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View Full Version : Pathing Sebilis upper/lower


Splorf22
10-11-2013, 09:32 PM
Someone "fixed" sebilis pathing to add a waypoint between upper and lower sebilis. This is really obnoxious: mobs will flee downstairs, which means you get to jump after them and get stranded in the basement. Worse, stuff will run up through the tube and warp up, which of course is a recipe for a massive train.