Xelris
12-28-2013, 08:31 PM
This is a "classic" bug, I didn't see it mentioned in previous postings.
If you zoned while under your maximum +hp by gear, everquest would strip your buffs and bring you back up to that +hp amount.
It was annoying in that it might take away buffs you had. It was wonderful in that if you were dotted and dying and managed to zone at extremely low health, it would kill the debuffs/dots and you get to live another day.
Is there any way this can be re-implemented?
Discussion of it on EQmac:
http://eqmac.com/forums/viewtopic.php?f=1&t=1498&start=30
If you zoned while under your maximum +hp by gear, everquest would strip your buffs and bring you back up to that +hp amount.
It was annoying in that it might take away buffs you had. It was wonderful in that if you were dotted and dying and managed to zone at extremely low health, it would kill the debuffs/dots and you get to live another day.
Is there any way this can be re-implemented?
Discussion of it on EQmac:
http://eqmac.com/forums/viewtopic.php?f=1&t=1498&start=30