View Full Version : Game Mechanics: Clerics and Bash
astarothel
07-08-2010, 02:05 PM
http://www.tski.co.jp/baldio/patch/20020904.html
Bring on da hate :(
mmiles8
07-08-2010, 02:12 PM
For spells that require Line of Sight (LoS), the LoS check is now at the beginning of the spellcast, not the end.
Spells that require but do not have of LoS will now fail immediately.
Particularly caught my eye.
Currently trying to kite on anything other than pancake flat terrain is irritating.
Insedeel
07-08-2010, 02:41 PM
Particularly caught my eye.
Currently trying to kite on anything other than pancake flat terrain is irritating.
That is currently how it is in game. I've had countless times trying to cast on a mob, able to cast just fine, but then at the end of the cast I get the "cannot see target" msg.
BeelzeBob
07-08-2010, 02:49 PM
Clerics gain the Bash skill beginning at level 25. They will have a maximum skill of 125 at level 50, 165 at level 60.
I remember this, I was playing a cleric at the time.
mmiles8
07-08-2010, 03:23 PM
That is currently how it is in game.
Hence the reason why it caught my eye....
Phallax
07-08-2010, 03:57 PM
Do clerics currently have bash or somthing? Dont understand your post if not!?! :confused:
Toony
07-08-2010, 04:01 PM
Do clerics currently have bash or somthing? Dont understand your post if not!?! :confused:
Clerics currently have working bash, or at least as of a few days ago.
Haynar
07-08-2010, 07:45 PM
Clerics currently have working bash, or at least as of a few days ago.
Oh we are gonna have to nerf that ASAP, with an emergency patch even.
Kizzik
08-08-2010, 07:55 PM
I just checked and I was able to train bash as a cleric, although (shockingly enough) I haven't had the chance to try using it yet.
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