uygi
07-11-2013, 12:36 AM
I replaced my motherboard, and now when I try to load the engine after selecting P99, it flips to a blank fullscreen window for an instant and then mysteriously returns to the login screen. Tried changing settings, etc. and have the same issue every time. This is the same install, both Win7 and EQ, that I used to play with and everything is as it should be as far as I can tell. This happens with all servers, not just P99 servers. I can only assume this junk is the problem:
2013-07-10 21:12:30 Networking: using port [63393].
2013-07-10 21:12:30 Networking: Connection Established [1]
2013-07-10 21:12:30 WorldAuthenticate: Initiating Login.
2013-07-10 21:12:31 Networking: Connection Closed [0] with 0 pending bytes.
2013-07-10 21:12:31 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
My only idea is something weird with my new onboard ethernet adapter? Can't imagine what else could cause a networking problem.
Here's the whole log:
2013-07-10 21:12:15 Starting EverQuest (Build Oct 31 2005 10:33:37)
2013-07-10 21:12:15 Timezone: UTC-8h00m
2013-07-10 21:12:15 Loading graphics DLL.
2013-07-10 21:12:15 Parsing INI file .\eqclient.ini
2013-07-10 21:12:15 INI file .\eqclient.ini loaded.
2013-07-10 21:12:16 Initializing timers.
2013-07-10 21:12:19 Psh (4315).
2013-07-10 21:12:19
2013-07-10 21:12:19 Checking critical files.
2013-07-10 21:12:19 Initializing WinSock.
2013-07-10 21:12:19 Enumerating 3D devices.
2013-07-10 21:12:19 Found adapter #0 - AMD Radeon HD 7660D + 6670 Dual Graphics (8.17.10.1191)
2013-07-10 21:12:19 Adapter #0 - AMD Radeon HD 7660D + 6670 Dual Graphics :
2013-07-10 21:12:19 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2013-07-10 21:12:19 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2013-07-10 21:12:19 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2013-07-10 21:12:19 Initializing keypress handler.
2013-07-10 21:12:19 Parsing INI file .\defaults.ini
2013-07-10 21:12:19 INI file .\defaults.ini loaded.
2013-07-10 21:12:19 Loading keyboard tables.
2013-07-10 21:12:19 Creating window.
2013-07-10 21:12:20 Checking display driver version.
2013-07-10 21:12:21 Activating window.
2013-07-10 21:12:21 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2013-07-10 21:12:21 Ratio is 1.78
2013-07-10 21:12:21 Resolution was capped at 1280 x 720
2013-07-10 21:12:21 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2013-07-10 21:12:21 Resolution selected 1280 x 720, 32 bits
2013-07-10 21:12:21 CRender::InitDevice: Using 32bit mode.
2013-07-10 21:12:21 CRender::InitDevice: Using vsync 0.
2013-07-10 21:12:21 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-07-10 21:12:21 CRender::InitDevice: HardwareTnL Enabled.
2013-07-10 21:12:21 Using hardware vertex shaders.
2013-07-10 21:12:21 Initializing render system.
2013-07-10 21:12:21 Trilinear Mipmapping available.
2013-07-10 21:12:21 Vertex Shader Version: 3.0
2013-07-10 21:12:21 Pixel Shader Version: 3.0
2013-07-10 21:12:21 Initializing engine internals.
2013-07-10 21:12:21 CRender::InitDevice completed successfully.
2013-07-10 21:12:21 Parsing INI file ./eqlsUIConfig.ini
2013-07-10 21:12:21 INI file ./eqlsUIConfig.ini loaded.
2013-07-10 21:12:29 Server selected 67.23.190.76 (9083818).
2013-07-10 21:12:29 Initializing DirectInput.
2013-07-10 21:12:29 Initializing Keyboard.
2013-07-10 21:12:29 Initializing Mouse.
2013-07-10 21:12:29 Creating font list.
2013-07-10 21:12:29 Creating game object.
2013-07-10 21:12:30 Deleting obsolete files.
2013-07-10 21:12:30 Loading string tables.
2013-07-10 21:12:30 Initializing client variables.
2013-07-10 21:12:30 Loading spell effects.
2013-07-10 21:12:30 Initializing display structures.
2013-07-10 21:12:30 Sound Manager loaded 2165 filenames from soundassets.txt.
2013-07-10 21:12:30 Voice Manager loaded 12 macros from VoiceData.txt.
2013-07-10 21:12:30 Networking: using port [63393].
2013-07-10 21:12:30 Networking: Connection Established [1]
2013-07-10 21:12:30 WorldAuthenticate: Initiating Login.
2013-07-10 21:12:31 Networking: Connection Closed [0] with 0 pending bytes.
2013-07-10 21:12:31 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2013-07-10 21:12:31 *** WorldAuthenticate. Checkpoint 3.
2013-07-10 21:12:31 Cleanup 4
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 5
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 6
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 7
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 8
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 9
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 10
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 11
2013-07-10 21:12:31
2013-07-10 21:12:31 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2013-07-10 21:12:31 Ratio is 1.78
2013-07-10 21:12:31 Resolution was capped at 1280 x 720
2013-07-10 21:12:31 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2013-07-10 21:12:31 Resolution selected 1280 x 720, 32 bits
2013-07-10 21:12:31 CRender::InitDevice: Using 32bit mode.
2013-07-10 21:12:31 CRender::InitDevice: Using vsync 0.
2013-07-10 21:12:31 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-07-10 21:12:31 CRender::InitDevice: HardwareTnL Enabled.
2013-07-10 21:12:31 Using hardware vertex shaders.
2013-07-10 21:12:32 Initializing render system.
2013-07-10 21:12:32 Trilinear Mipmapping available.
2013-07-10 21:12:32 Vertex Shader Version: 3.0
2013-07-10 21:12:32 Pixel Shader Version: 3.0
2013-07-10 21:12:32 Initializing engine internals.
2013-07-10 21:12:32 CRender::InitDevice completed successfully.
2013-07-10 21:12:32 Parsing INI file ./eqlsUIConfig.ini
2013-07-10 21:12:32 INI file ./eqlsUIConfig.ini loaded.
2013-07-10 21:12:30 Networking: using port [63393].
2013-07-10 21:12:30 Networking: Connection Established [1]
2013-07-10 21:12:30 WorldAuthenticate: Initiating Login.
2013-07-10 21:12:31 Networking: Connection Closed [0] with 0 pending bytes.
2013-07-10 21:12:31 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
My only idea is something weird with my new onboard ethernet adapter? Can't imagine what else could cause a networking problem.
Here's the whole log:
2013-07-10 21:12:15 Starting EverQuest (Build Oct 31 2005 10:33:37)
2013-07-10 21:12:15 Timezone: UTC-8h00m
2013-07-10 21:12:15 Loading graphics DLL.
2013-07-10 21:12:15 Parsing INI file .\eqclient.ini
2013-07-10 21:12:15 INI file .\eqclient.ini loaded.
2013-07-10 21:12:16 Initializing timers.
2013-07-10 21:12:19 Psh (4315).
2013-07-10 21:12:19
2013-07-10 21:12:19 Checking critical files.
2013-07-10 21:12:19 Initializing WinSock.
2013-07-10 21:12:19 Enumerating 3D devices.
2013-07-10 21:12:19 Found adapter #0 - AMD Radeon HD 7660D + 6670 Dual Graphics (8.17.10.1191)
2013-07-10 21:12:19 Adapter #0 - AMD Radeon HD 7660D + 6670 Dual Graphics :
2013-07-10 21:12:19 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2013-07-10 21:12:19 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2013-07-10 21:12:19 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2013-07-10 21:12:19 Initializing keypress handler.
2013-07-10 21:12:19 Parsing INI file .\defaults.ini
2013-07-10 21:12:19 INI file .\defaults.ini loaded.
2013-07-10 21:12:19 Loading keyboard tables.
2013-07-10 21:12:19 Creating window.
2013-07-10 21:12:20 Checking display driver version.
2013-07-10 21:12:21 Activating window.
2013-07-10 21:12:21 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2013-07-10 21:12:21 Ratio is 1.78
2013-07-10 21:12:21 Resolution was capped at 1280 x 720
2013-07-10 21:12:21 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2013-07-10 21:12:21 Resolution selected 1280 x 720, 32 bits
2013-07-10 21:12:21 CRender::InitDevice: Using 32bit mode.
2013-07-10 21:12:21 CRender::InitDevice: Using vsync 0.
2013-07-10 21:12:21 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-07-10 21:12:21 CRender::InitDevice: HardwareTnL Enabled.
2013-07-10 21:12:21 Using hardware vertex shaders.
2013-07-10 21:12:21 Initializing render system.
2013-07-10 21:12:21 Trilinear Mipmapping available.
2013-07-10 21:12:21 Vertex Shader Version: 3.0
2013-07-10 21:12:21 Pixel Shader Version: 3.0
2013-07-10 21:12:21 Initializing engine internals.
2013-07-10 21:12:21 CRender::InitDevice completed successfully.
2013-07-10 21:12:21 Parsing INI file ./eqlsUIConfig.ini
2013-07-10 21:12:21 INI file ./eqlsUIConfig.ini loaded.
2013-07-10 21:12:29 Server selected 67.23.190.76 (9083818).
2013-07-10 21:12:29 Initializing DirectInput.
2013-07-10 21:12:29 Initializing Keyboard.
2013-07-10 21:12:29 Initializing Mouse.
2013-07-10 21:12:29 Creating font list.
2013-07-10 21:12:29 Creating game object.
2013-07-10 21:12:30 Deleting obsolete files.
2013-07-10 21:12:30 Loading string tables.
2013-07-10 21:12:30 Initializing client variables.
2013-07-10 21:12:30 Loading spell effects.
2013-07-10 21:12:30 Initializing display structures.
2013-07-10 21:12:30 Sound Manager loaded 2165 filenames from soundassets.txt.
2013-07-10 21:12:30 Voice Manager loaded 12 macros from VoiceData.txt.
2013-07-10 21:12:30 Networking: using port [63393].
2013-07-10 21:12:30 Networking: Connection Established [1]
2013-07-10 21:12:30 WorldAuthenticate: Initiating Login.
2013-07-10 21:12:31 Networking: Connection Closed [0] with 0 pending bytes.
2013-07-10 21:12:31 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown.
2013-07-10 21:12:31 *** WorldAuthenticate. Checkpoint 3.
2013-07-10 21:12:31 Cleanup 4
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 5
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 6
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 7
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 8
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 9
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 10
2013-07-10 21:12:31
2013-07-10 21:12:31 Cleanup 11
2013-07-10 21:12:31
2013-07-10 21:12:31 Picking a default resolution, desktop is 1920 x 1080, 32 bits
2013-07-10 21:12:31 Ratio is 1.78
2013-07-10 21:12:31 Resolution was capped at 1280 x 720
2013-07-10 21:12:31 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2013-07-10 21:12:31 Resolution selected 1280 x 720, 32 bits
2013-07-10 21:12:31 CRender::InitDevice: Using 32bit mode.
2013-07-10 21:12:31 CRender::InitDevice: Using vsync 0.
2013-07-10 21:12:31 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-07-10 21:12:31 CRender::InitDevice: HardwareTnL Enabled.
2013-07-10 21:12:31 Using hardware vertex shaders.
2013-07-10 21:12:32 Initializing render system.
2013-07-10 21:12:32 Trilinear Mipmapping available.
2013-07-10 21:12:32 Vertex Shader Version: 3.0
2013-07-10 21:12:32 Pixel Shader Version: 3.0
2013-07-10 21:12:32 Initializing engine internals.
2013-07-10 21:12:32 CRender::InitDevice completed successfully.
2013-07-10 21:12:32 Parsing INI file ./eqlsUIConfig.ini
2013-07-10 21:12:32 INI file ./eqlsUIConfig.ini loaded.