, 04:21 PM
Yeah, we just need more concrete numbers I think to get a better picture. Mobs still should be weighted :p

If weighted it needs to be very very slightly weighted.

Yinikren
12-31-2013, 05:34 PM
Weights would just be incentive to go after mobs more useful to the guild. I think I wrote somewhere that if a guild could only kill 2/3 of what it's members currently need each week, then by default target changes would occur often, but would be harder to make those target changes occur when every mob costs the same price is all.

Sinestria
12-31-2013, 06:04 PM
Weights would just be incentive to go after mobs more useful to the guild. I think I wrote somewhere that if a guild could only kill 2/3 of what it's members currently need each week, then by default target changes would occur often, but would be harder to make those target changes occur when every mob costs the same price is all.

And it would be easier to blot out the same high priority mobs with no weight.

radditsu
01-01-2014, 01:43 PM
No weight. Fair mobs. Flat tax

http://www.biography.com/imported/images/Biography/Images/Profiles/C/Herman-Cain-20679991-1-402.jpg

Sinestria
01-01-2014, 01:45 PM
That's why this proposal does not work. You need weight.

radditsu
01-01-2014, 01:48 PM
That's why this proposal does not work. You need weight.

No raid guild will agree to a proposal where they get punished for vp and getting good mobs. Weighted system will not fly to anyone who likes to raid.


Flat tax

http://abcnews.go.com/images/Politics/gty_herman_cain_jp_111012_wblog.jpg

Sinestria
01-01-2014, 01:52 PM
Don't include VP in limit. You will never see an agreement on a flat point system

radditsu
01-01-2014, 01:58 PM
Vp opens when 4 guilds get a vp kill. Guild council! Checks and balances! America!


http://upload.wikimedia.org/wikipedia/commons/thumb/d/d8/Herman_Cain_Sexual_Harassment_Speech.jpg/1280px-Herman_Cain_Sexual_Harassment_Speech.jpg

justin2090
01-01-2014, 05:38 PM
A+ lmao

http://s1.thejournal.ie/media/2013/03/cat-falling-asleep.gif (too long)

I like it all and all. No sock / alt camp ftw.