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Thadeus
06-30-2013, 03:35 AM
Why is this spell not currently implemented in the game? It's noted to have not been implemented until before VP, which the server has been well into for a while. Paladins are a highly undesired class, and it's hard to argue when one of their most important spells is missing, and the other (Flash of Light) has the p1999 added touch of inducing massive trains onto your group.

I can't imagine giving them this spell where it ought to be already would suddenly make the most underplayed class on p1999 suddenly overpowered. If anyone knows something about this I'd appreciate a response.

Thanks.

Aaron
06-30-2013, 10:07 AM
It's noted to have not been implemented until before VP, which the server has been well into for a while.

Noted where? If you want something implemented that you feel should have already been added, then you're going to have to come up with more than this.

Asap
06-30-2013, 10:25 AM
In b4 ele

liveitup1216
06-30-2013, 01:17 PM
and the other (Flash of Light) has the p1999 added touch of inducing massive trains onto your group.

what? it always did that if you used it improperly.

Treats
06-30-2013, 05:23 PM
Added New level 59 spell: Celestial Cleansing.

http://www.tski.co.jp/baldio/patch/20010221a.html

...

Thadeus
06-30-2013, 06:42 PM
Noted where? If you want something implemented that you feel should have already been added, then you're going to have to come up with more than this.

http://wiki.project1999.org/Celestial_Cleansing

I understand if it came out in Velious, but if that's the case the entry on the wiki should probably be altered. Blind only makes mobs behave erratically on 1999, it had no affect on their behavior in live.

Aaron
06-30-2013, 06:48 PM
The wiki is written by whoever wants to write in it. It's no official anything.

I changed some shaman spells just last week that were wrong in the wiki.

liveitup1216
06-30-2013, 08:16 PM
Blind makes them behave as if they're rooted, attacking the closest target. If no targets are in melee range then they act like they are feared. Well, that's what it should do anyway. Last I played a paladin here it seemed to be working just fine.

Thadeus
07-04-2013, 10:19 PM
Blind makes them behave as if they're rooted, attacking the closest target. If no targets are in melee range then they act like they are feared. Well, that's what it should do anyway. Last I played a paladin here it seemed to be working just fine.

That's actually not true. If the caster is not in melee range of the target, then the target will attack whoever is. If the caster IS in range, aggro behaves normally (except that, of course, blind generates a ton). If nobody is in melee range and the mob is blinded, it may act as if feared, but the actual behavior is not running around like a feared mob should. They warp repeatedly in a random direction without ever walking. It's not working OK at all.

xcyberpeenixx
07-08-2013, 03:14 PM
That's actually not true. If the caster is not in melee range of the target, then the target will attack whoever is. If the caster IS in range, aggro behaves normally (except that, of course, blind generates a ton). If nobody is in melee range and the mob is blinded, it may act as if feared, but the actual behavior is not running around like a feared mob should. They warp repeatedly in a random direction without ever walking. It's not working OK at all.

The warping thing is indeed some kind of bug, its been posted about multiple times in the bug forums but I dont see a dev response yet. Not sure what the status of that is, but it really sucks.

Tysidious
07-18-2013, 05:26 AM
Celestial Cleaning came out during Velious or right before Velious came out (just spent some time researching.) We should already have resist magic & resist disease which we are currently screwed with endure only versions and the resist versions showing level 255 for paladins.

Let's not forget that on classic (live) paladins got the Guard spell at level 39 and we don't get it until 49 here.

Lastly, but not least, Yaulp IV @ level 60 doesn't even list paladin as being able to use it.

This sh*t pisses me off. Get these spells in the game! Classic my A$$.

http://eqcdb.com/spells/Paladin

Ele
07-18-2013, 10:31 AM
Celestial Cleaning came out during Velious or right before Velious came out (just spent some time researching.) We should already have resist magic & resist disease which we are currently screwed with endure only versions and the resist versions showing level 255 for paladins.

Let's not forget that on classic (live) paladins got the Guard spell at level 39 and we don't get it until 49 here.

Lastly, but not least, Yaulp IV @ level 60 doesn't even list paladin as being able to use it.

This sh*t pisses me off. Get these spells in the game! Classic my A$$.

http://eqcdb.com/spells/Paladin


Those will be added and upgraded in a patch approximately 2 months after Velious comes out:


——————————
February 21, 2001 3:00 am
——————————

*Patch Day*

Today’s patch contains a wide variety of enhancements and changes. Due
to the number of changes being made, this list is primarily a summary.
Extended descriptions of the changes and the reasoning behind them can
be solicited on the EverQuest Message Boards.

*Spell and Skill Changes*

Paladins:
— Added Endure Magic spell at level 30
— Added Resist Magic at 55
— Moved Guard spell from 49 to 39
— Moved Armor of Faith from 53 to 49
— Added New level 53 paladin spell: Divine Glory
— Added New level 59 spell: Celestial Cleansing
— Defense skill cap made exactly same as warriors
— Added Yaulp 4 at 60 and enhanced.

Estu
07-18-2013, 11:31 AM
Ele, I think I love you.

Tysidious
07-18-2013, 02:09 PM
I really appreciate you finding this information Ele. I spent a long time looking and only found bits and pieces. Mind if I ask what your source is? (So I can reference it in the future with other questions).

This explains a lot and I'm glad we aren't permanently screwed over.

The part I'm most excited about is where it says paladin's get defense up to same level as a warrior :D

Ele
07-18-2013, 03:52 PM
Mind if I ask what your source is? (So I can reference it in the future with other questions).

This one has six months worth of patch messages on one page with breakdowns and summaries on the main page. Can search this one via Google query for >> site:http://everquest.allakhazam.com/history/ searchtermhere <<
http://everquest.allakhazam.com/history/patches.html

This one is usually more complete, and has a search query built into the site.
http://www.tski.co.jp/baldio/patch/

Tysidious
07-18-2013, 05:32 PM
This one has six months worth of patch messages on one page with breakdowns and summaries on the main page. Can search this one via Google query for >> site:http://everquest.allakhazam.com/history/ searchtermhere <<
http://everquest.allakhazam.com/history/patches.html

This one is usually more complete, and has a search query built into the site.
http://www.tski.co.jp/baldio/patch/


Thanks Ele! This is exactly what I've been looking for! :)