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View Full Version : Resurrecting / increasing the server pop


Tradesonred
08-01-2013, 04:03 PM
Okay it might not be totally dead, but to me it was.

Personally, i think the servers ruleset is allrite now that xp loss is gone. People are working with Nilbog on fixing issues.

Why i got excited about a wipe is that a new FFA server, a wipe, might have attracted numbers again. But it looks like a 300% xp bonus can do the same. I dont care how the server gets resurrected, I just wanted the server to reach numbers where its fun for me (and others who are not the hardcore PVEers who will stick with a 30-50 player box) to play on it.

At 120 ish i didnt feel like logging in... last night it was 160, i logged in for the first time in 3 months and then i realized the nice xp bonus that was on. This could have a snowball effect and resurrect the server as it climbs past 200 and makes log in other people who like me, didnt want to play on a dead server.

Really all i care is we find a way to get the critical mass thats enough to attract even more people. I think if wed break 225-250 wed start seeing something really nice happening.

Then wed have to convince Rogean not to touch the xp bonus for a long while till server hits a 500+ stable population.

I dont see whats so bad in letting players having MAYBE 2-3 60s instead of 1? I played alot and my highest characters are a 57 shaman (which should be 60 though, had a deathloop incident) and a 30 chanter...

Then you just add custom events here and there and i think its as simple as that, we would have a populated pvp server.

Tradesonred
08-01-2013, 04:10 PM
.

mtb tripper
08-01-2013, 04:12 PM
yep were back

Tradesonred
08-01-2013, 04:21 PM
The only way this server is going to hit 200+ pop is if one of the following happens:

1) Boxing is allowed
2) Velious is released
3) Server is wiped

Well if Rogean doesnt touch xp for a while we will find out. Seems to me we had a nice jump in pop.

I havent logged in the box like i said for 3 months, and i got interested in finishing my shaman to 60 again because of bonus. Its only been like 2 days since xp bonus is on, word gotta get around.

Dalron
08-01-2013, 04:35 PM
Experience is too fast for beginning players! I've zoomed through the earliest levels so fast I made no cash to buy even 1 spell from my next spell set, and the only armor I have is the beginning tunic, no cash to even buy 1 piece of cloth armor. I can't even afford my first backpack! About to log in and see if I can even kill blue mobs anymore with only a handful of lvl 1 spells and no armor.

So while the exp bonus may bump the pop up temporarily, soon as they get to a level where they can't even kill blue mobs anymore I bet they quit, which will come very fast. Wrong solution to the server pop problem.

And no, I don't want any handouts or twinkage at all, not even a few plat. I like earning my own way, or it isn't really mine.

big league chew
08-01-2013, 04:37 PM
kill decaying skeletons for cracked staves u noobs
be a big baller in no time

Dalron
08-01-2013, 04:49 PM
No shit Sherlock. New to the server doesn't mean new to EQ, guess you hadn't thought of that, lol. But there are none I've seen in this zone.

big league chew
08-01-2013, 04:51 PM
o made u look

we dont have decaying skellys on red it was a troll all along
try talking to ur class trainer to learn the "begging" skill
be a big baller in no time

HippoNipple
08-01-2013, 04:58 PM
Experience is too fast for beginning players! I've zoomed through the earliest levels so fast I made no cash to buy even 1 spell from my next spell set, and the only armor I have is the beginning tunic, no cash to even buy 1 piece of cloth armor. I can't even afford my first backpack! About to log in and see if I can even kill blue mobs anymore with only a handful of lvl 1 spells and no armor.

So while the exp bonus may bump the pop up temporarily, soon as they get to a level where they can't even kill blue mobs anymore I bet they quit, which will come very fast. Wrong solution to the server pop problem.

And no, I don't want any handouts or twinkage at all, not even a few plat. I like earning my own way, or it isn't really mine.

Who cares about buying level 1 spells or cloth armor. This server isn't going to flourish catering to bitch problems like this.

You want to trade an extra 10 hours per level down the road for forced grinding on rats for rat whiskers to purchase a damn cloth cap now?

Tradesonred
08-01-2013, 05:05 PM
Blue is down, it was meant to be

PS: Dalron sounds like a faerie alt

Dalron
08-01-2013, 05:09 PM
... no cash to buy even 1 spell from my next spell set ...

Who cares about buying level 1 spells ...

Someone needs to work on their reading comprehension. You may try again when you are smarter and can understand the written word, LOL.

SamwiseRed
08-01-2013, 05:10 PM
new ffa server?

lul why put the same old shitty ruleset on a clean server?

also quit talking about xp bonus, maybe hell forget :)

Tradesonred
08-01-2013, 05:17 PM
new ffa server?

lul why put the same old shitty ruleset on a clean server?

also quit talking about xp bonus, maybe hell forget :)

Personally i like the ruleset, much better than teams.

Like i explained the main and probably only reason i was hoping for a wipe was to bring the population up.

But now i realize it might be overkill as maybe the only thing server needs is a little love and a xp bonus.

Tomato King6
08-01-2013, 05:19 PM
The only way this server is going to hit 200+ pop is if one of the following happens:

1) Boxing is allowed
2) Velious is released
3) Server is wiped

4) nihilum is deleted
5) Chewie made president
6) The glorious return of steaks

Gustoo
08-01-2013, 06:32 PM
lol

bordbard
08-01-2013, 07:02 PM
I just logged in last night for the first time since February when the XP was nerfed. Plan on playing again for the foreseeable future.

let the snowball begin!


-Cannabliss

HippoNipple
08-01-2013, 07:14 PM
Someone needs to work on their reading comprehension. You may try again when you are smarter and can understand the written word, LOL.

You are right, you meant level 4 spells, meaning it would be farming spiderling silk instead of rat whiskers..... this changes everything.

Sirken
08-01-2013, 08:11 PM
Okay it might not be totally dead, but to me it was.

Personally, i think the servers ruleset is allrite now that xp loss is gone. People are working with Nilbog on fixing issues.

Why i got excited about a wipe is that a new FFA server, a wipe, might have attracted numbers again. But it looks like a 300% xp bonus can do the same. I dont care how the server gets resurrected, I just wanted the server to reach numbers where its fun for me (and others who are not the hardcore PVEers who will stick with a 30-50 player box) to play on it.

At 120 ish i didnt feel like logging in... last night it was 160, i logged in for the first time in 3 months and then i realized the nice xp bonus that was on. This could have a snowball effect and resurrect the server as it climbs past 200 and makes log in other people who like me, didnt want to play on a dead server.

Really all i care is we find a way to get the critical mass thats enough to attract even more people. I think if wed break 225-250 wed start seeing something really nice happening.

Then wed have to convince Rogean not to touch the xp bonus for a long while till server hits a 500+ stable population.

I dont see whats so bad in letting players having MAYBE 2-3 60s instead of 1? I played alot and my highest characters are a 57 shaman (which should be 60 though, had a deathloop incident) and a 30 chanter...

Then you just add custom events here and there and i think its as simple as that, we would have a populated pvp server.

very well said sir. but you failed to address the #1 pop dropper ;)

Tradesonred
08-01-2013, 08:14 PM
very well said sir. but you failed to address the #1 pop dropper ;)

We all have our guesses as to what made each pop dip happen, what do you think is the #1 pop dropper?

Stasis01
08-01-2013, 08:22 PM
This exp bonus feels like how it should be all the time - finally hit 60 on my rogue, I see tons of groupage/new players.

A reasonable amount of time to level is a must for a low pop box - noone wants to solo Everquest for months.

I bet you'll see pop over 200 before it ends.

Tradesonred
08-01-2013, 08:29 PM
This exp bonus feels like how it should be all the time - finally hit 60 on my rogue, I see tons of groupage/new players.

A reasonable amount of time to level is a must for a low pop box - noone wants to solo Everquest for months.

I bet you'll see pop over 200 before it ends.

Thats what i think too

You cant base how you set leveling speed according to how fast neckbeards with no lives can grind alts. Let them have 7 level 60s. The trade off will be more casual-ish people playing that will then make more people check the server out.

Faerie
08-01-2013, 08:35 PM
I hold the unpopular opinion that exp rate is too high. I think a group xp bonus would do a lot more for the server than our current flat bonus. People leave the server because they aren't interacting with people and making friends. Also, teams. I polled some bluebies and tons of them are interested in a teams server, so whenever they get around to coding teams in I think population will see a big influx of new players.

-Remove xp bonus entirely
-Add in BIG scaling group bonus (more party members, more bonus)
-Teams
-General niceness

Let's seriously put in some effort toward not griefing our population away.

Tradesonred
08-01-2013, 08:45 PM
I hold the unpopular opinion that exp rate is too high. I think a group xp bonus would do a lot more for the server than our current flat bonus. People leave the server because they aren't interacting with people and making friends. Also, teams. I polled some bluebies and tons of them are interested in a teams server, so whenever they get around to coding teams in I think population will see a big influx of new players.

-Remove xp bonus entirely
-Add in BIG scaling group bonus (more party members, more bonus)
-Teams
-General niceness

Let's seriously put in some effort toward not griefing our population away.

Forget about niceness, half the populations server are antisocial jerks. Thats not gonna change.

People arent interacting with people because most likely they dont make it to 5 before saying fuck this shit, takes forever to grind.

I see group bonus working coupled with a xp nerf but only when we have a pop at least half of what blue has.

Dalron
08-01-2013, 08:47 PM
You are right, you meant level 4 spells, meaning it would be farming spiderling silk instead of rat whiskers..... this changes everything.

I see you still don't get it. While I certainly don't expect any improvement in reading comprehension the first month at least, with you ... you do get points for trying :)

Faerie
08-01-2013, 08:50 PM
Forget about niceness, half the populations server are antisocial jerks. Thats not gonna change.

People arent interacting with people because most likely they dont make it to 5 before saying fuck this shit, takes forever to grind.

I see group bonus working coupled with a xp nerf but only when we have a pop at least half of what blue has.

Current exp bonus results in solo classes burning through levels quickly solo, while leaving the melees in the dust. We don't need more antisocial soloers, we need group-minded individuals to build a community around.

Dalron
08-01-2013, 08:50 PM
I hold the unpopular opinion that exp rate is too high. I think a group xp bonus would do a lot more for the server than our current flat bonus. People leave the server because they aren't interacting with people and making friends. Also, teams. I polled some bluebies and tons of them are interested in a teams server, so whenever they get around to coding teams in I think population will see a big influx of new players.

-Remove xp bonus entirely
-Add in BIG scaling group bonus (more party members, more bonus)
-Teams
-General niceness

Let's seriously put in some effort toward not griefing our population away.

No wonder someone said I sounded like one of your alts ...

Faerie
08-01-2013, 08:51 PM
No wonder someone said I sounded like one of your alts ...

Great minds :)

Tradesonred
08-01-2013, 08:52 PM
Current exp bonus results in solo classes burning through levels quickly solo, while leaving the melees in the dust. We don't need more antisocial soloers, we need group-minded individuals to build a community around.

Yeah but why do people roll solo classes? Because thats the intelligent thing to do on a low population server.

You cant nerf xp just hoping there will be a magical pop surge that will now make grouping a regular day to day reality.

Population has to be there first, and then id agree with you on the group xp bonus / regular xp nerf.

Faerie
08-01-2013, 08:58 PM
We're faced with two extreme suggestions (keep exp rate insanely high, nerf solo exp rate to baseline). Middle way.

Scale back solo exp rate some (not all the way), add in group bonus.

Stasis01
08-01-2013, 09:03 PM
Faeries new here, Rogean will nerf the exp bonus - plus realise that the original one was too high and nerf it worse than it started.

That's what happened last time box was over 200 pop.

SamwiseRed
08-01-2013, 09:03 PM
ye bonus should apply to group xp only.

Tradesonred
08-01-2013, 09:13 PM
We're faced with two extreme suggestions (keep exp rate insanely high, nerf solo exp rate to baseline). Middle way.

Scale back solo exp rate some (not all the way), add in group bonus.

Insanely high? Takes me like an hour to get a level on my 7 wiz solo at this rate

I just logged her off because its boring as fuck.

Lets get some group xp going instead, I dont mind leveling slower, its more fun! Type who: 1 player in Nektulos forest EC: 1 player

Swish
08-01-2013, 09:34 PM
Thriving forbidden on the red box, we all know this.

Loli Pops
08-01-2013, 10:04 PM
170s bros.

Faerie
08-01-2013, 10:14 PM
Insanely high? Takes me like an hour to get a level on my 7 wiz solo at this rate

I just logged her off because its boring as fuck.

Lets get some group xp going instead, I dont mind leveling slower, its more fun! Type who: 1 player in Nektulos forest EC: 1 player

Stop being so negative. Global ooc is for finding groups, and if group exp was by far the more efficient method of leveling then I bet it'd be used a ton more.

Tradesonred
08-01-2013, 10:19 PM
Stop being so negative. Global ooc is for finding groups, and if group exp was by far the more efficient method of leveling then I bet it'd be used a ton more.

You dont seem to get it, ill repeat it one more time. If you nerf solo xp and add group bonus, all it does for my lvl 7 wiz is that hes now got brutal grinding slow speed and still no people to group with.

You cant nerf solo xp before the population goes up, that would just be dumb, especially since we know what it does to the population, we did it back this winter.

Thats just the reality of it, when someone logs in, most likely hes not finding any groups soon. Especially since he cant OOC if people wants to start one.

If he creates a character in freeport, and theres people killing bats and skellies at entrance, thats another thing entirely. Which was the point i was trying to make, that we need the population first, then you boost group xp.

But even then, its not optimal for population growth. Because the population cant grow forever. So for example if by 500 people pop growth slows down by alot, and the average level bracket is 40+, any new person trying to roll on the server will be in the same bad position. Group xp is up, but so what, he cant find a group.

What would probably be good is something like 200% solo xp, and 300% group xp once we have a ~500 server pop.

Faerie
08-01-2013, 10:21 PM
There are groups if you look for them. I'm thinking about starting a rogue, but kinda worried that all the new caster friends I make will outlevel me :P

Tradesonred
08-01-2013, 10:33 PM
There are groups if you look for them. I'm thinking about starting a rogue, but kinda worried that all the new caster friends I make will outlevel me :P

Ive been leveling a wiz in Nektulos/Ec for a while, theres no groups. I ran across 1 other character in range with me in the whole time it took me to get to 7.

Which is why its taking me so long to level it up, because im not getting PL'd. With the xp bonus its bearable for a while but even then in small doses.

Tradesonred
08-01-2013, 11:17 PM
This is how it looks, prime time, with 185 people on, the best pop weve had in a while, because of xp bonus:

-LOWBIES-

Gfay: 1
Crushbone: 1
Swamp:2
North Queynos:1 lowbie, one unknown
Queynos hills:1 unknown
Blackburrow:1
WFP:2 anon people sunder and farging, couldnt identify if they were lowbies
EC:1
WC: 1 level10, 1 level 16
Nektulos:1

Tell me again how theres groups if you look for them please

Faerie
08-01-2013, 11:20 PM
Tell me again how theres groups if you look for them please

There are groups if you actively look for them, or make your own.

FaithlessKR
08-01-2013, 11:23 PM
Ive been leveling a wiz in Nektulos/Ec for a while, theres no groups. I ran across 1 other character in range with me in the whole time it took me to get to 7.

Which is why its taking me so long to level it up, because im not getting PL'd. With the xp bonus its bearable for a while but even then in small doses.

So let me get this straight.

You're complaining because you're leveling a wizard and there are no other characters around to level with?

*points to the ezmode section of MMO's* World of Warcraft is in that direction bro.

Tradesonred
08-01-2013, 11:24 PM
There are groups if you actively look for them, or make your own.

Thank you for confirming you are nothing but a troll

Tradesonred
08-01-2013, 11:26 PM
So let me get this straight.

You're complaining because you're leveling a wizard and there are no other characters around to level with?

*points to the ezmode section of MMO's* World of Warcraft is in that direction bro.

You havent got this straight in the slightest. Either put an effort into reading the thread or stay the fuck out will ya.

FaithlessKR
08-01-2013, 11:27 PM
Thank you for confirming you are nothing but a troll

I leveled a wizard, without the aid of any group at all, and I did 1-45 in a week with no xp bonus.

If anyone here is a troll it's definitely you, wizards are a detriment to any group they are in, as it reduces the rate of pulling because of the stupidly slow rate of mana regeneration.

I'd rather have a paladin in my group than a wizard anyday (unless I need an evacer).

Tradesonred
08-01-2013, 11:37 PM
I leveled a wizard, without the aid of any group at all, and I did 1-45 in a week with no xp bonus.

If anyone here is a troll it's definitely you, wizards are a detriment to any group they are in, as it reduces the rate of pulling because of the stupidly slow rate of mana regeneration.

I'd rather have a paladin in my group than a wizard anyday (unless I need an evacer).

I didnt start this thread to complain about how wizards cant solo, youre completely off the track.

FaithlessKR
08-02-2013, 12:12 AM
I didnt start this thread to complain about how wizards cant solo, youre completely off the track.

You're still complaining (regardless of why you started this) because you haven't been able to find other players to level with on your wizard. GTFO

Tradesonred
08-02-2013, 12:18 AM
You're still complaining (regardless of why you started this) because you haven't been able to find other players to level with on your wizard. GTFO

Faerie was saying you can get a group if you want to. I wasnt complaining, i was demonstrating how you cant, most of the times. I do enjoy grouping more than soloing.