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View Full Version : Staff Roundtable Discussion (incase u missed it)


Sirken
09-01-2013, 02:05 AM
Big Rogean's pristine version:
http://www.twitch.tv/rogean/c/2858492

Edited: (2hr limit on twitch to youtube uploads)
http://www.twitch.tv/sirkenp99/c/2852039

Unedited: (3hrs, my apologies for the volume, it gets better after i adjusted it)
http://www.twitch.tv/sirkenp99/c/2851994

Super Unedited: (5hrs, skip to 43min if u dont wanna hear us BS before the discussion)
http://www.twitch.tv/rogean/b/454560341

Giovanni
09-01-2013, 02:19 AM
thanks

runlvlzero
09-01-2013, 02:20 AM
Thanks for runnin the stream, super glad to hear the staffs opinion on all this pvp stuff. No matter what happens. Was good to hear you guys talk.

P.S. don't let your guild mates troll you. Watch the streams. Erdriick already telling me the crazy stuff in /nilichat about what people were making up.

Ebony
09-01-2013, 02:24 AM
Yes, the Staff Roundtable was Great! Thank you to all the Staff who took time to talk to us about all these PVP issues :)

mostbitter
09-01-2013, 02:35 AM
sound doesn't work

runlvlzero
09-01-2013, 02:39 AM
sound doesn't work

Rogeans stream works for sound, sirkens got some good exclusive stuff in his own stream though.

wrxBRAH
09-01-2013, 04:05 AM
cliffs? .. preferably in bullet points.

Pudge
09-01-2013, 04:30 AM
couldn't log in, haven't listened yet.. but sirken's "super unedited" shows 5 HOURS? damn

Pudge
09-01-2013, 05:12 AM
listening to the "edited" version (others took too long ot get to any content) and listing my thoughts in order they appear:

#1 a reason for wiping is a new box is FUN. and it brings new and old players back because they KNOW it will be fun, at least for awhile. true, a wipe with 0 changes otherwise is going to be ultimately useless, but a wipe + teams will mean a TOTALLY new server. and the most fun part of any box is the beginning. sirken i don't know why you say we lost 40% every time vztz wiped/restarted...... i feel like the opposite, things got wiped AFTER ppl started not logging in. then server got wiped, and 1 month later server was thriving.

#2 -- char copies/ transfer. rogean said it would fuck up the economy..... well, think for a few seconds about transferring them in such a way that they WOULD NOT fuck the economy................. 3..2..1.. "o wait, transfer them over NAKED!" problem solved. (i myself advocate for a transfer with no-drops) setting up straw-men just wastes time and gives the appearance that you either a) don't consider an idea for more than 3 seconds or b) are attempting to side-step the suggestion for some unknown reason :(

______________-------------------___________________--------------------_______

OMG DISRAGARD ALL THAT I JUST SAID

who gives a fuck about R99 #1 if they are going to make R99 #2?

MAKE A NEW SERVER - let the 1st one die on its own. i know 50% of the pop would immediately transfer over to the new server. the other 20% would shortly follow. the remaining 30% (nihilum) could raid uncontested like they always dreamed. everybody's happy.

had to post this immediately because it's too exciting. will post again probably after listening more................


EDIT: also if you make teams make it somehow self-balancing so ppl can't stack the "evil team" or whatev -- imo just track the total hours-played by each team, and close out ppl from starting chars on the team with the highest hours played. (more complicated to actually be balanced, but you guys get the gist)

Aenor
09-01-2013, 06:37 AM
sirken i don't know why you say we lost 40% every time vztz wiped/restarted...... i feel like the opposite, things got wiped AFTER ppl started not logging in. then server got wiped, and 1 month later server was thriving.

Yeah this seemed like PR to favor Rogean's anti-wipe crusade. Wipes always brought people back on VZTZ. But I've been saying for a while, I don't advocate a wipe here. Keep Nihilum99 going they can poop to their heart's content.

musashi1612
09-01-2013, 06:56 AM
^^^^^

Rec
09-01-2013, 07:03 AM
There is none

Darksinga
09-01-2013, 07:46 AM
I'd guess around a month to get everything worked out, create publicity, etc etc? Just a guess though. On a side note, I find myself with no desire to play red 99 (1) due to this new servers upcoming release so if it came out sooner rather than later I wouldn't complain xD

heartbrand
09-01-2013, 07:58 AM
Around a month? LOL, o man my sides. If this is out by December it's a Christmas miracle.

Shrubwise
09-01-2013, 08:13 AM
Around a month? LOL, o man my sides. If this is out by December it's a Christmas miracle.

Do you even believe in Christmas, heartbrand?

heartbrand
09-01-2013, 08:14 AM
I will if this is out by then.

Bazia
09-01-2013, 09:23 AM
I'd guess around a month to get everything worked out,

http://24.media.tumblr.com/tumblr_m3z7iioIiG1qii0oao1_500.jpg

limit
09-01-2013, 09:54 AM
I understand the current server dynamics leave more to be asked for. Fine.

What I don't understand is the prospect that people who have poured time progressing characters on the red box, might be merged into blue? I'm hoping by this they meant there would be the option to merge into the new box, or blue if you've lost your fucking mind or something.

Because sending characters to blue is as good as deleting them to most of the red playerbase. I've never played a blue server. I never will. It's completely unappealing to me.

I'm guessing/hoping it was a miscommunication, but if you told me my characters will eventually end up on the blue box I would quit right now.

Kraftwerk
09-01-2013, 09:56 AM
Because most people currently playing on server are confirmed blue as fuck.

heartbrand
09-01-2013, 09:57 AM
Already planning my trip to Honolulu

SamwiseRed
09-01-2013, 09:58 AM
they said it was an option not set in concrete. yall need to learn to listen. they basically said depending on what most people want, it would be merged to blue or new red or new red would be merged into it.

obviously unless some crazy shit happens the 2 pvp server will merge. the only question is which ruleset would they keep.

abacab-winner
09-01-2013, 10:21 AM
:::EVIL:::
Troll
Ogre
Iksar
Dark Elf
Erudite (Paineel)

:::GOOD:::
Dwarf
High Elf
Wood Elf
Half-Elf (Kelethin/Qeynos)
Human (Qeynos)
Erudite (Erudin)

:::NEUTRAL:::
Barbarian
Human (Freeport)
Half-Elf (Freeport)
Halfling
Gnome

SamwiseRed
09-01-2013, 10:22 AM
The Sullon Zek Server (Deity based team PvP)

The Sullon Zek server is a new server with a new rule set. The rules for this server are very different than those on any other EverQuest server. In general the server is based on the concept of a PvP teams server, like Tallon and Vallon Zek, but with the teams chosen based on which god the character worships rather than the race of the character.

Sullon Zek rules:

1. Player v. Player (PvP) combat can occur between any characters that are not on the same team, regardless of level. A level 50 character can attack and kill a level 6 character if that character is not a member of his alliance. But rules 2 and 3 apply.

2. Characters will be immune to PvP combat until they have gained enough strength to survive the struggle. Characters below 6th level are not able to participate in PvP combat, unless they stray from city and newbie zones. As soon as a character 'dings' into 6th level he or she will become PvP enabled.

3. Characters will lose experience when killed in PvP combat if the character that killed them is within 5 levels. The amount of experience lost will be the same amount that is lost if that character is killed by an NPC. Your corpse can be resurrected by a cleric to partially restore lost experience.

4. Characters will only be able to loot coins from other characters, and then only if the victim was within 5 levels of the killer. Only the character getting the killing blow will be able to loot the corpse.

5. Players may only have one character at a time on this server. This means that you will have to delete the existing character in order to create a new one. Because we are introducing a new class and a new race with the release of Shadows of Luclin we plan to make allowances at that time for those that wish to explore these new characters.

6. Characters will not be able to group with anyone that is not on their Deity Team.

7. Characters will not be able to invite someone to join their guild that is not on their Deity Team.

8. Combat skills' effective value is capped at 2 levels above a players current level.

9. Resistance debuff spells have a 50% increased effectiveness against player characters.

10. /consider returns only three kinds of results when used against player characters. 'Green' means that the character is below your range. 'White' or 'black' means that the character is within your range. 'Red' means that they are above your range. 'In range' means +/- 5 levels.

11. /consider will also display a message indicating what team the target is on. Members of your own team will be displayed as an 'ally'.

12. Faction hits for PvP will be taken for killing characters within their racial home towns. Killing a human in any human starting city will cause a faction loss with the locals. Freeport, Qeynos and Surefall Glade are considered starting cities for humans. All of Greater Faydark and Felwithe are considered the starting city for all elves (high elves and wood elves), except dark elves. Paineel and Erudin are both starting cities for erudites, and killing one in either city (regardless of their place of origin) will result in a faction loss with that city. Other cities are not considered home towns, despite being run and controlled by a certain race. For example, HighHold is not a human home town. Thurgadin is not a dwarven home town.

13. Rules such as the Play Nice Policy do not apply to this server. Characters have the ability on this server to deal with their conflicts through combat. Causing experience loss by 'training' NPCs on other characters is not an offense that would warrant a warning this server. HOWEVER: All rules regarding general decency still apply. Cursing, threats and other such things will be dealt with sternly, and are still unacceptable behavior on any PvP server.

14. Beneficial effects can not be used on members of another team.

15. No character will be able to bind in dungeon zones.

16. 'Buff' spells will not affect characters more than 20 levels lower than the spell level. Existing spell restrictions on spells over 50th level will supercede this rule.

17. There will be 'insignia' dropped on the corpses of characters over 20th level that are killed by another character. We plan to allow those to be turned in for a reward of some sort. What that reward will be is undetermined at this time, but we are leaning towards a team reward rather than a personal reward.

18. Naked corpses will disappear when looted by a player character. If you are naked and killed by a player character, your corpse will disappear when it is looted.

The 'Teams':

The Good Alliance consists of: Erollisi Marr, Mithaniel Marr, Rodcet Nife, Quellious, Tunare
The Evil Alliance consists of: Bertoxxulous, Cazic Thule, Innoruuk, Rallos Zek
The Neutral Alliance consists of: Brell Serilis, Bristlebane, Karana, Prexus, Solusek Ro, The Tribunal, Veeshan.

There are no Agnostics on Sullon Zek. With the new influence of the gods, those that had not declared for one deity or another have been killed. Everyone now worships a deity, if not out of respect, love or fear of the god, then out of fear for their lives at the hands of fanatics.
Barbarian Shaman and Warriors can choose to worship Mithaniel Marr. Mithaniel Marr was unwilling to abandon all of the noble barbarians that served the good, and many declared themselves in favor of an alliance with Good.
Monks will be able to worship Veeshan. The Temple in Qeynos has discovered some ancient writings that opened up new avenues.
We will be including a method for the Good and Neutral teams to use Summon Corpse or something similar.

Bazia
09-01-2013, 10:22 AM
whichever team has both druids and wizards will be the zergs team of choice

looking like good team to me

SamwiseRed
09-01-2013, 10:22 AM
The 'Teams':

The Good Alliance consists of: Erollisi Marr, Mithaniel Marr, Rodcet Nife, Quellious, Tunare
The Evil Alliance consists of: Bertoxxulous, Cazic Thule, Innoruuk, Rallos Zek
The Neutral Alliance consists of: Brell Serilis, Bristlebane, Karana, Prexus, Solusek Ro, The Tribunal, Veeshan.

in case you are too retarded to see bold print in wall o text :)

abacab-winner
09-01-2013, 10:24 AM
The 'Teams':

The Good Alliance consists of: Erollisi Marr, Mithaniel Marr, Rodcet Nife, Quellious, Tunare
The Evil Alliance consists of: Bertoxxulous, Cazic Thule, Innoruuk, Rallos Zek
The Neutral Alliance consists of: Brell Serilis, Bristlebane, Karana, Prexus, Solusek Ro, The Tribunal, Veeshan.

in case you are too retarded to see bold print in wall o text :)

Deity so silly, got to do it by race and starting location for that balance; or Evil gets those bards.

SamwiseRed
09-01-2013, 10:24 AM
dwarves are almost all newts btw. I guess Brell just likes drinking.

HeisChuck
09-01-2013, 10:24 AM
lol a month? blue diamonds were finally removed 9 months after they said they would be.

SamwiseRed
09-01-2013, 10:25 AM
race based is retarded no offense unless you are doing race wars which in that case would be 4 teams. you cant have necromancers on a good team unless your definition of good is spreading death and disease upon the innocence.

Bazia
09-01-2013, 10:25 AM
/who all 1 60 count
There are 30 players in EverQuest

/who all 55 60 count
There are 0 players in EverQuest

Discussion went really well :)

Rec
09-01-2013, 10:26 AM
people said there would be no new server at all yesterday so i expect people to equally have a clue about when the server would come out

abacab-winner
09-01-2013, 10:26 AM
dwarves are almost all newts btw. I guess Brell just likes drinking.

Samwise wanting those epic Qhills brawls as humans of bertox battle those karana pals.

abacab-winner
09-01-2013, 10:27 AM
race based is retarded no offense unless you are doing race wars which in that case would be 4 teams. you cant have necromancers on a good team unless your definition of good is spreading death and disease upon the innocence.

Zlandicar was a necromancer and fought the good fight with big Yelinak against evil giants.

Bazia
09-01-2013, 10:28 AM
join nihilum team or be zerged bitches

SamwiseRed
09-01-2013, 10:28 AM
and look where that got him :)

abacab-winner
09-01-2013, 10:29 AM
whichever team has both druids and wizards will be the zergs team of choice

looking like good team to me

Good team always had wizards and druids...

High Elf + Wood Elf

abacab-winner
09-01-2013, 10:29 AM
and look where that got him :)

Early Velious farm status?

Rec
09-01-2013, 10:29 AM
Good team was second place, it's a good choice

I am sure all you cool pvp kids will be protecting the newbies in gfay as they lvl up

Bazia
09-01-2013, 10:30 AM
that was becuz people were retarded and didnt realize u can 1 shot everyone as a wizard
or druid

us on red99 are a bit more educated then the randoms from back in the day

SamwiseRed
09-01-2013, 10:31 AM
join nihilum team or be zerged bitches

sounds like the current server lol

why you so pro nilly mang?

SamwiseRed
09-01-2013, 10:32 AM
Early Velious farm status?

indeed :)

i still dont agree with good necros. it would be cool though if sks could convert to paladin and vice versa.

Bazia
09-01-2013, 10:32 AM
servers gonna be super zerged either way, ruining everyone elses fun is gonna be my fun

(in between camping manastones for eventual merge of red toons)

abacab-winner
09-01-2013, 10:32 AM
I feel it's balanced though

Goods don't have shamans, evils don't have bards

Neutral is spread so far from one another

Rec
09-01-2013, 10:33 AM
Neutral was abused. They had no raid chance, decided to go all pvp and it's a lot easier to decide to go all pvp when you have no raid chance.

Bazia
09-01-2013, 10:33 AM
which ever team has shamans/druids/wizards will be the zerg team

neutral looking like top pick in retrospect

gotta have dem slowz

SamwiseRed
09-01-2013, 10:33 AM
i think not giving evils bard, escpecially in classic, not only isnt balanced but not fair lore wise. why cant evils have a dude who strums the guitar and singing stories about them?

SamwiseRed
09-01-2013, 10:34 AM
which ever team has shamans/druids/wizards will be the zerg team

neutral looking like top pick in retrospect

gotta have dem slowz

newts were a close second to evils. newts seemed bigger at times.

abacab-winner
09-01-2013, 10:35 AM
indeed :)

i still dont agree with good necros. it would be cool though if sks could convert to paladin and vice versa.

Sam on that full immersion, even though human necros can walk uncontested through barb-ville, halfling town and the human cities NP because that starter human faction offsets the negative necro faction.

abacab-winner
09-01-2013, 10:35 AM
i think not giving evils bard, escpecially in classic, not only isnt balanced but not fair lore wise. why cant evils have a dude who strums the guitar and singing stories about them?

Because no one over the age of 18 seriously listens to Metallica?

Bazia
09-01-2013, 10:36 AM
newts were a close second to evils. newts seemed bigger at times.

whichever team has all classes available will be zerg team

dont worry about them druidless evils with their SKs who hit with 2 handers for 4-17 damage at level 50

o yeah and necros whos dots are all curable with a clicky

Feniggles
09-01-2013, 10:48 AM
kunark is cursed no good box ever makes it to velious

Syft
09-01-2013, 11:15 AM
I don't understand the need for discussions about pvp at all, this server was begun with the idea that this would be classic EQ pvp. I start here and see a totally unique improvised coding system that resembled nothing like classic to the point that only the blue aspects of the game were the same.

This is why the server started with 600 people and steadily declined, people signed up for everquest and got a wow hybrid.

No one's discussing changes for blue server or adding unique mobs or raiding systems and look how that server thrives.

There's no new player's that want to play a 15 year old emu it's old pvp players that want to play, and the further you get from classic the more the pop will drop.

I don't understand this utter lack of disdain for pvp rules but the total adherence to a classic blue system?

The reason player's keep leaving is because they want a pvp server like Rallos or Sullon not a hybrid with unique coding. And they want it on launch not two years later.

Let me give you an example of one thing nobody here is even aware of that's different.

"Hitting a Runed target is considered a "miss" until the rune is gone.
This is why melee procs will not go off until the rune is gone.
You do not suffer melee knockback while runed (spells can still push you around and stun you, however).
You also filter the Rune-absorbtion messages in your chat windows by setting "You being Missed"."

Then add unresistable high sun, mage pet's, no spell refresh on jboot's, unqiue spell coding and you can see why a player who signed up for classic EQ got here and said WTF!

List goes on and on. So I don't see why we keep ignoring the things that turn classic red player's off and make them want to leave and trying to add more unique solutions when it was UNIQUE things that the red player's hated the most?

Bazia
09-01-2013, 11:45 AM
you know what pisses classic red players off?

telling them their server is obsolete and no eta on the next pvp server

(40 population now thanks devs)

mostbitter
09-01-2013, 11:51 AM
Now everyone is quitting red. I am looking forward to when the server is out for 6 months and everyone is begging for them to remove item loot cause everyone is playing a naked wiz/dru. Obviously no one learned the lesson that exp pen on pvp death provided us. Eq provides enough grief opportunity with coin loot.

Oh well maybe Heartbrand will hold true to his promise to quit this time. At least that would be nice.

Bazia
09-01-2013, 11:52 AM
saying the server is gonna be deleted/merged has that effect

people quitting i mean

HeisChuck
09-01-2013, 12:00 PM
shoulda just fixed resists, wiped, and started fresh with the current xp bonus, teams.

Swish
09-01-2013, 12:02 PM
saying the server is gonna be deleted/merged has that effect

people quitting i mean

Rumors of a deletion or merge killed many servers on live (Mayong, Trakanon, among others). If red isn't getting that treatment I think a reminder from Sirken/Zade would be good about now.

big league chew
09-01-2013, 12:02 PM
destroy new server with ur anger
i might if i haven't uninstalled yet

Bazia
09-01-2013, 12:04 PM
It's not a rumour they said whichever of the 2 "new" and "old" pvp server has a lower pop will be merged into blue or the higher pop red server

New server is only going to be 6 months old at the time of pop check so it's obviously going to have higher pop then a 3 yr old red server

ITT: yeah deleting the ffa server a few months after new red launch

Swish
09-01-2013, 12:04 PM
Let me give you an example of one thing nobody here is even aware of that's different.

"Hitting a Runed target is considered a "miss" until the rune is gone.
This is why melee procs will not go off until the rune is gone.
You do not suffer melee knockback while runed (spells can still push you around and stun you, however).
You also filter the Rune-absorbtion messages in your chat windows by setting "You being Missed"."

Then add unresistable high sun, mage pet's, no spell refresh on jboot's, unqiue spell coding and you can see why a player who signed up for classic EQ got here and said WTF!

List goes on and on. So I don't see why we keep ignoring the things that turn classic red player's off and make them want to leave and trying to add more unique solutions when it was UNIQUE things that the red player's hated the most?

Link me the thread where you posted this as a bug to be fixed. I can't see it.

Rec
09-01-2013, 12:07 PM
New server will have a higher pop because it's super cool

Swish
09-01-2013, 12:08 PM
(40 population now thanks devs)

Red can never thrive due to managerial interference... turning off/cutting the bonus XP rate when it went over 200 per night, and now this :(

Managing red seems to require the precision of a surgical knife, not a pair of blunt scissors.

Don't worry though, people will return when it gets dark and cold outside at 5pm.

heartbrand
09-01-2013, 12:09 PM
Ya I'm not logging on red99 till merge tbh, why would I?

Swish
09-01-2013, 12:10 PM
New server will have a higher pop because it's super cool

Hardcore blue players will start and leave again once the hype is over and they aren't the top level druid after 24 hours.

Swish
09-01-2013, 12:10 PM
Will banned players be banned from new server? Inquiring minds want to know...

Ebony
09-01-2013, 12:12 PM
Sony tells you Exactly what races are Evil, Neutral & Good right here.

https://www.everquest.com/races

Evil Races = Dark Elf, Ogre, Troll, Iksar

Neutral Races = Erudite, Gnome, Half Elf, Human

Good Races = Barbarian, Dwarf, Halfling, High Elf, Wood Elf

the P99 Devs seem to care a lot about classic & THAT is how classic Everquest splits up the races by alignment.

Swish
09-01-2013, 12:16 PM
If it merged to blue you'd have a lot of upset blue players QQ'ing over the extra manastones/fungis etc on sale. Won't happen.

mostbitter
09-01-2013, 12:17 PM
gonna be super sweet when my old toons get merged onto some team i don't want to play on, that none of the people I want to play with are on?

Rec
09-01-2013, 12:19 PM
It's a sad day for Neutral in that list

Rec
09-01-2013, 12:19 PM
must make new and better friends!

Syft
09-01-2013, 12:33 PM
Link me the thread where you posted this as a bug to be fixed. I can't see it.

It's not a bug it's original coding common knowledge on live ya know how many things I've seen posted and didn't see fixed, highsun still unresistable and coded like annul magic, sure go post that one expect a fix early 2016.

I can make a list of everything not coded classic but I can't make them implement it

Ebony
09-01-2013, 12:36 PM
My Best guess atm as to why it seems better to merge Red99 into Blue99 (If there was only 1 reason) is NOT BREAKING UP GUILDS.

If Red99 was merged into the Red Teams PVP server nihilum & everyone else's Guild will need to be broken up & for good reason. So to avoid this thing that some people say they can't handle, it's easier to just merge Red99 with Blue99 & everyones Guild will be completely intact JUST like they are here on Red99.

In other words, the people who have been complaining about their guilds being broken up have made this opportunity to merge Red99 with Blue99 (instead of RedTeam99) seem like the best thing to do.

Hazek
09-01-2013, 12:37 PM
Just wipe red99 and make a fresh teams server with normal exp so everyone can play on the zerg team like bluebies then reroll on the next pvp server in a few months or quit to try and get laid but end up not getting laid because they like EQ better then they come back and reroll again then get owned because everyone is farmed and they have no gear. kthanks

Fame
09-01-2013, 12:39 PM
If it merged to blue you'd have a lot of upset blue players QQ'ing over the extra manastones/fungis etc on sale. Won't happen.

was really wondering about this, will transfers be stripped? Seems like the only fair way to do it on either side. If 6 months in we have a whole guild show up geared with 3 years of farming we kind of end up being right back where we were.

Ebony
09-01-2013, 12:47 PM
It's a sad day for Neutral in that list

I agree & the 1st list was sad for Good Team. No Shamans there also

The Funny thing is when you add Frogloks, Vah Shir & Drakkin the Neut Team becomes OP lol

Sirken
09-01-2013, 12:48 PM
sirken i don't know why you say we lost 40% every time vztz wiped/restarted...... i feel like the opposite, things got wiped AFTER ppl started not logging in. then server got wiped, and 1 month later server was thriving.
you sir are smoking fucking crack. the ONLY wipe that was good for VZTZ was the first wipe, after Voidd was removed from cheating, and Null was made head GM. that was the ONLY time the server hit 300+ every wipe after that saw less and less people. thats not a matter of opinion. please be less high before u post in the future <3

Ebony
09-01-2013, 12:48 PM
Not that they're adding them, it's just a Funny side note about Live lol :p

Sirken
09-01-2013, 12:49 PM
no. you clearly didnt listen to the discussion. i suggest you clean out those ears, get a cold drink, and sit down and listen to it.

Combobreaker
09-01-2013, 12:50 PM
doubt

Sirken
09-01-2013, 12:51 PM
fawk people are stupid. listen to the discussion. sometimes i cant tell who is trolling and who is just stupid as fawk.

Bazia
09-01-2013, 12:51 PM
sirken why did u guys kill our server :/

shoulda kept merge red plans on DL till new server existed.....

i know just trying to help but most my guild immediately quit on the news

heartbrand
09-01-2013, 12:52 PM
no. you clearly didnt listen to the discussion. i suggest you clean out those ears, get a cold drink, and sit down and listen to it.

except they did say that, and it was confirmed in TS by zade that they said that and that he's not sure yet, and now you're trying to tell us what was said wasn't said.

Sirken
09-01-2013, 12:52 PM
Ya I'm not logging on red99 till merge tbh, why would I?

oh i dunno, to save R99 so that the new server merges into R99, as opposed to R99 merging into the new server? but if u would rather see R99 be merged into the new server, then by all means, please proceed.

Bazia
09-01-2013, 12:53 PM
Rogean: We will only have 2 servers at some point

that means a merge will happen.

heartbrand
09-01-2013, 12:53 PM
it makes no dif to me what server merges into which, why would I care? I'd almost rather merge into the other server for the pure lol grief it would cause to bring 60 VP geared toons to a server with it's own dynamic, instantly killing it

Sirken
09-01-2013, 12:53 PM
no eta at this time. listen to the discussion.

Bazia
09-01-2013, 12:54 PM
sirken ur not stupid, you know a newer server will have a higher pop regardless of ruleset

why this charade

Ebony
09-01-2013, 12:55 PM
was really wondering about this, will transfers be stripped? Seems like the only fair way to do it on either side. If 6 months in we have a whole guild show up geared with 3 years of farming we kind of end up being right back where we were.

Yes, that's right. Sending Nihilum to Blue99 to get Crushed by TMO seems by FAR the lesser evil then sending Nihilum to RedTeam99 in 6 months so they can try to crush a Whole Second server's Player Pop like they have tried & succeeded really in crushing Red99's Player Pop.

big league chew
09-01-2013, 12:58 PM
they aint did shit
everyone lets themselves get crushed by caring how others spend their playtime

heartbrand
09-01-2013, 12:58 PM
Yes, that's right. Sending Nihilum to Blue99 to get Crushed by TMO seems by FAR the lesser evil then sending Nihilum to RedTeam99 in 6 months so they can try to crush a Whole Second server's Player Pop like they have tried & succeeded really in crushing Red99's Player Pop.

it will be "crushed" either way cuz teams makes zerging even easier and a lot of nihilum neckbeards ready to do it up hard on team99

heartbrand
09-01-2013, 12:59 PM
they aint did shit
everyone lets themselves get crushed by caring how others spend their playtime

one of the top posts on history of this board right here

Bazia
09-01-2013, 01:02 PM
yeah nihilum farming vp while i duo freeti really pisses me off

Ebony
09-01-2013, 01:08 PM
they aint did shit
everyone lets themselves get crushed by caring how others spend their playtime

Yes, you're right. Thinking about Nihilum getting crushed by TMO lead me to use the word crush a lot when it's not that extreme on Red99 atm.

I do think TMO would crush Nihilum though, like it or not.

Giovanni
09-01-2013, 01:09 PM
Yes, that's right. Sending Nihilum to Blue99 to get Crushed by TMO seems by FAR the lesser evil then sending Nihilum to RedTeam99 in 6 months so they can try to crush a Whole Second server's Player Pop like they have tried & succeeded really in crushing Red99's Player Pop.

Agree, can't wait to have a fresh start server.

Ebony
09-01-2013, 01:15 PM
it will be "crushed" either way cuz teams makes zerging even easier and a lot of nihilum neckbeards ready to do it up hard on team99

You're actually wrong there. The #1 thing that makes zerging EASY is being able to invite EVERY CHARACTER on the server to YOUR Zerg. FFA does that, Teams does not.

You can still zerg on Teams but it's DEFINITELY Easier on an FFA server. I think your extreme dislike of changing things from what they are now blinds you to this fact.

Bazia
09-01-2013, 01:18 PM
within 2 days (or sooner) of server launch people will realize which team nihilum has selected (because they will be fucking enormous) and reroll to that team in order to obtain manastones/guises/other shit

but please more people between level 0(never played) to 30 tell us how to avoid end game zerging

SamwiseRed
09-01-2013, 01:40 PM
pras teams, glad i get to play some real eq.

Vexenu
09-01-2013, 01:46 PM
Sirken, I (and many others) would like to hear some dev feedback on the proposed Teams ruleset that I posted in this thread: http://www.project1999.org/forums/showthread.php?t=120312

These rules address almost all of the problems that were raised in last night's discussion.

Bazia
09-01-2013, 01:48 PM
ffa evil is retarded

ogre war is not worth not having druids

people from red are not retarded and realize druids are incredibly overpowered in classic

enjoy hittng me for 18 damage at level 50 with ur sk while I nuke you for 400s with starfire

Bazia
09-01-2013, 01:49 PM
o yeah and necros too who every dot is curable/dispellable with a clicky and literally the worst pvp class on red99

Rec
09-01-2013, 01:49 PM
ogre warriors running alone on a teams server?

Vexenu
09-01-2013, 02:15 PM
ffa evil is retarded

ogre war is not worth not having druids

people from red are not retarded and realize druids are incredibly overpowered in classic

enjoy hittng me for 18 damage at level 50 with ur sk while I nuke you for 400s with starfire

Ogres/Trolls/Iksar/Dark Elf are the four best races in the game and all Evil. Plus FFA basically offers enhanced risk/reward for powergamers. They face danger from their own team, but at the same time they're the only team on the server that can kill anyone who gets in their way. This makes evil very attractive for a guild like Nihilum or TMO that wants to lock down every raid spawn for themselves and who don't give a shit about helping their own team.

Thinking that endgame-focused players would give up those advantages just to have access to literally the worst raiding class in the game (Druid) is laughable. Sure, Druids are strong in classic PvP, but they aren't going to stand in the way of an organized guild that can field a full range of classes. A level 50 Druid is worthless with 2-3 buffed melees chasing him down.

runlvlzero
09-01-2013, 02:21 PM
:::EVIL:::
Troll
Ogre
Iksar
Dark Elf
Erudite (Paineel)

:::GOOD:::
Dwarf
High Elf
Wood Elf
Half-Elf (Kelethin/Qeynos)
Human (Qeynos)
Erudite (Erudin)

:::NEUTRAL:::
Barbarian
Human (Freeport)
Half-Elf (Freeport)
Halfling
Gnome

Its not SZ diety based but I really like abacabs teams, its a solid SZ/VZ compromize

Bazia
09-01-2013, 02:26 PM
chatted with sirken in game, tears dried

runlvlzero
09-01-2013, 02:30 PM
blabhblbah

Let me give you an example of one thing nobody here is even aware of that's different.

"Hitting a Runed target is considered a "miss" until the rune is gone.
This is why melee procs will not go off until the rune is gone.
You do not suffer melee knockback while runed (spells can still push you around and stun you, however).
You also filter the Rune-absorbtion messages in your chat windows by setting "You being Missed"."

Then add unresistable high sun, mage pet's, no spell refresh on jboot's, unqiue spell coding and you can see why a player who signed up for classic EQ got here and said WTF!

List goes on and on. So I don't see why we keep ignoring the things that turn classic red player's off and make them want to leave and trying to add more unique solutions when it was UNIQUE things that the red player's hated the most?

They said they will be addressing things like this get your bug reports and patch notes in and maybe the new dev they may have may fix this for both servers.

Why quit this box if you like it and just want it more classic? Ya'll like to create your own self fulfilling prophecies.

They even said that "fixing" the current pvp issues is priority #1 before releasing a new box. They don't want to release another beta server. Red99 alone getting its own dedicated coder until new server launch is going to be good. A lot of stuff like cancel magic hitting OOR people not in group are probably coding issues (According to Rogean)

You all don't listen. Don't want to listen. Don't pay attention. Are not self aware or something.

Sirken
09-01-2013, 04:32 PM
we are reading the threads, we dont always reply because when we give our opinions it just turns into a shit slinging contest. but we are surely lurking and watching ;)

Bazia
09-01-2013, 04:35 PM
chatted with sirken in game, tears dried

runlvlzero
09-01-2013, 04:37 PM
I am really happy we have Sirken on the staff and from listening to the stream. His opinions do no go unheard amongst the staff. He's a dedicated pvper and won't let us down.

Its really odd cause Morpheus and Agent Smith are like supposed to be immortal foes... yet I don't feel that way at all ;p

Edit: I went back and relistened to your unedited stream Sirk. Was able to hear rogean fine.

Rokannis
09-01-2013, 05:37 PM
we are reading the threads, we dont always reply because when we give our opinions it just turns into a shit slinging contest. but we are surely lurking and watching ;)

Doesn't sound like you guys are as of last night. Sounded like none of you read the well thought out thread about an SZ ruleset with some improvements for balance. In fact most of the people talking had no knowledge of team pvp rulesets on live, which was incredibly silly and a lot of time was wasted talking about nonsense ideas and over complicating everything.

runlvlzero
09-01-2013, 05:41 PM
Doesn't sound like you guys are as of last night. Sounded like none of you read the well thought out thread about an SZ ruleset with some improvements for balance. In fact most of the people talking had no knowledge of team pvp rulesets on live, which was incredibly silly and a lot of time was wasted talking about nonsense ideas and over complicating everything.

Yet they discussed it and Big Sirk helped inform. They may consider the SZ rules in the other thread. But it will probably turn out to be something more democratic in the end. It sounds like you will get your chance to vote for what you want. Fight to make that one an option. I will probably be voting for it.

Bazia
09-01-2013, 05:41 PM
glad to see they are shutting down the server for the loyal players to try and please ungrateful faggots like you with a retarded SZ rulesets where level 60 monk can kill level 8s and training is legal

shits retarded

Rokannis
09-01-2013, 05:42 PM
glad to see they are shutting down the server for the loyal players to try and please ungrateful faggots like you with a retarded SZ rulesets where level 60 monk can kill level 8s and training is legal

shits retarded

Hi I'm bazia and I will defend dead99 of 80 players to my grave.

Rokannis
09-01-2013, 05:43 PM
Yet they discussed it and Big Sirk helped inform. They may consider the SZ rules in the other thread. But it will probably turn out to be something more democratic in the end. It sounds like you will get your chance to vote for what you want. Fight to make that one an option. I will probably be voting for it.

When SZ rules was brought up almost no one had any real knowledge of how that server played out and how it worked and why it created a great community.

Bazia
09-01-2013, 05:45 PM
your retarded to keep using live examples as what this server will be

EMUs are nothing like live servers, almost everyone is a powergame, most are griefers, and it's 1/20th the population

runlvlzero
09-01-2013, 05:47 PM
your retarded to keep using live examples as what this server will be

EMUs are nothing like live servers, almost everyone is a powergame, most are griefers, and it's 1/20th the population

Bazia has a good point here. Demographics for EMU is vastly different. And to expect the demographics of an SZ box to be that much different then blue or red here is kinda naive. Maybe a little bit but overall nah.

Sirken
09-01-2013, 05:48 PM
ill be streaming soon if any of u have any questions about last nights discussion ill do my best to answer them

Rokannis
09-01-2013, 05:53 PM
your retarded to keep using live examples as what this server will be

EMUs are nothing like live servers, almost everyone is a powergame, most are griefers, and it's 1/20th the population

And you're using your 80-100 person Red99 population as your examples. I know EMU's are not like live servers, and its not like the real 1999. But what you and the diehard red99 fans don't understand is how many people you've really alienated from your shitfest community yet you are defending it even though its dead and been dead. Thoughtful suggestions on how to build a good teams server and bolster communities have been posted time and time again and kids like you jump in and shit over it with negativity and cock flinging adding nothing of value.

This is why you are a tool and why your server is failing.

Rokannis
09-01-2013, 05:54 PM
ill be streaming soon if any of u have any questions about last nights discussion ill do my best to answer them

Heading out for an hour, hope you're still streaming by then. I'd love to pick your brain.

Tradesonred
09-01-2013, 06:50 PM
And you're using your 80-100 person Red99 population as your examples. I know EMU's are not like live servers, and its not like the real 1999. But what you and the diehard red99 fans don't understand is how many people you've really alienated from your shitfest community yet you are defending it even though its dead and been dead. Thoughtful suggestions on how to build a good teams server and bolster communities have been posted time and time again and kids like you jump in and shit over it with negativity and cock flinging adding nothing of value.

This is why you are a tool and why your server is failing.

The server didnt become a ghost town because of shitfest community. The shitfest community is a product of devs enabling the worst in the community by allowing griefers to do their thing on a 600 pop server.

And now they have a server in the pipeline where most likely a level 50 wiz can go to lowbie zones and lulz the fuck out of it.

Solid plan.

Sirken
09-01-2013, 06:52 PM
ill be streaming soon if any of u have any questions about last nights discussion ill do my best to answer them

cancel that^

Bazia
09-01-2013, 06:54 PM
wut happened dude

runlvlzero
09-01-2013, 06:59 PM
bru screen of dreath

Zereh
09-01-2013, 08:19 PM
The server didnt become a ghost town because of shitfest community. The shitfest community is a product of devs enabling the worst in the community by allowing griefers to do their thing on a 600 pop server.

And now they have a server in the pipeline where most likely a level 50 wiz can go to lowbie zones and lulz the fuck out of it.

Solid plan.

Amen.

Rule-set changes will never "fix" either server ~ Project1999 has always catered to the wrong crowd. There were literally thousands of opportunities to steer both servers towards something that everyone could enjoy but instead it has devolved into a game which caters to the lowest common denominator.

runlvlzero
09-01-2013, 08:31 PM
Amen.

Rule-set changes will never "fix" either server ~ Project1999 has always catered to the wrong crowd. There were literally thousands of opportunities to steer both servers towards something that everyone could enjoy but instead it has devolved into a game which caters to the lowest common denominator.

This shouldn't be about the staff placating the people who say "Everyone will just roll on evil, its gonna happen again. The past is a 100% certain indicator of the future.

Sure stuff like that should be addressed. And was.

And despite Tradesonreds error. No one is talking about SZ being the baseline. You have Nilbog, Zade and Rogean to counter that. Even Sirken has said he doesn't think a pure SZ server would be a good idea.

No one is catering to a vocal minority. The most vocal minority is the people who come on these forums and enrage about the game and flame the staff (yeah I do it to) but usually with warrant.

I also think a transcripted summary for those who are unwilling/unable to watch the talks would be good. It could be written up fairly easily and unbiasedly to explain what this is all about. Tempted to write one myself. But I feel like I AM too biased and trolly and unprofessional to do it well. Coming from me it would probably not hold much meaning.

Tradesonred
09-01-2013, 08:48 PM
This shouldn't be about the staff placating the people who say "Everyone will just roll on evil, its gonna happen again. The past is a 100% certain indicator of the future.

Sure stuff like that should be addressed. And was.

And despite Tradesonreds error. No one is talking about SZ being the baseline. You have Nilbog, Zade and Rogean to counter that. Even Sirken has said he doesn't think a pure SZ server would be a good idea.

No one is catering to a vocal minority. The most vocal minority is the people who come on these forums and enrage about the game and flame the staff (yeah I do it to) but usually with warrant.

I also think a transcripted summary for those who are unwilling/unable to watch the talks would be good. It could be written up fairly easily and unbiasedly to explain what this is all about. Tempted to write one myself. But I feel like I AM too biased and trolly and unprofessional to do it well. Coming from me it would probably not hold much meaning.

Maybe im jumping to conclusions, but to me any set in stone faction ruleset is fisher price baby wheels "sandbox" shit to me. If at least those fisher price wheels worked and did not set said baby to fall into a precipice when the fail wheels lock in place.

limit
09-01-2013, 09:30 PM
When asked about character transfers from blue, you guys said it wouldn't work because it would destroy the economy.

But what about with no items? This got brought up during the stream but there wasn't any real discussion or answer about it. Wouldn't this be a very easy way to bring a bunch of new end-game players into the mix?

I mean I think it's worth a shot before developing, testing and deploying an entirely new server...

Regardless I hope you guys do something cool with the ruleset and the item loot ideas. I really liked the direction you guys were going with some of the customization (in regards to the teams, it'd be cool to pick your team based on the team you want to be on rather than the character you want to play).

Let's keep in mind that like it has been said, there's always a top guild, teams or not. Even on SZ, was it Hate or Ruin that was miles ahead without any contest? Vallon had Prophets and then Defiant. Tallon had PDM. Nothing is going to change that short of limiting guild size I think... I remember that enjoying some success on previous PvP emus.

Also I think everyone should consider a 2-team ruleset more seriously. Sullon in the end was a 2-team game. Vallon and Tallon the same (GvE). RZ was anti vs pks... and those were with huge populations. Things naturally tend to go 2-team, hard coded or not. I'm guessing this will be substantially more true on a smaller server.

Stasis01
09-01-2013, 09:32 PM
The reason they don't do that - is because they want PVP isolated from blue.

You don't fuck something good up, by mixing it with shit. They just don't want to say it.

Something'Witty
09-02-2013, 11:47 AM
After watching the roundtable discussion in full, I have a few of suggestions:

1) Forget all the talk of "keeping it classic." If you really want to attract more players, make the best custom EQ PvP server that has ever existed. Nerf items or tweak resists as needed, but please do whatever it takes to design the best damn EQ PvP server ever. Otherwise, this is nothing more then a wipe where we can transfer our characters after 6 months has elapsed.

2) Balanced teams. I know this is likely obvious, but on VZ some of the race based teams were so disadvantaged not having particular classes available. I personally kind of like the idea of being able to just select what team to be a part of at character selection screen (e.g., team orange, purple, green, whatever).

3) Make the teams hard-coded. Cross teaming just sets up exploitable situations (e.g., immy healing).


Anyhow, I am skeptical that any of this will get done, and I feel like this is a pseudo wipe. Time will tell.

runlvlzero
09-03-2013, 04:41 PM
Bumping this thread because I am getting PM'd with questions ^ read up b4.

Here's my short summary + soap box.

Staff Roundtable Discussion (incase u missed it)

http://www.project1999.org/forums/sh...d.php?t=120843

Edited: (2hr limit on twitch to youtube uploads)
http://www.twitch.tv/sirkenp99/c/2852039

Unedited: (3hrs, my apologies for the volume, it gets better after i adjusted it)
http://www.twitch.tv/sirkenp99/c/2851994

Super Unedited: (5hrs, skip to 43min if u dont wanna hear us BS before the discussion)
http://www.twitch.tv/rogean/b/454560341

The stream was just an early announcement. Nothing is set in stone. And the devs wanted to share and hear opinions on Team pvp.

Step 1 fix resists and stuff on red.
Step 2 teams based server for more + population
Step 3. Merge servers taking into consideration player feedback on rules and server + population and popularity. (It will not be decided by population alone).

There is nothing set in stone at this point. It could be hardcoded, softcoded or a mix of hardcoded and softcoded teams. Sirken likes softcoded teams because they are easier to merge to. Some shit Rogean says in the stream is dumb, but thats why he has Sirken and Nilbog advising him, so don't worry if he is being stupid.

Also you will be able to play both servers simultaneously.

Dullah has a good post about how to actually do UO style 3 teams pvp. This is going to be the rules set I most favor. Obs I'm a lil biased.

A new 3 team model to appease the masses

http://www.project1999.org/forums/sh...d.php?t=120710

Sirken
09-03-2013, 04:53 PM
Big Rogean's pristine version:
http://www.twitch.tv/rogean/c/2858492