Log in

View Full Version : Quest Issue: Lich of Miragul


pallius
06-28-2013, 09:56 PM
He is supposed to be a static 7 day spawn. Guild killed him.... 7 days ago (send tell if you need exact time) and he did not spawn on time.


Been camping him for a full month now and about to kill myself in real life..

pallius
06-28-2013, 10:52 PM
Over 1 hour late no spawn. Also, I killed the bear at 1:25 (found some obscure old posts on forums implying bear/ice bone may be a PH, 8 hour cycle). That would mean he could have spawned 9:25 central. Still no spawn....................

Very depressing.

pallius
06-29-2013, 12:11 PM
Have now had coverage here ~64 hours straight starting on Wednesday night... no spawn.

pallius
06-30-2013, 10:06 AM
Confirmed his spawn timer appears to be bugged. He is supposed to be static 7 day, but this last round was 8.5 days and the previous round before that appeared be a little over 11 days. Appears to be set as a 7 day + extended window.

This camp is particularly cruel to have an extended window on. There is nothing to do in EF caves other than sit and slowly go insane. Can someone please review?

If the objective of the window is to prevent his spawn from getting locked down by someone, I would suggest pulling in his spawn time to say, 5 days so that with extended he ends up averaging 6-8 days.

nilbog
06-30-2013, 12:52 PM
All npcs with variance were affected by the last patch, which should have only affected raid npcs with > 2 day variance. It's fixed next patch.

https://www.project1999.org/forums/showthread.php?t=100681

pallius
06-30-2013, 02:23 PM
Thank you so much!

pallius
07-21-2013, 11:31 AM
Looks like variance is still on this mob or it is not set for 7 day spawn :(

Witnessed time of death 10:22 AM central Sunday last week. Have my crew here and miragul is so far 10 minutes late :(

pallius
07-21-2013, 12:02 PM
45 minutes late now.... sending the crew home and will resume sitting in front of my computer for the next several days 24/7 taking naps at the keyboard :( Been doing this since May but have lost out on many races when he spawns at a bad time :(

pallius
07-21-2013, 08:11 PM
He did end up spawning a few hours late. Don't know if maybe there was some downtime or lag on his timer, or variance, or maybe his spawn time is 7 days + a few hours.

falkun
07-22-2013, 08:41 AM
He did end up spawning a few hours late. Don't know if maybe there was some downtime or lag on his timer, or variance, or maybe his spawn time is 7 days + a few hours.
All npcs with variance were affected by the last patch, which should have only affected raid npcs with > 2 day variance. It's fixed next patch.

https://www.project1999.org/forums/showthread.php?t=100681
Sounds like Miragul got caught in the extended window variance because he has SOME variance, but less than 2 days of Variance. According to 'bog, he should now only have his old Variance, and he should not have the possibility for extended variance.

Handull
07-23-2013, 12:46 AM
should he have any variance at all? 2-3 hours delayed could possibly by due to all the server crashes we've been seeing, although I've also heard mob timers keep ticking even when the log in server is down, so its hard to say. grats if you got the kill