View Full Version : Discussion on R99 vs VZTZ **POSTPONED**
Nyrod
08-20-2013, 10:01 PM
God's Work - confirmed best pvp guild
haha i was gonna say that last night
6 God's Work 159 59 46 2 29.50:1 8/20/2013
11 Unrest County Police 22 9 9 2 4.50:1 8/17/2013
top two in ratio...lolz
Stasis01
08-20-2013, 10:06 PM
Lot of straw man arguments floating around here.
No one thinks the server is perfect. Doubt theres anyone in nihilum that wouldn't like to see some things changed regarding pvp like resists, clickies and other mechanics that aren't in the spirit of fairness and fun.
The whole bluebie zerg argument is even dumber today than it ever was in the past in light of the documented evidence on the leaderboards.
http://i.imgur.com/85UkEbl.png
Though some players in Nihilum (and every guild for that matter) favor pve with limited pvp, the majority of our guild like the competition and came to this server for the ability to circumvent the unavoidable cockblock that existed on every blue server since 1999. Suggesting otherwise just makes you look like butthurt man-children.
Look, theres no magic formula that is going to spontaneously produce a high population EQ pvp server in 2013. This is a niche inside a niche. Its was actually pretty amazing to hear there were over 200 concurrent players on red a matter of weeks ago.
Morale is currently down with the opposition, its understandable, but no amount of crying for wipes or attempts to hurt Nihilum by changing the dynamics of the server is going to fix things. The neckbeard is strong with these ones, and most of them would bounce right back in a different scenario or ruleset. The so-called solutions you have should, in general, work on the present server just as well as a new one. If what you're suggesting would "only work on a new server", your theory is probably bullshit and you have ulterior motives.
Hopefully in the coming months some fixes and tweaks can be made, maybe some form of blue>red char copies, and some sort of relaunch can be had for red prior to Velious. Until then, villainizing nihilum for winning isn't going to solve anything, it only makes the playerbase look less worthy of the staffs precious development time than it already does.
More Nihilum supporting the status quo of raid mob farmage - Sirken praising ragebringer epic rogues for leaderboard ratios. This box is doomed.
Stasis01
08-20-2013, 10:09 PM
Low pop, toxic community, no economy, no mid game, no groups, no competition.
Bro's FFA no variance clicky wars is the best - this shit works.
I called this earlier, and TBH gm's will eventually side with the Nihilum mind set "these guys worked so hard for their status/pixels" lol - fucking nerds man I hate em.
mtb tripper
08-20-2013, 10:18 PM
sirken confirms
Nyrod
08-20-2013, 10:25 PM
the amount of delusional people on this forum is over 9000!
in the last 5 years of playing EQ pvp on emu has always been the same and my hope is history wont repeat itself.
server start > pvp resists/encounters broken, sometimes fixed/not fixed > progresses to kunark > stay for 2 years > 1 guild ends up sticking around farming/dominating/holding end game either from start or after other top guilds get burned out > whiny bitches on forum > wipe/repeat
cmon this shit is fucking old, EQ is old, emu is old. what we need is shit to not stay broken, shit to not stay in one place for too long and let people fight this shit out.
people will always fucking whine
ps. sirken said never wipe so thats cool, we need things FIXED, we need to play Velious, work out all that shit, only then can a pure progression pvp server be accomplished.
Potus
08-20-2013, 10:31 PM
Maybe I'm not remembering correctly but wasn't there a level restriction on getting your epic?
Chronoburn
08-20-2013, 10:45 PM
Thought it was 51 back on classic .... I've never seen so many lvl 10 epic rogues ... and on a server with 200 pop max
Darksinga
08-20-2013, 10:50 PM
Lot of straw man arguments floating around here.
http://i.imgur.com/85UkEbl.png
What exactly does this prove besides the fact that Nihilum has been around the longest and has played every day? Post the "leaderboard" of kills at the 1 month marker, when the masses actually played before quitting due to our hopes and dreams being crushed by the "difficult" PVE life. It's the equivalent of posting the leaderboards of LoZ after every one quit there as well.
And to answer Nihilum's rantings on how "One guild always rises to the top and the other guilds just quit," that's bull. Every VZTZ server that I played on had more competition at end game for much longer despite certain guilds being ahead of others. I think the reason behind that is that the gap between mediocre and top guilds wasn't too difficult too close... Every one could catch up without completely burning out. So I want to be max level in a month instead of three, who cares? As said previously, VZTZ focused on PvP instead of PvE. The result? More consistent high end pvp, competition for raid mobs and also group dungeons. Did this server ever have high end competition? I mean, half of Nihilums original crew exploiting some mage pet bug to reach max level in a few weeks, poop socked dungeons to get far ahead, and it seems like no one has attempted to take their throne yet.
The odd thing is that the faces I've seen in Nihilum haven't been any top competitors in any other PvP server.
Potus
08-20-2013, 11:06 PM
Thought it was 51 back on classic .... I've never seen so many lvl 10 epic rogues ... and on a server with 200 pop max
Yeah I want to say it was either 51 or 46 on live. Like the quest npc wouldn't talk to you at a certain point if you weren't the proper level.
Colgate
08-20-2013, 11:15 PM
The odd thing is that the faces I've seen in Nihilum haven't been any top competitors in any other PvP server.
that's because the majority of top competitors from VZTZ that came to red99 were banned in one fell swoop of GM/dev corruption and left with a bad taste in their mouth
Rokannis
08-20-2013, 11:45 PM
Thought it was 51 back on classic .... I've never seen so many lvl 10 epic rogues ... and on a server with 200 pop max
Oh shit its corn
Whatsup Jeff
Rokannis
08-20-2013, 11:51 PM
Lot of straw man arguments floating around here.
No one thinks the server is perfect. Doubt theres anyone in nihilum that wouldn't like to see some things changed regarding pvp like resists, clickies and other mechanics that aren't in the spirit of fairness and fun.
The whole bluebie zerg argument is even dumber today than it ever was in the past in light of the documented evidence on the leaderboards.
http://i.imgur.com/85UkEbl.png
This proves that the only guild left standing who plays all day and has the best gear can kill people who casually log in and offer no competition and have far less gear.
You shoulda worked for CSI, your sleuthing and deduction abilities are impeccable.
Potus
08-20-2013, 11:55 PM
Lot of straw man arguments floating around here.
The whole bluebie zerg argument is even dumber today than it ever was in the past in light of the documented evidence on the leaderboards.
http://i.imgur.com/85UkEbl.png
Haha more kills than every other guild combined.
Yes, no bluebie zerg here.
mtb tripper
08-20-2013, 11:56 PM
divided by the trip
Potus
08-20-2013, 11:57 PM
Look guys there's a lot of strawman arguments around here
*posts empirical evidence supporting strawman arguments*
Dullah
08-21-2013, 12:59 AM
Look guys there's a lot of strawman arguments around here
*posts empirical evidence supporting strawman arguments*
Nihilum raiding with borderline life support numbers. Trak down to 20 couple days ago.
The fact that no one else is capable of contesting and competing shows the competition's ineptitude. The fact that you clowns try to villainize those who strive to keep enough people playing to continue slaying dragons and defeating the competition is only a tribute to your stupidity.
SamwiseRed
08-21-2013, 01:00 AM
nice sig lol
Colgate
08-21-2013, 01:02 AM
nihilum won the server early on because of rogaine and paymelinda banning the competition
nihilum won the server later on because of having more unemployed neckbeards leading to much larger batphone responses than the competition when the server got reset over and over after they would lose a raid day
#neat
Dullah
08-21-2013, 01:30 AM
http://www.mynewnormals.com/wp-content/uploads/2013/02/straws1.jpg
Grasp.
Smedy
08-21-2013, 06:48 AM
3 ways to possible fix the box
Allow "no rules", 2 boxing, training, everything goes (except third party hax)
or
Wipe the server, start with item loot, no rules, training allowed and 2boxing
or
Let the server be as is, have a steady pop around 100 on peak hours, and 30 on euro hours and the occasional 200 for raid day.
-------------------------------------------------
The deluisional though of "hardcoded race teams" being the salvation is pure lols, there's nothing keeping nihilum from rerolling, and what makes you think they wouldn't? Either you're in nihilum and you hate everyone outside or you're outside and you hate everyone in nihilum or maybe you're in the heartbrand group which both sides hate equally. Either way, these people are not going to play together just because you hardcode the teams.
The only way to bring people back is to allow 2 boxing and training, let the small crews be able to get shit done with 10 people (20 toons with 2box) and let small crews like colgate be able to train the fuck out of the massive zerg of 40.
There's never ever going to be any pvp unless you give the underdogs a shot, no one is dumb enough to charge straight into 40 man zerg with 10 man crew, they rather just logoff and call it the day = no pvp.
SamwiseRed
08-21-2013, 09:22 AM
to be clear, i dont think hard coded teams will prevent the zerg from zerging.
zerg gonna zerg no matter what the ruleset is.
however if im going to play on a pvp server where one guild is half the population, it at least should be on a more fun and immersive ruleset.
hard-coded teams along with other fixes or bust.
Elderan
08-21-2013, 09:29 AM
3 ways to possible fix the box
Allow "no rules", 2 boxing, training, everything goes (except third party hax)
or
Wipe the server, start with item loot, no rules, training allowed and 2boxing
or
Let the server be as is, have a steady pop around 100 on peak hours, and 30 on euro hours and the occasional 200 for raid day.
-------------------------------------------------
The deluisional though of "hardcoded race teams" being the salvation is pure lols, there's nothing keeping nihilum from rerolling, and what makes you think they wouldn't? Either you're in nihilum and you hate everyone outside or you're outside and you hate everyone in nihilum or maybe you're in the heartbrand group which both sides hate equally. Either way, these people are not going to play together just because you hardcode the teams.
The only way to bring people back is to allow 2 boxing and training, let the small crews be able to get shit done with 10 people (20 toons with 2box) and let small crews like colgate be able to train the fuck out of the massive zerg of 40.
There's never ever going to be any pvp unless you give the underdogs a shot, no one is dumb enough to charge straight into 40 man zerg with 10 man crew, they rather just logoff and call it the day = no pvp.
So you want to allow griefing... yes this will bring more people to play.
Please disconnect your internet and never come back as you add nothing valuable to the conversation.
Rokannis
08-21-2013, 09:32 AM
The deluisional though of "hardcoded race teams" being the salvation is pure lols, there's nothing keeping nihilum from rerolling, and what makes you think they wouldn't? Either you're in nihilum and you hate everyone outside or you're outside and you hate everyone in nihilum or maybe you're in the heartbrand group which both sides hate equally. Either way, these people are not going to play together just because you hardcode the teams.
Everyone knows Nihilium would reroll. But the point is that there are many old school zekkers waiting in the wings to come to a better ruleset red server that will happily stomp them and show them how Zek really is.
Rokannis
08-21-2013, 09:36 AM
The fact that no one else is capable of contesting and competing shows the competition's ineptitude. The fact that you clowns try to villainize those who strive to keep enough people playing to continue slaying dragons and defeating the competition is only a tribute to your stupidity.
Because NO ONE wants to play on your garbage rule set server. Because your guild is at the top of an incredibly small pop server doesn't make you good. You have to realize this right? Thats like saying...out of my 100 friends I know, I can jump the highest. Woopty fucking do. How bout out of 1 million? See where I'm going? And no I don't think the server would get 1 million, the point is your a big fish in a small pond and you are saying that the competition sucks and its not your fault. Well yes its your fault cause you and your guild are the only ones opposed to change and would rather be the only ones logging into a wasteland of a server then let the EMU devs launch something that could POSSIBLY be better.
Elderan
08-21-2013, 09:40 AM
Because NO ONE wants to play on your garbage rule set server. Because your guild is at the top of an incredibly small pop server doesn't make you good. You have to realize this right? Thats like saying...out of my 100 friends I know, I can jump the highest. Woopty fucking do. How bout out of 1 million? See where I'm going? And no I don't think the server would get 1 million, the point is your a big fish in a small pond and you are saying that the competition sucks and its not your fault. Well yes its your fault cause you and your guild are the only ones opposed to change and would rather be the only ones logging into a wasteland of a server then let the EMU devs launch something that could POSSIBLY be better.
Yet they keep coming in waves and failing.
EQ is all about climbing that ladder and those on top are hard to knock off if they know what they are doing.
Dacuk
08-21-2013, 10:04 AM
sorry but but ranking guilds based on a number that isnt normalized on a per member basis is laughable. If you truly want to acknowledge skill, make the default ranking on kdr, or normalize guild pvp points by the total /played in the guild (lol). If i had to say, based on the leaderboard, looks like fair fighters and god's work are the top skilled pvp guilds.
Rokannis
08-21-2013, 10:06 AM
Yet they keep coming in waves and failing.
EQ is all about climbing that ladder and those on top are hard to knock off if they know what they are doing.
Who? Whos coming in waves? Random kids? You are serious right now?
Thrilla
08-21-2013, 10:07 AM
I think Velious could offer a short term answer to the "small guilds" issue. NTOV loot for all is p amazing and holds up well, right now the competition is starved and relegated to fear/hate scraps that are Classic and the occasional raid mob they snatch. Meanwhile Nilly is running around in VP gear, it isn't a recipe for long term success.
I had called it months ago once the opposition was done advancing through the content Kunark provided whether for their mains and alts and all that was left was certain epics and VP gear that they'd quit and eventually the server would go back to it's classic days. Face it, EQ p boring when there is no grind to be had and for many left they have either quit or sucked up ego and app'd to Nihilum. I hate to see both happen.
Until the day that there is a rift inside the guild that takes enough poopsockers to balance the server I don't see this server ever being a highly contested box, it just won't be and I'm afraid the pixel pull is strong enough to ever allow that to happen. Hard coded teams might be fun but as others have alluded to, 85% of the people in Nihilum are determined enough to either switch to an alt or reroll to all be part of the same team again.
If we have learned anything in 2 years of R99 it would be that we have a limited population of players, all the hardcore types for the most part gravitate towards Nihilum especially if there is no other alternative. Hard codes teams is a great idea but I fear it may be too late to implement and would require a wipe which we know won't happen. Trust me, not everybody is Nihilum is content with how the box is right now. I have not a pixel to gain on Thrilla and yet not a viable target to cast on in PvP, it is as good as worthless.
SamwiseRed
08-21-2013, 10:08 AM
I think Velious could offer a short term answer to the "small guilds" issue. NTOV loot for all is p amazing and holds up well, right now the competition is starved and relegated to fear/hate scraps that are Classic and the occasional raid mob they snatch. Meanwhile Nilly is running around in VP gear, it isn't a recipe for long term success.
I had called it months ago I said that once the opposition was done advancing through the content Kunark provided whether for their mains and alts and all that was left was certain epics and VP gear that they'd quit and eventually the server would go back to it's classic days. Face it, EQ p boring when there is no grind to be had and for many left they have either quit or sucked up ego and app'd to Nihilum. I hate to see both happen.
Until the day that there is a rift inside the guild that takes enough poopsockers to balance the server I don't see this server ever being a highly contested box, it just won't be and I'm afraid the pixel pull is strong enough to ever allow that to happen. Hard coded teams might be fun but as others have alluded to, 85% of the people in Nihilum are determined enough to either switch to an alt or reroll to all be part of the same team again.
/agree
Stasis01
08-21-2013, 01:01 PM
Who knew Thrilla was such a smart fellow.
SamwiseRed
08-21-2013, 01:04 PM
pras, renewed hope that one day well see a box with 3-4 competiting guilds like it was in classic.
his response kinda makes me want to play oddly. too bad new game comes out friday or i mite actually log on :(
anyone else down for ff14?
heartbrand
08-21-2013, 01:11 PM
pras, renewed hope that one day well see a box with 3-4 competiting guilds like it was in classic.
his response kinda makes me want to play oddly. too bad new game comes out friday or i mite actually log on :(
anyone else down for ff14?
Here's the issue bro, 3-4 competing guilds isn't classic. Again, the vast majority of servers had one or two, but again mostly one, guild monopolizing 85-90% of all end game content. That's classic, and there's really not a single rule change that can be made that will ever stop it. You might be able to bring that number down to 70% or 65% with a massive amount of custom changes, but you'll never be able to have 3-4 guilds all fighting over content with no clear victor. I could write a 10 page essay explaining the reasons as to why not, but I'll spare everyone that. Suffice it to say, there's just not enough content in classic EQ, and if people are habitually losing they will switch to the team that's winning.
Dullah
08-21-2013, 01:14 PM
Here's the issue bro, 3-4 competing guilds isn't classic. Again, the vast majority of servers had one or two, but again mostly one, guild monopolizing 85-90% of all end game content. That's classic, and there's really not a single rule change that can be made that will ever stop it. You might be able to bring that number down to 70% or 65% with a massive amount of custom changes, but you'll never be able to have 3-4 guilds all fighting over content with no clear victor. I could write a 10 page essay explaining the reasons as to why not, but I'll spare everyone that. Suffice it to say, there's just not enough content in classic EQ, and if people are habitually losing they will switch to the team that's winning.
Thats what it boils down to. Theres no magic formula. Shits classic.
SamwiseRed
08-21-2013, 01:16 PM
luk at dis pve
http://www.youtube.com/watch?feature=player_embedded&v=ub3og-QK4Kg
dungeons in ff14
pras
Smedy
08-21-2013, 01:16 PM
So you want to allow griefing... yes this will bring more people to play.
Please disconnect your internet and never come back as you add nothing valuable to the conversation.
Oh ok, lets make a rule against lowbie twinks fucking with other lowbies, i want griefing on the high levels, if you're not ready to get griefed at 60 you should disconnect your internets.
Hand holding people who zerg the server and really don't let the competition challenge them at all is griefing so you should disconnect your internets dog or drop guild and show how much balls you got
I merely suggest a ruleset that allow smaller groups of people to impact and change the server, either that or wipe, or watch the server die a slow death
heartbrand
08-21-2013, 01:17 PM
Having said that, I do believe Velious will open up opportunities for a second guild here to thrive. They may never truly "compete" for ntov and shit but they will have plenty of content to keep their members engaged and what not. The talks of Nihilum getting every single target in Velious seem overblown to me, there's just too many targets across too many zones that take too long to kill and clear to for Nihilum to get every single one. If the other guild is smart, and yes on red99 that's a big if, they should be able to get some stuff, at the very least multiple Dain's via the shawl turn in.
Nirgon
08-21-2013, 01:19 PM
Look Smedy, the pixels are wearing off. They're returning to just normal nerd people now.
Relax, we are getting close to done on Kunark/Classic. Real close.
heals4reals
08-21-2013, 01:20 PM
Who knew Thrilla was such a smart fellow.
Always liked Thrilla. He was even rollin w Retti Hughman Skelly Nerfed n them in LoZ and on Kunark launch, but in the end the decision to zerg for gear to have that EQ advantage was strong and now he cant PvP unless he sunstrikes expers in COM or Hole.
heartbrand
08-21-2013, 01:22 PM
Always liked Thrilla. He was even rollin w Retti Hughman Skelly Nerfed n them in LoZ and on Kunark launch, but in the end the decision to zerg for gear to have that EQ advantage was strong and now he cant PvP unless he sunstrikes expers in COM or Hole.
Prolly because that playstyle of a small pvp crew leads to zero fun on red99 because there's about 4-10 people online @ any given time that are even in your level range and good luck finding them, engaging them in pvp, and not having them plug / gate pot / etc., GG your 45 minutes.
Smedy
08-21-2013, 01:23 PM
I think Velious could offer a short term answer to the "small guilds" issue. NTOV loot for all is p amazing and holds up well, right now the competition is starved and relegated to fear/hate scraps that are Classic and the occasional raid mob they snatch. Meanwhile Nilly is running around in VP gear, it isn't a recipe for long term success.
I had called it months ago once the opposition was done advancing through the content Kunark provided whether for their mains and alts and all that was left was certain epics and VP gear that they'd quit and eventually the server would go back to it's classic days. Face it, EQ p boring when there is no grind to be had and for many left they have either quit or sucked up ego and app'd to Nihilum. I hate to see both happen.
Until the day that there is a rift inside the guild that takes enough poopsockers to balance the server I don't see this server ever being a highly contested box, it just won't be and I'm afraid the pixel pull is strong enough to ever allow that to happen. Hard coded teams might be fun but as others have alluded to, 85% of the people in Nihilum are determined enough to either switch to an alt or reroll to all be part of the same team again.
If we have learned anything in 2 years of R99 it would be that we have a limited population of players, all the hardcore types for the most part gravitate towards Nihilum especially if there is no other alternative. Hard codes teams is a great idea but I fear it may be too late to implement and would require a wipe which we know won't happen. Trust me, not everybody is Nihilum is content with how the box is right now. I have not a pixel to gain on Thrilla and yet not a viable target to cast on in PvP, it is as good as worthless.
Thrilla spitting some truths here
Stasis01
08-21-2013, 01:24 PM
The natural progression for any sane person would be to stop logging in as much when you have nothing left to accomplish. But for some, they somehow find the motivation to recruit and keep doing the same boring raids, and noone else will
I don't blame them for not wanting to split up, who would want to face such cave dwellers.
heartbrand
08-21-2013, 01:26 PM
The natural progression for any sane person would be to stop logging in as much when you have nothing left to accomplish. But for some, they somehow find the motivation to recruit and keep doing the same boring raids, and noone else will
I don't blame them for not wanting to split up, who would want to face such cave dwellers.
I think a lot of it is because Velious is on the horizon finally, and truthfully it only takes like what 5 hours a week max to have basically 90% raid attendance?
Stasis01
08-21-2013, 01:26 PM
I tried probably 4-5 times to log in for the sunday raid rotation, didn't make it past Sev each time, VS-Sev, tapped. You guys are fucked in the head.
Pixels are great, and raids are - but to pad Nizzars accounts bro da fuck.
Stasis01
08-21-2013, 01:27 PM
3 day Trak, sunday raids, VP, Sky if u still do - how you figuren 5 hours.
heartbrand
08-21-2013, 01:29 PM
Ya sky is awful, we haven't done that in like two months, trak is one raid you can easily skip the mid week trak and be fine. VP is like 2.5 hours, and reset day is usually 3 hours total, so I guess 5.5 you got me there =p
Stasis01
08-21-2013, 01:30 PM
Edit REMOVED
Stasis01
08-21-2013, 01:31 PM
I don't agree with those mathematical calculations.
Nirgon
08-21-2013, 01:31 PM
No more Sirran charm (no more small manning Sky for alts), mains who have full sky gear don't want to go
Haven't done sky
I'm shocked
heartbrand
08-21-2013, 01:32 PM
No more Sirran charm (no more small manning Sky for alts), mains who have full sky gear don't want to go
Haven't done sky
I'm shocked
We did sky post change and full cleared it easily, it's a complete joke now with bees being classic, just no one needs shit from sky. No conspiracy theories here. And to stasis, they really cut down on the CT clear time which was the biggest part of reset day, can do it in like 25 minutes now from start to finish.
Stasis01
08-21-2013, 01:32 PM
They did their Sky progression when the box had 30 pop prime time - just saying.
Nirgon
08-21-2013, 01:34 PM
Yeah charming Sirran and clearing sky, the skill blows my mind
Just saying
heartbrand
08-21-2013, 01:35 PM
Yeah charming Sirran and clearing sky, the skill blows my mind
Just saying
This was post patch when sirran was no longer charmable.
heartbrand
08-21-2013, 01:35 PM
Listen bros, the server sux right now there's no denying that. All I'm saying is no matter the rules you implement the result will be the same: one large guild monopolizing the vast majority of content. I just don't think most people cared about it back in 1999 cuz you could log on and have a blast just fucking around, now people are all about power gaming and getting to the end game ASAP.
Knuckle
08-21-2013, 01:37 PM
I guess what folks didn't realize is that Knuckle just came back in May and the new empire is leveling still along with the glorious return of Rexx, only reason we dont have trak/vs yet is we are farming up levels and some basic necessity gear to compete.
Knuckle
08-21-2013, 01:38 PM
All the other folks that have been level 60 and unable to do shit against nihilium I feel bad for ya son, I got 99 problems competing end game against zerg guilds aint one.
Nirgon
08-21-2013, 01:40 PM
Lot of people don't think blue sucks and it has had Kunark longer than red
Wonder why that is
And, still, no Sirran charm = less sky.. not surprised at all
Smedy
08-21-2013, 01:40 PM
I think a lot of it is because Velious is on the horizon finally, and truthfully it only takes like what 5 hours a week max to have basically 90% raid attendance?
Yes, 5 hours a week, cause all mobs are on static timers. Something you have fought for to stay on these forums. You greedy fuck think it's a good idea for nihilum to zerg it up 5 hours a week without pvp to get your pixels to prepare for velious...
What you don't realize is that your pixels are WORTHLESS if there's no one else playing but you guys, and you're a part of what's killing the server right now by posting bullshit over and over about how good it is with static timers when in reality it's absolutely retarded with how the server is right now.
I foresee GM's recognizing the problem and patch random timers, but the problem is that it always take far to long before something gets done, by the time this gets done it's pretty much to late anyways (no hate vs staff, i'd pull the plug on the server long ago if i was the host). Infact it's already to late at this point, so it would be stupid to patch it in now. It would probably have been great when there was a opposition force fighting nihilum, that's not the case anymore.
Another issue is how shitty people are on this server, no one gives a fuck. You call it ego, i call it a challenge, i always fight as the underdog cause it's a challenge. Most of these fucks will drop guild at the smallest issue and join whatever topdogs are around at that point in time, these fucks are bad and should feel sad about themselves.
It's just a game but i somehow think it reflects on your personality in rl, why wouldn't it? Smedy is loyal as fuck, bros before hoes. Shit i get way to worked up over this shit for no reason, i don't even play anymore why do i give a fuck
Stinkum
08-21-2013, 01:41 PM
I think Velious could offer a short term answer to the "small guilds" issue. NTOV loot for all is p amazing and holds up well, right now the competition is starved and relegated to fear/hate scraps that are Classic and the occasional raid mob they snatch. Meanwhile Nilly is running around in VP gear, it isn't a recipe for long term success.
I had called it months ago once the opposition was done advancing through the content Kunark provided whether for their mains and alts and all that was left was certain epics and VP gear that they'd quit and eventually the server would go back to it's classic days. Face it, EQ p boring when there is no grind to be had and for many left they have either quit or sucked up ego and app'd to Nihilum. I hate to see both happen.
No.
People said the same thing on Blue when Kunark was released that Kunark would be the great equalizer. That now other non-#1 guilds would be able to raid Classic content since the #1 would be preoccupied with Kunark.
TMO still poopsocks everything in site, and so will Nihilum. When you have eight level 60 alts fully geared, raid buffed, and parked on every dragon.. It's not gonna matter how much more content is introduced to spread things thinner, because there's plenty to go around and these people do not have jobs, girlfriends, or social lives.
The rest of your post is true.
Nirgon
08-21-2013, 01:41 PM
Shoulda given Smedy the sunstrike
I do regret forgetting to do that
runlvlzero
08-21-2013, 01:44 PM
Break it off over here folks http://www.project1999.org/forums/showthread.php?p=1082728#post1082728
P.S. Damn you all flooding this post so hard with 5 posts in 30 seconds its not even funny...
Smedy
08-21-2013, 01:49 PM
Shoulda given Smedy the sunstrike
I do regret forgetting to do that
No worries pal i actually got my hands on that eventually, i wish i woulda killed nizzar with it but that fucking soulfire clicky
Stinkum
08-21-2013, 01:50 PM
What you don't realize is that your pixels are WORTHLESS if there's no one else playing but you guys,
Oh, they know.
They don't care. They'd happily log on completely empty server with literally zero other players, as long as they could still loot a shiny new piece of Elf armor on their 14th VP-geared alt once a week when dragons spawn.
The current crop of Nihilum have no interest in PvP. They are simply Blue players who migrated here because it's a smaller pool of competition than the other server.
runlvlzero
08-21-2013, 02:01 PM
http://foreveruntiltheend.com/wp-content/uploads/2011/10/screenshot-2011-10-07-at-7.37.42-AM.png
Need an intervention here IMO
Malevz
08-21-2013, 02:01 PM
Didn't read thread, never played vztz, p1999 was my first emu.
I see two issues:
1. Resists.
I would be surprised to hear anyone argue resists are balanced, you only need to look at the number of wizards in game lately to see this is not true. People gravitate to the easiest classes for pvp. Anyway, fix this.
2. OOC
I don't mind it, I turn it off, sometimes I ooc trolls and don't even open the ooc window to see how it goes. Not all people feel this way. I like the server and I try to get as many people as I can to play. However I hear the same talk of all the drama and shit talk in ooc make the environment toxic. There is actual hate and anger in ooc, and it drives people from the server. It's not a good first impression.
Make auction global, ooc zone wide, and throttle auction so you can use it once every 15-20 minutes. Don't scare away good new players because a small number of idiots need attention and don't know they are playing a game.
Sirken
08-21-2013, 02:12 PM
Here's the issue bro, 3-4 competing guilds isn't classic.
it was on my server :( (Defiant vs 12 Prophets vs Xanit K'Ven) and if it was really that rare of a thing, then i feel bad for a lot of you. 3 or more guilds that are able to compete with each other is imo the best thing for a server. even just 2 teams in my opinion gets stale and boring pretty quickly.
Nirgon
08-21-2013, 02:16 PM
No worries pal i actually got my hands on that eventually
I can now be at peace
heals4reals
08-21-2013, 02:16 PM
Sirken feels bad for u son
heartbrand
08-21-2013, 02:19 PM
it was on my server :( (Defiant vs 12 Prophets vs Xanit K'Ven) and if it was really that rare of a thing, then i feel bad for a lot of you. 3 or more guilds that are able to compete with each other is imo the best thing for a server. even just 2 teams in my opinion gets stale and boring pretty quickly.
On pve servers, you were competing against yourself in a top guild to down end game content because there were always new expacs on the horizon, and you often wouldn't finish the current expansion until right around when the next one launched, so it wasn't "boring."
As to Smedy's essay, I challenge you to explain to me how variance will help the competition when they will require ranger/monk alts in all raid mob zones 24/7 with the ability to bat phone 20+ people on @ at any time of day to kill the mob.
heartbrand
08-21-2013, 02:21 PM
No.
People said the same thing on Blue when Kunark was released that Kunark would be the great equalizer. That now other non-#1 guilds would be able to raid Classic content since the #1 would be preoccupied with Kunark.
TMO still poopsocks everything in site, and so will Nihilum. When you have eight level 60 alts fully geared, raid buffed, and parked on every dragon.. It's not gonna matter how much more content is introduced to spread things thinner, because there's plenty to go around and these people do not have jobs, girlfriends, or social lives.
The rest of your post is true.
Kunark is entirely different than Velious. Kunark gives you VS / 3 outdoor dragons / trak / and VP as your raid content, with the 3 outdoor dragons dropping mainly classic vox/naggy loot with a couple of "new" items sprinkled in. Velious gives you Tormax/Dain/Yelinak/AoW/Statute/Vindi/NToV/EToV/Zlandicar/WW Dragons/Ring War/Shawl/Armor Farms/Gem Farms/Sleepers/Velektor/PoG/PoM/Lodizal/Wuoshi/Kelok. It's not even close.
Nirgon
08-21-2013, 02:26 PM
Do not compare Nihilum to TMO.
Nihilum wouldn't dethrone TMO on blue, not even close =).
Kringe beat Nihilum and was then in turn beaten by flipping the server switch a few times.
Dullah
08-21-2013, 02:45 PM
Do not compare Nihilum to TMO.
Nihilum wouldn't dethrone TMO on blue, not even close =).
Kringe beat Nihilum and was then in turn beaten by flipping the server switch a few times.
Difference between nihilum and tmo, is that nihilum raids with the bare minimum most of the time. The only reason they ever have more than 30 players is because its required for Hoshkar, who is the key to the rest of VP. If it wasn't for hoshkar, you'd probably never see more than 20-30 nihilum on at any given time, and the need to recruit to replace players who quit would be minimal.
That said, the neckbeard to casual ratio in nihilum far exceeds that of tmo.
heals4reals
08-21-2013, 02:52 PM
Difference between nihilum and tmo, is that nihilum raids with the bare minimum most of the time. The only reason they ever have more than 30 players is because its required for Hoshkar, who is the key to the rest of VP. If it wasn't for hoshkar, you'd probably never see more than 20-30 nihilum on at any given time, and the need to recruit to replace players who quit would be minimal.
That said, the neckbeard to casual ratio in nihilum far exceeds that of tmo.
This is my favorite thing nihilum says, "we raid w 20 come atk us"...
Until we do and you batphone +20
Then we get the +20 the next time and you batphone and dump guild bank for another +20
Then we still win the mob and server resets at noon.
heheh
Dullah
08-21-2013, 02:57 PM
This is my favorite thing nihilum says, "we raid w 20 come atk us"...
Until we do and you batphone +20
Then we get the +20 the next time and you batphone and dump guild bank for another +20
Then we still win the mob and server resets at noon.
heheh
Not sure what this means in engrish, but it sounds like you might be upset at getting outplayed.
Elderan
08-21-2013, 03:01 PM
Do not compare Nihilum to TMO.
Nihilum wouldn't dethrone TMO on blue, not even close =).
Kringe beat Nihilum and was then in turn beaten by flipping the server switch a few times.
Lol you funny man..
We were caught off guard with low numbers is all. We were rolling with low 20s at the time as we were not recruiting for a long while. Then all of a sudden we had a force of 45+ against us at every raid mob. So we took a few raid mob loses but behind the scenes we were recruiting to boost our numbers to counter the 45 man force.
As soon as we starting to bring low 30s (which took about 2 weeks) and they could not maintain bringing 45ish the competition faded away.
heals4reals
08-21-2013, 03:02 PM
Not sure what this means in engrish, but it sounds like you might be upset at getting outplayed.
Engris not hard ranguage
Sounds rike favorite argument is
"skereton crews come atk us"
but thats prebatphone to get 80 at faydedar
heartbrand
08-21-2013, 03:04 PM
I legit have no clue what this heals guy is saying in his posts.
Nirgon
08-21-2013, 03:06 PM
Elderan his strategy was to push raid mobs further and further back and it works.
All Nizzar needs to do to combat it is adjust making raids for times outside of windows and really work you wimps. I can't imagine how the heads of people who track/raid hardcore feel any given day. You got it easy here.
Dat mental metagame in EQ bros.
heals4reals
08-21-2013, 03:10 PM
Back on topic since HB admitting he plays WoW and the other lemmings r defending 4 hour raids 1 day a week:
Enable 2 box so server can have a healthy amount of small crews and actually have more focus on pvp and less on a) nihilum b) non nihilum
Fix resists.
Variance to force people to actually login and not monopolize after resets at noon eastern.
heartbrand
08-21-2013, 03:13 PM
Variance rewards the unemployed and those who have the biggest neckbeards. I don't get why this is so difficult to comprehend.
heals4reals
08-21-2013, 03:16 PM
Variance rewards the unemployed and those who have the biggest neckbeards. I don't get why this is so difficult to comprehend.
You contradict your self every 3 posts u make.
Ur online 5 hours 1 day a week to do a full rotation and are never seen again.
Nirgon
08-21-2013, 03:19 PM
Wait for resist fixes, wait for time line server
The shit will be classic
heartbrand
08-21-2013, 03:21 PM
You contradict your self every 3 posts u make.
Ur online 5 hours 1 day a week to do a full rotation and are never seen again.
Waiting eagerly to see you show the internal contradictions of my posts that shows variance does NOT cater to the unemployed and neckbeards. This shit ain't rocket science. In order to know when the mobs pop with the new track "fix" you need rangers / and Monks @ all named mob spawns 24/7 checking constantly with the ability to bat phone 20+ people online @ a moments notice who can OT Hammer buff and port out there in < 15 minutes. If you think somehow this won't result in Nihilum getting every single mob, much like we got every single variance Ragefire for like the first 2 months, then you're gravely mistaken.
heals4reals
08-21-2013, 03:26 PM
This isnt blue. Killing lone rangers will be fun. Thanks for playing red.
Also hope you enjoy pling your ranger and having people sit there either:
a) two boxing to track or
b) killing themselves to slay a mob that nobody in guild needs to keep nizzar and tunes bank alts rich
Damn I just...
http://gifs.gifbin.com/1237977573_dunk.gif
heartbrand
08-21-2013, 03:33 PM
That post shows how out of touch you are with red
heartbrand
08-21-2013, 03:35 PM
Except not at all. killing lone rangers? so you're going to have druids all across norrath 24/7 to kill the rangers who log in once every 30 minutes for 15 seconds? you suddenly think nihilum will stop killing mobs that people dont need even though we do it now?
heals4reals
08-21-2013, 03:45 PM
Lol... ur getting pathetic.
heartbrand
08-21-2013, 03:56 PM
All one has to do is log in their ranger alts every hour or so for 30 seconds, and some how you think this will lead to the opposition, who by the way can't even get to level 60 with the current bonus, getting tons of mobs. Yaw ok.
heals4reals
08-21-2013, 03:58 PM
Embrace change. Dont be afraid. Your insecurity over pixels is sad.
heartbrand
08-21-2013, 04:01 PM
I have literally every BiS possible item in the game. I don't need a single pixel, if anything there being mass pvp over mobs would be exciting to me. I could care less if there's variance, or if there's not variance, but if you think variance is going to help foster mass pvp then you're horribly mistaken.
heals4reals
08-21-2013, 04:13 PM
if u think zerging a full clear 1 day a week with undeniable gear advantage and number advantage fosters mass pvp then youre horribly mistaken.
Malevz
08-21-2013, 04:17 PM
Do not compare Nihilum to TMO.
Nihilum wouldn't dethrone TMO on blue, not even close =).
Kringe beat Nihilum and was then in turn beaten by flipping the server switch a few times.
TMO grows strong because they have to compete for their loots with people that do more than cry in global ooc, and whine on boards for GM assisted variance so they can avoid PvP. They also raid with greater than twice our numbers.
Us Nihilum grow fat and decadent on the dragon spoils, because our competition lacks proper leadership, and too much infighting. I pick my teeth with weapons that Sektorz would spend a month worth of his RMT funds for. Why? Shits Classic.
Frankly Nihilum isn't much different from the 20 guilds the competition has created, except we have Nizzar's leadership, which is poopsocking excellence, and people within the guild generally have a higher interest in making the guild stronger over the individual.
In short, less greed, better leaders.
Does anyone miss the days when the cries were "Nihilum doesn't pvp cause they suck"? Now batphones mention PvP and we have people logging in that we haven't seen in a month and it's "Nihilum is a zerg, we can't compete!". Perhaps you need more pvpers and less ooc warriors.
I could be wrong, I am an old man after all. I remember back when CNN was a news station!
And Kringe beat Nihilum? If that's all it takes to 'beat' us I suggest more logging in on Fridays to attack, Fridays are an epically slow day for us. I think it's great you can field 47 on a Friday, I can guarantee Nihilum has never been able to pull that off.
heals4reals
08-21-2013, 04:26 PM
http://thechive.files.wordpress.com/2012/06/call-me-maybe-1.jpg
NotKringe
08-21-2013, 04:42 PM
All the other folks that have been level 60 and unable to do shit against nihilium I feel bad for ya son, I got 99 problems competing end game against zerg guilds aint one.
That's all good and shit Knuckle, until you do steal raid mobs from them and have that switch flipped on you like 4-5 times in a row..
Shits classic.. Im not being negative here but the pure coincidence of this happening not once, but 3-4 times still is enthralling to this day.
I have literally every BiS possible item in the game. I don't need a single pixel, if anything there being mass pvp over mobs would be exciting to me. I could care less if there's variance, or if there's not variance, but if you think variance is going to help foster mass pvp then you're horribly mistaken.
But yet you still log in every 5.5 hours a week for what? HB you do contradict yourself in so many ways its mind boggling... Lets delve into HBs mind a sec... On one hand you are a huge proponent for a "thriving server" and would love to see more pvp, but at the same time you are fueling the machine that keeps this from happening....
Hypocrisy at its finest I suppose...
TMO grows strong because they have to compete for their loots with people that do more than cry in global ooc, and whine on boards for GM assisted variance so they can avoid PvP. They also raid with greater than twice our numbers.
Us Nihilum grow fat and decadent on the dragon spoils, because our competition lacks proper leadership, and too much infighting. I pick my teeth with weapons that Sektorz would spend a month worth of his RMT funds for. Why? Shits Classic.
Frankly Nihilum isn't much different from the 20 guilds the competition has created, except we have Nizzar's leadership, which is poopsocking excellence, and people within the guild generally have a higher interest in making the guild stronger over the individual.
In short, less greed, better leaders.
Does anyone miss the days when the cries were "Nihilum doesn't pvp cause they suck"? Now batphones mention PvP and we have people logging in that we haven't seen in a month and it's "Nihilum is a zerg, we can't compete!". Perhaps you need more pvpers and less ooc warriors.
I could be wrong, I am an old man after all. I remember back when CNN was a news station!
And Kringe beat Nihilum? If that's all it takes to 'beat' us I suggest more logging in on Fridays to attack, Fridays are an epically slow day for us. I think it's great you can field 47 on a Friday, I can guarantee Nihilum has never been able to pull that off.
I think what Nirgon was getting at MaelVz is that we took what we had to work with to compete.. For 2 solid weeks we took about every Raid mob you had, and continued to push back the raid times to further help us and out of Nihilums Prime time... But the man who controls the switch defeated everyone.... The all of a sudden "42 day Server Resets", coupled with a few more "Server Resets" basically instills into peoples mind, OK, we may beat Nihilum but we simply cannot beat the guy who controls the power... This is a lose/lose situation.... Hence why we left.
PS. Plz don't ban just calling a spade a spade..
Malevz
08-21-2013, 05:04 PM
I think what Nirgon was getting at MaelVz
It's Malevz, I used the name long prior to VZ, no relation to mael, maelz or anyone else on VZ, except Malevz and Malevo.
is that we took what we had to work with to compete.. For 2 solid weeks we took about every Raid mob you had, and continued to push back the raid times to further help us and out of Nihilums Prime time... But the man who controls the switch defeated everyone.... The all of a "Sudden" 42 day Server resets, coupled with a few more "Server Resets" basically instills into peoples mind, OK, we may beat Nihilum but we simply cannot beat the guy who controls the power... This is a lose/lose situation.... Hence why we left.
Not the I believe the GM conspiracy theory, the server got reset and the whole Force/Azrael alliance crumbled over a cloak of flames... but who is controlling the repops?
I assume only Sirken and Rogean have that power. Sirken is a decent level headed guy, and from what I know Rogean doesn't have any real interest in repops. Also why would a GM want to hurt the competition? Personally I'm thrilled every time the opposition gets a raid mob. Competition makes the server interesting, and frankly it's the Nihilum bank that loses out, not the actual members.
No offense but I see failure after failure followed by excuses.
heartbrand
08-21-2013, 05:08 PM
Variance doesn't result in thriving pvp, more people result in thriving pvp. Go ahead put in variance for two weeks as a test run, I'm all in favor of trying things out, but I know I'll be proven right. We had a variance "test run" with ragefire. We got every single ragefire no matter what time of day it was for two months straight until the shit started to rot and no one cared anymore.
NotKringe
08-21-2013, 05:14 PM
It's Malevz, I used the name long prior to VZ, no relation to mael, maelz or anyone else on VZ, except Malevz and Malevo.
Not the I believe the GM conspiracy theory, the server got reset and the whole Force/Azrael alliance crumbled over a cloak of flames... but who is controlling the repops?
I assume only Sirken and Rogean have that power. Sirken is a decent level headed guy, and from what I know Rogean doesn't have any real interest in repops. Also why would a GM want to hurt the competition? Personally I'm thrilled every time the opposition gets a raid mob. Competition makes the server interesting, and frankly it's the Nihilum bank that loses out, not the actual members.
No offense but I see failure after failure followed by excuses.
On this notion I challenge you to find me how many "42 Day Server Resets" Red99 has had since its inception...
I'll save you the time... 3 in 2 years.... and two of them back to back when mobs were taken away from Nihilum...... Like I said I seriously doubt Rogean could "give a fuck" per se, but the pure coincidence was enough to demoralize half of the recruits and people I had to draw from the already small population.... And why couldn't the server Resets happen once out of the 5 times it happened during our tenure, during the evening? Everyone of them happened around 3-4pm est where Nihilum can batphone 20-25 (while the rest of us were still at work)... Before you chime in and say Rogean did this when "he could"..... A simple Scheduled Task could resolve this during any timeframe. All of this can be done without any hands on "resets" per se... And that coupled with the fact the last time this happened to my guys, Rogean had logged in (hadn't seen him in 4months) and banned the entire guild (including people who weren't online)... Those few things push people away from wanting to compete on this server at all...
Hopefully with Sirken/Nilbog/Rogean having a AMA, a few things can get ironed out and people may come back. I seriously doubt there is any Staff corruption in its current form, but try explaining that to 30 people in TS who came from being the underdogs to actually taking stuff away from Nihilum, to have it constantly taken back away from you......
And that my friend was the failure..
heartbrand
08-21-2013, 05:16 PM
The server never reset five times, it reset twice with one of them being meaningless. But ya keep going on about how variance will help you get mobs when you can only play between the hours of 2am - 5am est.
Malevz
08-21-2013, 05:24 PM
I think if you talked to Nihilum members you'd find that the bulk of us would rather have competition than raid mobs whose loot goes to alts or banked. There is more discussion on what's good for the server than actual raid loot within the guild.
In any case I hope to see you guys back on with 45 players, hell losing at pvp (not including chain DT cycles and training) is superior to farming without competition.
Of course all of my warm, mushy feelings go away pretty quick when the ooc shit talk starts. PvP is fantastic, it's what attracted me to an emu. But once the e-peen wavin, shit talking, conspiracy theory, whining, trolling, crap starts, it seems like a lot of people would rather just crush the competition than have to listen to it.
One Tin Soldier
08-21-2013, 05:25 PM
I'll add my 2 cents even though I know it's pointless and I'll probably be ridiculed for it.
I'm one of those casual, off-and-on, type of players who petered out on this server. I think I got up to level 30 something, can't remember for sure right now.
So what would have helped to keep me around?
Teams. Yes hardcoded teams. I don't care if it's just two teams; good versus evil or if it were each starting city as a separate team but there need to be teams.
Motivation to kill other players. Some reward for pvp kills would be nice. Also some way to at least hope to be competitive at high levels even though my casual self will never ever ever ever get even one tiny little item from a raid. These two problems could both be solved by allowing item loot (with no exceptions) or by rewarding points for pvp kills which then could be used to buy high end items. Yes, there are problems. Work the problems out, I'm not going to write a book here.
Those three things would have encouraged me to stick around a lot longer. If they were implemented I would come back for another try.
NotKringe
08-21-2013, 05:30 PM
The server never reset five times, it reset twice with one of them being meaningless. But ya keep going on about how variance will help you get mobs when you can only play between the hours of 2am - 5am est.
I was being facetious, I think realistically it reset 3 times during a 3-4 week timeframe in which we were pushing mobs back.... You are still dodging a few things..... HB if you were on the outside how would this all look to you?
Let's recap...
1) There is already a bad notion going for Nihilum, because a member of Nihilum is allowed to implement changes (or atleast have a ear in the ones who can impact said changes) which to me should just simply not exist.. (I realize the guy wants to play and enjoy the game, and he rightfully should be able to do so) but this would be the same as Nilbog having a toon and raiding consistently with TMO on blue... (not so much to the power he has but you get the picture)... Nihilum will always be fighting a uphill battle as long as this is allowed to continue... It just sets for a bad precedence on the server that is already struggling for integrity issues...
2) You still have yet show me a consistent "42 day Server Reset Policy" that has been enforced over the past 2 years, that coincidently resurfaces when you guys are losing raid mobs (Like I said I seriously doubt Rogean could give a fuck, but explaining this to 30 other people in TS is rather difficult) This also follows under #1.
3) You constantly flip flop, stating how you are a proponent for server integrity and welcome competition but yet you fuel the machine that drives this...
I never once stated variance was good, I do think however it would allow for some smaller guilds to steal a Inno or a Faydedar here and there, which could set off a chain of events to challenge other things...
But who knows..
heals4reals
08-21-2013, 05:37 PM
Raid faydedar with 60 people, gi to forum and say u want pvp not pixels
Nirgon
08-21-2013, 06:03 PM
Sorry but that's what we all saw happen bro. He took your raid mobs, what I knew would happen, did happen. Well, I didn't know EXACTLY that would happen, but ... something in line with what happened.
heartbrand
08-21-2013, 06:13 PM
You realize the only reason you were able to set up and mobilize for those mobs was precisely because there was no variance? Just sayin. Also, I have my reasons for being in nihilum, you think if I left they'd suddenly crumble? No, I'd just be helping a bunch of heresy guys level so they can quit / blooming onion / join nihilum. I've done that show 1000x here.
Nirgon
08-21-2013, 06:24 PM
^ LOL W...WH...WUHUT
Dullah
08-21-2013, 06:29 PM
Time to don the tin foil hats, shits getting crazy in here.
Colgate
08-21-2013, 06:37 PM
heartbrand you have made 20 posts in this thread in the past 5 hours
seek help
Nirgon
08-21-2013, 06:39 PM
25 posts per 5 hour jewbag policy
heartbrand
08-21-2013, 07:05 PM
^ LOL W...WH...WUHUT
How did they win trak? They knew exactly when he spawned and got there first, zone control is key. It's not an easy feat to get the opposition of red99 to mobilize so knowing when it spawned gave the sickpuppys of the world all the time they needed to show up. With variance good luck, send out that bat phone and try to get those morans logging on and porting around picking them up as they get picked off one by one while nihilum logs all their trak alts on or their faydedar alts on or their vs alts on. If you think that isnt exactly what would happen you clearly haven't been playing the same server I have.
Dullah
08-21-2013, 07:06 PM
heartbrand on massive forum pvp kill streak. corpses littered throughout every thread.
heals4reals
08-21-2013, 07:14 PM
heartbrand on massive forum pvp kill streak. corpses littered throughout every thread.
Its cute but your short bus left u at wrong stop
Dullah
08-21-2013, 07:22 PM
im so happy my pain amuses you
Aenor
08-22-2013, 06:47 AM
If you think that isnt exactly what would happen you clearly haven't been playing the same server I have.
I don't doubt that Nihi would still get the bulk of the raid mobs, but here's the real question. Would Nihilum have its current stranglehold on the server if Rogean had taken the same action against Nihilum that he took against Holocaust? Because I can tell you, if the punishment had been equal, the population wouldn't have dropped from 600 to 100 in a matter of days. Also check your PMs. Big Narg needs gear to lead the resistance so people have a reason to play on this server.
heartbrand
08-22-2013, 10:30 AM
Meet at nfp bank later, pm me your best times. As far as the holo ban, pop was already going down the shitter at that point, we were seeing double digit daytime pop, and max of 200 prime time. While the holo ban was dumb and certainly hurt the server, most of the people that quit were never all that immersed to begin with, or are still playing here.
Edit: the better question is, what would have happened bad we killed naggy legit that time when sojourner manastoned to low health aggro and wiped us at 3%.
HippoNipple
08-22-2013, 11:03 AM
I'll add my 2 cents even though I know it's pointless and I'll probably be ridiculed for it.
I'm one of those casual, off-and-on, type of players who petered out on this server. I think I got up to level 30 something, can't remember for sure right now.
So what would have helped to keep me around?
Teams. Yes hardcoded teams. I don't care if it's just two teams; good versus evil or if it were each starting city as a separate team but there need to be teams.
Motivation to kill other players. Some reward for pvp kills would be nice. Also some way to at least hope to be competitive at high levels even though my casual self will never ever ever ever get even one tiny little item from a raid. These two problems could both be solved by allowing item loot (with no exceptions) or by rewarding points for pvp kills which then could be used to buy high end items. Yes, there are problems. Work the problems out, I'm not going to write a book here.
Those three things would have encouraged me to stick around a lot longer. If they were implemented I would come back for another try.
This server is tailored towards more hardcore players. People that are against teams on this server are blind to the experience for a casual player. The argument against teams is that you can already pick your teams using guilds but the reality is that if you want a good crew to go around with you have to play A LOT and be in vent/teamspeak with people on a daily basis. Even inside a guild a casual will be somewhat isolated and good groups will be stolen/horded by the people with high play times because even then good exp groups are limited.
Teams usually funnel players to certain leveling spots and people from all guilds on a team will band together to kill an intruder. It does allow for casuals to get groups easier. I think the population right now has the same hardcore group of players that never really quit along with a temporary influx of casuals.
Motivation to kill others is tricky. Losing exp enticed players to kill opposing guild members but the exp loss ended up being too harsh. Adding item loot sounds great and I would personally enjoy it if it didn't kill the population (I guarantee players from blue wouldn't even consider the server). Any kind of pvp points for gear/rewards is a negative to me for many reasons. The current system with coin and recognition from yellow text and the player made website is decent enough for me. While everyone may have an optimal rule set this one seems to be a good balance that everyone can tolerate and it won't hurt the population.
Elderan
08-22-2013, 11:50 AM
I was being facetious, I think realistically it reset 3 times during a 3-4 week timeframe in which we were pushing mobs back.... You are still dodging a few things..... HB if you were on the outside how would this all look to you?
Let's recap...
1) There is already a bad notion going for Nihilum, because a member of Nihilum is allowed to implement changes (or atleast have a ear in the ones who can impact said changes) which to me should just simply not exist.. (I realize the guy wants to play and enjoy the game, and he rightfully should be able to do so) but this would be the same as Nilbog having a toon and raiding consistently with TMO on blue... (not so much to the power he has but you get the picture)... Nihilum will always be fighting a uphill battle as long as this is allowed to continue... It just sets for a bad precedence on the server that is already struggling for integrity issues...
2) You still have yet show me a consistent "42 day Server Reset Policy" that has been enforced over the past 2 years, that coincidently resurfaces when you guys are losing raid mobs (Like I said I seriously doubt Rogean could give a fuck, but explaining this to 30 other people in TS is rather difficult) This also follows under #1.
3) You constantly flip flop, stating how you are a proponent for server integrity and welcome competition but yet you fuel the machine that drives this...
I never once stated variance was good, I do think however it would allow for some smaller guilds to steal a Inno or a Faydedar here and there, which could set off a chain of events to challenge other things...
But who knows..
Main point to all of this was your zerg alliance hit one bump and fell apart. Nihilum has hit many bumps along the way and we are still here going strong.
Read into that whatever you want.
Nirgon
08-22-2013, 11:53 AM
Yeah that 100% xp bonus with no one else on the box for months bump really hurt. Way to recover.
Think of all the pain caused by having to log in and do full VP clears because of 3 42 day server resets in 2 weeks.
Rokannis
08-22-2013, 12:23 PM
Main point to all of this was your zerg alliance hit one bump and fell apart. Nihilum has hit many bumps along the way and we are still here going strong.
Read into that whatever you want.
Main point is, you've proved to be a fucking idiot in every post.
heals4reals
08-22-2013, 01:12 PM
Main point to all of this was your zerg alliance hit one bump and fell apart. Nihilum has hit many bumps along the way and we are still here going strong.
Read into that whatever you want.
1 bump lol.
Honestly take ur helmet off it might so u good to reduce the presure.
Non nihilum probably try harde at this game than anyone especially someone like u that buys a PL to 60 and gets handed everything and knows 0 about server politics and history.
Hiding exp groups fighting under geared and under leveled and continueing to play despite the constant hurdles and unfavorable decisions.
Those r the ones that keep this box from hitting 30 man solo guild box. Not u. So why don't you thank me, thank azrael, thank force and foH and everyone else.
Elderan
08-22-2013, 01:41 PM
1 bump lol.
Honestly take ur helmet off it might so u good to reduce the presure.
Non nihilum probably try harde at this game than anyone especially someone like u that buys a PL to 60 and gets handed everything and knows 0 about server politics and history.
My post referred to almost nothing you talked about.
I leveled in SOLB with a friend from blue (node now) pretty much to 55 then to 60 in guild groups and raids. Not sure what you are referring to.
Hiding exp groups fighting under geared and under leveled and continueing to play despite the constant hurdles and unfavorable decisions.
Those r the ones that keep this box from hitting 30 man solo guild box. Not u. So why don't you thank me, thank azrael, thank force and foH and everyone else.
What other guilds do is only my concern when it interferes with my guild. At that point I will take action as I have in the past.
My guild comes first in this game, as it always has in EQ.
Dullah
08-22-2013, 01:41 PM
Yeah that 100% xp bonus with no one else on the box for months bump really hurt. Way to recover.
Think of all the pain caused by having to log in and do full VP clears because of 3 42 day server resets in 2 weeks.
Sad thing is, nihilum barely manages to get enough people together on sundays to do VP, let alone random times during the week. None of those resets allowed nihilum to do vp any more than the one time a week they normally did it.
heals4reals
08-22-2013, 01:49 PM
My post referred to almost nothing you talked about.
I leveled in SOLB with a friend from blue (node now) pretty much to 55 then to 60 in guild groups and raids. Not sure what you are referring to.
What other guilds do is only my concern when it interferes with my guild. At that point I will take action as I have in the past.
My guild comes first in this game, as it always has in EQ.
http://i.qkme.me/359ak5.jpg
Nirgon
08-22-2013, 03:01 PM
Yeah free PD repops, man where can I send a donation or a card and balloons? Does Make-A-Wish know about your plight?
jcmtg
08-22-2013, 03:22 PM
So the devs are taking comments because they think the R99 server population count is low and something can be done to increase that number. Great!
I liked these ideas, voice in the earlier half of the thread:
allow 2 boxing.
allow training (so that smaller forces can put a dent in the larger zergs operations).
consider a temporary new server that results in a merge with old server.
consider the idea of a fix or implementation that is not 'Classic'.
consider all means to just simply increase the population!
runlvlzero
08-22-2013, 05:38 PM
So the devs are taking comments because they think the R99 server population count is low and something can be done to increase that number. Great!
I liked these ideas, voice in the earlier half of the thread:
allow 2 boxing.
allow training (so that smaller forces can put a dent in the larger zergs operations).
consider a temporary new server that results in a merge with old server.
consider the idea of a fix or implementation that is not 'Classic'.
consider all means to just simply increase the population!
-training (this would decrease population, though it could very well increase competition like you said)
+fixing resists
++brainstorming a few not quite classic ideas (maybe, right click fixes, nerfs etc)
Sirken
08-27-2013, 12:26 PM
UPDATE - Friday August 30, at 10pmEST
the time has been changed due to unavoidable RL issues
Gaffin Deeppockets
08-27-2013, 09:31 PM
only allow lvl 60's to xfer over. otherwise op as fuk.
Bogart
08-28-2013, 12:17 AM
still dont give a fuck.
server will never recover from untold bullshit levels
Where's the FF pics? I was gaining interest, but now I'm losing it without more FF pics
Sirken
08-30-2013, 09:51 PM
Im very sorry but these storms in chicago wiped out my internet. The eta for restore is a couple hours so it looks like i will have to postpone unless my shoddy comcast service gets its life together.
Im very very sorry for this. I left a fantasy draft early only to come home to a house without power or internet. Power is back on. But i guess comcast had a separate outage as well.
As i only have myphone i have no way to login to the game and let people know. Please /ooc my situation to let folks know if poss.
<3 sirks
Aenor
08-30-2013, 09:59 PM
All good Sirken I'll keep checking back here in case it comes back up.
runlvlzero
08-30-2013, 10:35 PM
Wow talk about freak luck.
You know what it doesn't matter. R99 is still my favorite sandbox despite all its flaws and issues. It'll happen when it needs to happen.
runlvlzero
08-30-2013, 10:43 PM
I wasn't ugly but I was that guy. A VERY long time ago. Actually I did have a date I stood up in middle school. Such a douche.
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