View Full Version : Teams territory?
dethbringre
09-10-2013, 07:11 PM
Ok so I never played teams pvp on live nor any pvp, just came upon red99 2 months ago now and I'm loving it. I could honestly enjoy either teams or red server as long as a few issues are fixed. But I've heard a few talk about teams territories and which team predominantly controlled what zones is what I'm trying to figure out. Could someone give me a list of which factions generally controlled which dungeons. I know its not going to be hard and fast rules and will ultimately depend on the nature of the server but I'm just curious in general which dungeons predominantly were manned by which teams.
So who has the low down on this? Bound to be some speculation out there or prior knowledge.
Pudge
09-10-2013, 07:32 PM
SZ was a very territorial server because the teams were hard coded, and a level 60 could attack a level 10. It was awesome, and areas really were controlled by a specific team - if you ventured outside your team's "lands" it was certainly dangerous and that's what made it a lot of fun (my brother and I were on the Good team, and trying to get Jboots in Sro, or camp the crocs in guk, was both awesome and frustrating).
I doubt we'd have such a hard core mode here on emu. What teams control what area will depend on what the teams actually are / how they do them. But it they were to do sullon style the evils would control all the things near them.. guk, cazic thule, sol a/b, najena. Goods get permafrost and mistmoore... neuts get splitpaw, runyeye, kedge.. So evils will have the advantage there just because of geography.
dethbringre
09-10-2013, 07:36 PM
Hah, I like how Evils get Guk, would def. make my life miserable if I rolled a pally farming for ghoulbane..
Pudge
09-10-2013, 07:38 PM
you'd have to buy one from an evil basically
dethbringre
09-10-2013, 07:39 PM
Although from just a first week basis the team with Blackburrow would seem to be best advantaged. Gnoll Teeth > CB belts imo. Stackable and light weight and a shorter run to turn in. But of course that in its extreme is only good to 18-20 with massive amounts of teeth.
Pudge
09-10-2013, 07:43 PM
or win in pvp
?
HEH
you obv didn't play sullon
Potus
09-10-2013, 08:13 PM
Vallon and Tallon Zek had the same sort of territory problems. It was really fun to go into Guk as a gnome and get attacked by a bunch of ogres and trolls.
Smedy
09-11-2013, 01:51 AM
Loved the territory problems, i remember having to pay UP for the FBSS and Sarnak Battle Shield if you were on the "Good teams" on vallon zek cause the darkies ruled both chardok and guk and these loots were extremely hard to come by as a lighty.
phacemeltar
09-11-2013, 01:57 AM
you know what would make SZ rules better? remove common language.
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