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View Full Version : Spells: Spell Graphics and clipping plane


Syft
09-24-2013, 10:43 AM
I've noticed here that the clipping plane with players is terribly low even when set to max and spell graphics set on high. I can see a pet or npc from a mile away but I need to be very close to see a player!

This always has a huge impact on the player's spells. I need to be very close to see them, and often if they are a distance away I can only see what spell there casting(the graphics) at the end of the cast, and not the beginning.

This has a large impact on skill based pvp making it very difficult to time interrupt's, dissolving pvp into a nuke nuke instead of nuke interrupt. This definitely was not the case on live, and often I interrupted 50% of the enemy player's casts. Here it's more of a guessing game.