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Jokesteve
10-20-2013, 09:40 AM
Just wanted to stop by and say hello to all you naysayers that didn't think DF:UW would be great.

The skill level in the pvp in this game far exceeds anything you'd expect out of P99 red, its brutal, unforgiving, and quite the an adrenaline rush.

Keep in mind, this game is full loot upon death, with aim targeted (not tab targeting)

the first 2 fights are duels, which are boring but the rest of the video displays everything the game is about (group combat, large scale)

http://www.youtube.com/watch?v=-96JNRh3OgU&feature=youtu.be

Rec
10-20-2013, 10:13 AM
with just as many players as red99?

aborted
10-20-2013, 10:14 AM
Idk i played it, and i like the first one better.

Jokesteve
10-20-2013, 10:17 AM
much more players than red 99 has, Darkfall is ONLY pvp, no bluewbie shit servers ;)

Giovanni
10-20-2013, 10:31 AM
I did not like the fact that you could be almost 2 hit killed from the back

Jokesteve
10-20-2013, 10:33 AM
Depends on what class you play, if you play warrior 2 hitting from the back is not possible

Giovanni
10-20-2013, 10:58 AM
Exactly Mage was not a viable class unless you went hp boosts and hoped that retarded me lees would kill themselves on your damage shield. Oh and do not invest skill points into your fire nukes. It only increases their aoe range causing you to nuke yourself while warrior stands on top of you ready to 2 hit kill.

If you do roll an op melee, make sure you run mining bots for all the ingots you will need. Trade skills are essentially mandatory in the game.

Jokesteve
10-20-2013, 11:16 AM
Mages can be very successfull in the game, its all about knowing how to utilize the class:

See the following video: (mage is my main role btw)http://www.youtube.com/watch?v=ycfjNEGBJWg&feature=youtu.be

Unknown Phenom
10-20-2013, 11:29 AM
Hail Adventurers,

Please do not support that pile of filth. Darkfall UW is nothing compared to the original. Adventurine is a POS company that lies to its customers and destroyed the best FFA full-loot pvp game on the market.

Thanks,

Unknown Phenom

Technique
10-20-2013, 12:19 PM
Darkfall UW is nothing compared to the original.Sure it is...a turd pinched from the same log.

Taluvill
10-20-2013, 03:46 PM
the game was insanely fun and awesome when released, but now its a piece of shit. great idea and great core mechanics.

Giovanni
10-20-2013, 03:51 PM
Core Mechanic: Harvesting cotton while singing negro spirituals

http://www.youtube.com/watch?v=tFWCihi7f-Y

runlvlzero
10-20-2013, 04:37 PM
Terrible.

Vadd
10-20-2013, 04:45 PM
Just wanted to stop by and say hello to all you naysayers that didn't think DF:UW would be great. The skill level in the pvp in this game far exceeds anything you'd expect out of P99 red, its brutal, unforgiving, and quite the an adrenaline rush. Keep in mind, this game is full loot upon death, with aim targeted (not tab targeting) the first 2 fights are duels, which are boring but the rest of the video displays everything the game is about (group combat, large scale) http://www.youtube.com/watch?v=-96JNRh3OgU&feature=youtu.be

Can I have ur red gear?

heals4reals
10-20-2013, 04:45 PM
Core Mechanic: Harvesting cotton while singing negro spirituals

http://www.youtube.com/watch?v=tFWCihi7f-Y

lold

Tradesonred
10-21-2013, 06:54 AM
If you do roll an op melee, make sure you run mining bots for all the ingots you will need. Trade skills are essentially mandatory in the game.

My plan is to gank some harvesters for them hehe

Pulled an all nighter tonight, fun as fuck really. Ran around the map with guildies collecting sets of armor that i pile up in the bank for my PVP sessions and trying out various camps. The FPS style of play makes it hard to go back to tab target afterwards, feels too retro. Always that tension when you loot something nice to have to reach the bank with it, like happened to me earlier today when i got a rare pirate boat spawner drop.

Earlier in the evening, found a player village with a keep housing. No one in sight. Entered, a slot machine in a corner.

I win 8k gold, wtf loolololol

2 geared guys run in and gank the baited hard, i lose all my new found riches

end of that story

Genedin
10-21-2013, 11:16 AM
I played this game when it came out, initially it was fun and I was really impressed with the mechanics and idea of the game. FOUND SOMEONE ON A BOAT FISHING ON THE BOAT I BUILT? HIJACK HIS BOAT AND STEAL HOURS OF HIS TIME AWAY FROM HIM, FUNNNNNN!

Fast forward a week and I've un-installed. The game area is way too large for the sparse number of players. You find yourself traveling for 30 minutes just to die and have to start back 30 minutes away. Grinding in that game makes EQ look like WoW.

Maybe if I could play at work and just harvest all day this game would be viable, but unless you have unlimited time to harvest and grind while doing something else this game is total shit.

Kergan
10-21-2013, 11:35 AM
Darkfall was/is one of the worst games ever made, do not waste a second of your life on this steaming pile of shit.

rusty81
10-21-2013, 12:06 PM
You find yourself traveling for 30 minutes just to die and have to start back 30 minutes away.

Sounds familiar...

Jokesteve
10-21-2013, 12:07 PM
its def more hardcore than eq pvp.

If any of you are truly interested in trying it out pm me and I'll hook you up in game.

SamwiseRed
10-21-2013, 12:07 PM
someone give me account and ill try it. rather not fork over 40 bucks just to try somethin.

SamwiseRed
10-21-2013, 12:08 PM
is it anything like dark souls pvp (alot of rolling, dodging attacks, no targetting, ect)

Dullah
10-21-2013, 01:17 PM
is it anything like dark souls pvp (alot of rolling, dodging attacks, no targetting, ect)

No.

Its like EQ with aim based combat. You aim, push button, then swing or shoot bow or fireballs.

Played original and unholy wars beta. Felt completely unfinished, just like the original.

Great idea, horribly executed.

Indie games are just pitiful. Shame none of them have enough money/manpower to ever complete their ideas.

SamwiseRed
10-21-2013, 01:28 PM
ah good to know, u just saved me a few pizzas.

Tradesonred
10-21-2013, 01:32 PM
Indie games are just pitiful. Shame none of them have enough money/manpower to ever complete their ideas.


Indie games are basically the only games ive enjoyed in the past 2-3 years

Deus ex 3 omg 97 score MAYBE 98!!!

Played half an hour before getting bored

Darkfall feels alot like eve online to me. One of the reasons is being a bit gimpy compared to other players but being good enough to be able to evade a fight

Kergan
10-21-2013, 01:43 PM
its def more hardcore than eq pvp.

If any of you are truly interested in trying it out pm me and I'll hook you up in game.

It's not hardcore, it's a buggy unfinished mess. The original game was even worse. The entire control mechanism is one of the least thought out, clunky pieces of crap I've seen in any game regardless of genre.

Save yourself the time and don't bother with this game, you will regret it if you even attempt to play I ensure you.

Tradesonred
10-21-2013, 05:10 PM
It's not hardcore, it's a buggy unfinished mess. The original game was even worse. The entire control mechanism is one of the least thought out, clunky pieces of crap I've seen in any game regardless of genre.

Save yourself the time and don't bother with this game, you will regret it if you even attempt to play I ensure you.

A matter of opinion

I like how Darkfall plays better than say, Skyrim

Long reach for polearm, more DPS on greatswords, situational decisions on which weapon to wield. Wish you had more swing options, its basically, swing sideways, duck to try to evade incoming hit and swing at feet or switch alternate hit and do an overhead swing.

Its really fun to knock down arrows and getting better at it

Hunted centaurs on a road with some trees giving cover alongside the road for a couple of hours yesterday with guildies. They drop arrows so you get to shoot at them for as long as youre camping them, was pretty fun.

One thing i like more than the original darkfall is how its easier to move around the map, with teleport shrines at like 10 places around the world. Also looted some runestones yesterday which acts as the EQ locket of something where u bind somewhere, with a single use though. Because of this, i wish the world was as large as the original Darkfall, but hey, its still a big world.

Whats nice for new players is you get to skill up without too much hassle. Game is not hyper populated and the low-mid spawns are often free for the taking since alot of the pop are already end game ish.

I wish they had more of a budget and could put meat on the bones faster. Still a much better game to me than it was in spring 2009

One thing i think is really bad with the game is how you cant sneak inside a player village/town without a system msg giving you away and lightning towers shooting at you. That goes against the sandboxyness of the game, and should really be replaced by guards you can possibly evade. Ideally with customizable orders like do not get pulled outside this perimeter, guard this building, stay around the workbench, etc etc

But yeah if you are gonna play casual you might as well not play, or understand itll take u a month or so before u can be useful in a pvp group

Kergan
10-21-2013, 05:12 PM
FPS combat systems just don't work well at all in an MMORPG. You're constantly switching between interfacing with your bags, chat, spellbook, etc and controlling your character. It's just clunky as hell. If you want FPS combat play a FPS game.

Tradesonred
10-21-2013, 05:21 PM
FPS combat systems just don't work well at all in an MMORPG. You're constantly switching between interfacing with your bags, chat, spellbook, etc and controlling your character. It's just clunky as hell. If you want FPS combat play a FPS game.

Yeah well i use keybinds, but thats just me. U have 8 hotslots where you can put potions, different weapons, 8 different spell/skill slots, u just have to spend some time making yourself a nice keybind layout.

I have my Greatsword, bow and polearm as Z, X and C. Switching between weapons is just a matter of pressing these buttons once, not exactly a complicated UI mess.

Nudalus
10-21-2013, 06:59 PM
If you played the first one, UW is a blasphemy and is total garbage.

Biaxil
10-21-2013, 10:55 PM
I'll give you all a good, but short, rundown of DF:UW. I played DF1 for over 2 yrs starting from launch and DF:UW for a few months.

I loved DF1, DF 2 not so much. As far as the downsides of it, don't listen to Kergan. He calls it clunky because he obviously just sucks at the game. Learning how to use the interface during combat isn't hard at all, it just takes getting used to it.

The Pros of the game are some of what the OP stated. The OP also oversimplifies it though.

The game has a ton of problems, but glitches are not one of them. The game actually runs without bugs at all.

DF2's problem is that its a completely dumbed down version of DF1. Cities have been made useless with the ability to harvest all mats outside of cities at solid rates from harvesting. Also, anything can be crafted in player cities, which are safe zones, so crafting in cities is almost pointless. Granted a minor buff was put into the player cities on armor made there, but it didn't make much of a diff at all. DF1 player cities felt like they had a purpose. Also, before the city portals were put in, regional conflict mattered.

Also, the PvE was way better. Mobs could actually kill you back then and travelling had an epic feel to it. Now with mobs not being able to kill you, there is no risk factor outside of a player coming to kill you. One last huge con is the feat system, which are a bunch of quests that you get exp points from. Killing 180 of each mob is an incredibly boring thing to do. The grind was considered way longer in DF1, but being that the game didnt tell you what you had to kill for exp, it didnt feel like a grind. Having to just ride around the map to find the next mob you need to kill and left click thousands of times gets old quick.

Finally, the PvP, which is the heart of the game actually is a lot of fun. While the class system tried to give the game variety, the builds don't come with many tools/skills, for each individual one, which makes almost everyone from all classes play the same way. There are sub-classes to choose from, but still its nothing amazing (and they arent even all released yet, which is another issue). The PvP falls short for me in its point. Without anything really at stake, the big sieges feel pointless, and it really takes away from the game. In the forums, a lot of clans shit on one another for not coming out of their cities for fights. I think they are just having fun dueling their clanmates and don't feel the nee to come out.

I decided to stop playing the game, because doing the feats was boring as hell, and with sieges not really feeling like they mattered, I could get just as much fun out of playing Battlefield, without the boring grind.

Knuckle
10-22-2013, 12:26 AM
No.

Its like EQ with aim based combat. You aim, push button, then swing or shoot bow or fireballs.

Played original and unholy wars beta. Felt completely unfinished, just like the original.

Great idea, horribly executed.

Indie games are just pitiful. Shame none of them have enough money/manpower to ever complete their ideas.

yep

Tradesonred
10-22-2013, 05:23 AM
One last huge con is the feat system, which are a bunch of quests that you get exp points from. Killing 180 of each mob is an incredibly boring thing to do. The grind was considered way longer in DF1, but being that the game didnt tell you what you had to kill for exp, it didnt feel like a grind. Having to just ride around the map to find the next mob you need to kill and left click thousands of times gets old quick.


dont see difference with most other mmos. killl a large number of mobs to progress. Do think the prowess system is a bit lame. Skill up crafting, buy a combat skill with xp...

You can choose not to do the same mobs for hours straight. The other night i did gnolls, centaurs and grindrocs or something.

Wish world was bigger too, travelling was more epic in DF1 for sure. DFUW still the best game i can think of beside DF1 for exploration and the terrain design.

Arclyte
10-22-2013, 09:05 AM
I loved DF1

stopped here

shit taste in video games, opinion invalid

Kergan
10-22-2013, 10:37 AM
stopped here

shit taste in video games, opinion invalid

Exactly.

DF1: mobs with the worse animations you've seen since the Atari warp all over the place and bug out. Then you manage to kill one somehow and get jacked by 3 people in a newbie zone.

You decide to feel the "epicness" of the game and run out into the woods, only to find a desolate wasteland devoid of all life except for AFK harvestbots.

You decide to PVP only to find the most horribly imbalanced PVP system ever created, with total shit clunky ass controls.

Then they make a sequel/expansion/whatever and its worse.

Don't play. This game is terrible.

Tradesonred
10-22-2013, 01:01 PM
Exactly.

DF1: mobs with the worse animations you've seen since the Atari warp all over the place and bug out. Then you manage to kill one somehow and get jacked by 3 people in a newbie zone.

You decide to feel the "epicness" of the game and run out into the woods, only to find a desolate wasteland devoid of all life except for AFK harvestbots.

You decide to PVP only to find the most horribly imbalanced PVP system ever created, with total shit clunky ass controls.

Then they make a sequel/expansion/whatever and its worse.

Don't play. This game is terrible.

When someone talks in absolutes with no nuances you know their opinion on that subject isnt worth much. Darkfall is probably not a great game, but sneaking up on someone with the cool terrain with the sounds they make getting louder and louder is not a thrill ive felt often in mmos. lots of little things like that, but some mechanics prevents it from being great.

Kergan
10-22-2013, 02:13 PM
When someone talks in absolutes with no nuances you know their opinion on that subject isnt worth much. Darkfall is probably not a great game, but sneaking up on someone with the cool terrain with the sounds they make getting louder and louder is not a thrill ive felt often in mmos. lots of little things like that, but some mechanics prevents it from being great.

There is a reason nobody talks about crap like the sound of sneaking up on someone in good game. Examples like this are the exception that prove the rule.

The game sucks.

Dullah
10-22-2013, 03:21 PM
Exactly.

DF1: mobs with the worse animations you've seen since the Atari warp all over the place and bug out. Then you manage to kill one somehow and get jacked by 3 people in a newbie zone.

You decide to feel the "epicness" of the game and run out into the woods, only to find a desolate wasteland devoid of all life except for AFK harvestbots.

You decide to PVP only to find the most horribly imbalanced PVP system ever created, with total shit clunky ass controls.

Then they make a sequel/expansion/whatever and its worse.

Don't play. This game is terrible.

Lol, harsh but true in many ways.

Darkfall does have that immersive feel like eq. Can be a rush to stalk or be stalked, then u pvp and its just pretty bad. Feels glitchy like p99 EQ, which wouldn't be that bad but its an fps game...

Biaxil
10-22-2013, 09:12 PM
stopped here

shit taste in video games, opinion invalid

I love EQ1 also.

You sound really intelligent, making a blanket statement on one opinion. Why not write something a bit more in depth on why you don't like it, instead of just calling it a shit game. Doing what you did is what makes you invalid.

Biaxil
10-22-2013, 09:19 PM
dont see difference with most other mmos. killl a large number of mobs to progress. Do think the prowess system is a bit lame. Skill up crafting, buy a combat skill with xp...

You can choose not to do the same mobs for hours straight. The other night i did gnolls, centaurs and grindrocs or something.

Wish world was bigger too, travelling was more epic in DF1 for sure. DFUW still the best game i can think of beside DF1 for exploration and the terrain design.

I don't mind the prowess points system; I just find the pve feats to be painfully boring. All of the mobs seem to have the same mechanics and drop the same stuff. The really is no difference in fighting most mobs, besides how many hit pts they have and how hard they hit.

Unknown Phenom
10-22-2013, 09:47 PM
I played Darkfall and Darkfall UW at the highest level for 4 years on and off. Biaxil hit the nail on the head with why DF2 is a shadow of DF1.



DF2's problem is that its a completely dumbed down version of DF1. Cities have been made useless with the ability to harvest all mats outside of cities at solid rates from harvesting. Also, anything can be crafted in player cities, which are safe zones, so crafting in cities is almost pointless. Granted a minor buff was put into the player cities on armor made there, but it didn't make much of a diff at all. DF1 player cities felt like they had a purpose. Also, before the city portals were put in, regional conflict mattered.

Also, the PvE was way better. Mobs could actually kill you back then and travelling had an epic feel to it. Now with mobs not being able to kill you, there is no risk factor outside of a player coming to kill you. One last huge con is the feat system, which are a bunch of quests that you get exp points from. Killing 180 of each mob is an incredibly boring thing to do. The grind was considered way longer in DF1, but being that the game didnt tell you what you had to kill for exp, it didnt feel like a grind. Having to just ride around the map to find the next mob you need to kill and left click thousands of times gets old quick.

Finally, the PvP, which is the heart of the game actually is a lot of fun. While the class system tried to give the game variety, the builds don't come with many tools/skills, for each individual one, which makes almost everyone from all classes play the same way. There are sub-classes to choose from, but still its nothing amazing (and they arent even all released yet, which is another issue). The PvP falls short for me in its point. Without anything really at stake, the big sieges feel pointless, and it really takes away from the game. In the forums, a lot of clans shit on one another for not coming out of their cities for fights. I think they are just having fun dueling their clanmates and don't feel the nee to come out.

runlvlzero
10-22-2013, 10:48 PM
From the youtubes people posted the game looked more grindy and asian than lineage 2.

I wouldn't go near it even if I was Asian and could play it from my cellphone at the Foxconn production line all day.

arbiz
10-23-2013, 03:02 AM
DF1 had the greatest pvp combat of any game ever. DFUW doesn't :(

Tradesonred
10-23-2013, 08:56 AM
Just got this awesome city from another clan because they wanted our city just next to the clans they wanted to attack. Great variety of spawns all around our city close to the sea. If anyone feels like trying out the game you can join our city and since we got such a nice variety of spawns everyone PVEs close to each other helps with protection against other players. Well set u up with some starter stuff and tips.

Say what you want about the game, if you liked games like eve, shadowbane, chances are youll like darkfall. Could be better but i havent had fun like this since a while in a MMO.

rusty81
10-23-2013, 12:16 PM
Nothing will ever stack up to what everquest was and still is.

Tradesonred
10-28-2013, 01:22 AM
Had a really fun 50 vs 50 fight today, lots of graves laying around to full loot and stopped a siege stone from going up on our allied'S city

Dullah
10-28-2013, 02:17 AM
Its bad. Just let it die, already.









Let it die.

aborted
10-28-2013, 04:56 PM
Its bad. Just let it die, already.









Let it die.

Agreed it had its time.

Tradesonred
10-30-2013, 12:57 PM
lawl im havin way much fun there than i ever had playing here honestly. EQ is just fuckin old as dirt and it shows.

Raided a player owned city 50 strong on 3 boats, punched a hole in the wall with an item crafted by players, set up a base in the mage guild trying to take out one of the city towers that are preventing raid to push in further and do more damage, damaging the buildings youre in to cause as much destruction to the enemy city youre raiding as possible if pushing further is not happening.

Pushing people off cliffs with warrior skill

Shooting the guy thats running away on your mount and getting him just before he makes it

Ganking the guy that was carrying the extra armor for his group and making off with 3 sets of armor

Scouting an enemy city at night to see its layout to plan a hit and run loot hit on the crafters using the workbench

Just... yea

Kergan
10-30-2013, 01:33 PM
That all sounds incredibly gay.

aborted
10-30-2013, 02:01 PM
lawl im havin way much fun there than i ever had playing here honestly. EQ is just fuckin old as dirt and it shows.

Raided a player owned city 50 strong on 3 boats, punched a hole in the wall with an item crafted by players, set up a base in the mage guild trying to take out one of the city towers that are preventing raid to push in further and do more damage, damaging the buildings youre in to cause as much destruction to the enemy city youre raiding as possible if pushing further is not happening.

Pushing people off cliffs with warrior skill

Shooting the guy thats running away on your mount and getting him just before he makes it

Ganking the guy that was carrying the extra armor for his group and making off with 3 sets of armor

Scouting an enemy city at night to see its layout to plan a hit and run loot hit on the crafters using the workbench

Just... yea

Thats all stuff i did in DF1 for years.

Tradesonred
11-14-2013, 12:31 AM
Still havin fun after a month, 100 vs 100 pvp for ownership of a city 2 days ago

Dullah
11-14-2013, 12:35 AM
Still bad

Tradesonred
11-20-2013, 04:47 AM
We had a really fun fight earlier tonight in preparation for tomorrow, something like a 30vs30. My alliance is sieging the best city in the game to try to steal it from a guild called Vamp. We blew up some of their city towers and walls.

Ill try to record a video and i can lol if you guys say it looks boring

iiNGloriouS
11-20-2013, 05:24 AM
Ill try to record a video and i can lol if you guys say it looks boring

Force your opinion upon us, that'll surely help us see that the new shit Darkfall is "fun".

Tradesonred
11-20-2013, 05:43 AM
Force your opinion upon us, that'll surely help us see that the new shit Darkfall is "fun".

Yea thats why i want to record a video, to force my opinion on you instead of letting you make up your own mind if its fun or not by viewing the video.

Yea i will chuckle if people say its boring, were on an everquest forum after all.

iiNGloriouS
11-20-2013, 06:13 AM
Yea thats why i want to record a video, to force my opinion on you instead of letting you make up your own mind if its fun or not by viewing the video.

Yea i will chuckle if people say its boring, were on an everquest forum after all.

I only play EQ so I can pair up my two favorite things into one mass session; fapping and gaming. Gotta be efficient bros.

Kergan
11-20-2013, 11:10 AM
Stop posting about this shitty game we have T99 to discuss.