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View Full Version : Skelly form sit animation bug


Taiku
12-24-2013, 11:04 AM
As a necro, when you're in skelly form and, from a sitting position, begin to run, if you try to sit back down before your "rebuild" animation is complete your animation locks into a frozen statue of you standing up. Is there any way around that? It's not the biggest deal but I like to be in the sitting animation to know I'm actually sitting and meditating.

Typically when it happens is when I'm either following something or stacking DoTs on a feared target while trying to keep in range, and sitting for mana ticks.

Uteunayr
12-24-2013, 12:51 PM
Another that you can do, which I tend to enjoy, is that while sitting, if you stand up, and before the end of the animation, sit back down, you'll be in a standing position while sitting.

Swish
12-25-2013, 05:27 AM
This is "classic" though isn't it? I'm sure I remember it from Live.

Potus
12-25-2013, 05:42 AM
This is "classic" though isn't it? I'm sure I remember it from Live.

Yup, the animation to stand/sit on the skeleton was always really buggy and lead to funny poses.

Taiku
12-25-2013, 11:14 AM
Wonder if i can make a macro that would get around it, hmmn!