View Full Version : Game Mechanics: Ranger tracking
Barnes
07-18-2013, 03:48 AM
Please fix Ranger tracking, it's totally messed up. Like they needed a nerf or something lol. And i'm not talking about the limited 20 mobs, it's about the fact i can be fighting a mob face to face and he still won't be on tracking! like wtf.
Aaron
07-18-2013, 07:54 AM
This is reported literally right below this thread. Also, this seems more like RnF than a bug report.
QQ
Jeffari
07-24-2013, 05:08 PM
The same thing is happening with me on my ranger, for example fighting a mob and a hill giant will be about 10 feet or so in front of me walking along, but on track the hill giant isn't in the list at all. My ranger is only 21 and hill giants are much higher level, does level have anything to do with tracking? From what I remember, I don't think it does but am I wrong?
Barnes
07-24-2013, 11:29 PM
The same thing is happening with me on my ranger, for example fighting a mob and a hill giant will be about 10 feet or so in front of me walking along, but on track the hill giant isn't in the list at all. My ranger is only 21 and hill giants are much higher level, does level have anything to do with tracking? From what I remember, I don't think it does but am I wrong?
No lvl don't matter, just the skill lvl for the range on tracking. It apears Rangers got nerfed lol like they needed one.
-Catherin-
07-25-2013, 10:23 AM
tracking lists targets by what popped most recently. so if there are 20 mobs in your tracking range that popped after the one you are looking at, you wont see that mob on track.
Welcome to classic EQ
lecompte
07-25-2013, 01:12 PM
It isn't actually a bad mechanic, at first I thought it was just the 20 closest mobs, and it was, because it was right after a server repop. Now, if a mob pops at the periphery of my full tracking range, that one will be at the top of my tracking list -- aka, I can still see when inny pops or quillmane ph is up.
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