PDA

View Full Version : Game Mechanics: Mobs should hit for max damage when sitting


Acrux Bcrux
08-15-2013, 07:08 AM
Mobs should hit you for max damage when sitting no matter what. This is not the case on this server.

One example here from a 2001 druids grove post:
"Don't let them hit you...you may get stunned and lose 3 bubbles in a matter of seconds with even 2 or 3 of the mobs whacking at you (and they hit for max damage when you are sitting, so the first hit really hurts)."

http://www.thedruidsgrove.org/archive/eq/t-3946.html


Trying to find more info on this but its tough. Anyone else have any input on this?

(Wonder how many people are going to add me to their hit list for this one! roflmao ;x)

Ele
08-15-2013, 08:30 AM
Classic

quido
08-15-2013, 08:42 AM
they used to do that here, but something changed a number of months ago

Acrux Bcrux
08-15-2013, 09:03 AM
they used to do that here, but something changed a number of months ago

hmm... must have missed this in the last 2 years somewhere but who knows! :p

this user was banned
08-15-2013, 09:13 AM
they used to do that here, but something changed a number of months ago

TWDL_Prexus
08-15-2013, 09:43 AM
Posted this in here 8 months ago, no Nilbog response but someone did reply that this was working correctly at some point but was changed but unknown reasons.

koros
08-15-2013, 09:58 AM
This.

thugcruncher
08-15-2013, 10:33 AM
I think there are some other mob damage calculations that are messed up too. On eqmac level 1 stuff all hits for more than 2 damage, where most of the mobs on p1999 hit for their level x2 until the 40's and 50's, or if undercons. Decaying skeletons with weapons or 2handers have also like 1 shotted me at level 1 on eqmac.