View Full Version : PermaFrost Desyncing
I went to Permafrost today to do some quests/named today and after about a minute it seems I desync or something from the zone.
I can't click on doors, Mobs think I'm in a different place, and I can only cast one spell every 30 seconds or so. The only way I got out with 2 green mobs on me since I couldn't even root them was to just spam gate.
I went back up there thinking it was lag or something, but nope as soon as I zone in I get to about the king room and can't click on doors, can't cast spells, etc.
I don't know if there is some file I'm missing or what...Please Help!
whitebandit
07-25-2010, 06:54 PM
oh god, BUMP... This is not an uncommon thing.
mixxit
07-25-2010, 07:27 PM
i left a message for rogean just be patient he doesn't commit 24/7 to support you guys for free :P
It's fine I just won't go back there till it's fixed. Guess I'll have to wait on my temperate flux staff for now =P
Quitis
07-25-2010, 07:52 PM
From my experience in there, and I hope this helps track down the problem. The desync seems to happen anywhere from 1 to 5 minutes after entering the zone. Entering the zone meaning, after you login if you were already there and camped out or disconnected, or zoning in from Everfrost. The desync problem seems to cause a delay in any action, including memorizing spells, casting spells, or engaging in melee; of about 30seconds to 2 minutes. Thats right, cast your nuke on a goblin and watch your party kill it long before you finished casting.
Ok, now on to the good observations. After we cleared all the giants out of Vox's lair, the ones with the 8 hour respawn time, we then had 8 hours of no desynchronization. 8 hours that I could walk around killing goblins. 8 hours of being able to sit in a camp and have my pet attack stuff immediately after getting agro. Now wether this was due to the giants themselves being despawned, or some other mob on a similar timer dieing from the same clear, maybe the Diplomat? I don't know. But suffice it to say, I believe something should be done about them giants and the lag they are causing the zone until a fix can be implemented.
Read: GM Nuke the giants until a patch can be implemented.
Hasbinbad
07-25-2010, 07:57 PM
Bump, for great justice!
Nizzarr
07-25-2010, 08:02 PM
This lag happens in SolA too. It usually happens when people plays around with levers and movable objects near the lava elemental spawn.
I have a feeling the levers/doors/rocks are causing these issues somehow. just a wild wild guess.
astarothel
07-25-2010, 08:50 PM
I have a feeling the levers/doors/rocks are causing these issues somehow. just a wild wild guess.
I've never had significant issues in either place to be honest, and have done decent chunks of time in both. I've been fine when the guy beside me is 25 seconds behind on a cast, so it's definitely strange.
The only times I did lag slightly in those places did involve lever tripped portcullises.
SolA and Perma are the only dungeons with a fair number of lever operated gates and world object interaction for that matter, right?
MiRo2
07-25-2010, 09:05 PM
There is a problem with permafrost only that is causing it to go into high cpu usage, I haven't pinned the problem yet.
Taken from the other post here about this. Hooray for the search button!
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