View Full Version : Spells: Cannot summon a pet above lowest level
mimixownzall
07-05-2010, 05:25 PM
I went through almost a stack and a half of malachite (27) and can not produce anything other than the lowest level pet, with or without the focus. I am in Paw atm, have not tried it in any other zone. Have not tried my other pet yet
Spell: 39 Fire pet
Zone: Paw
Haynar
07-05-2010, 06:55 PM
The level 39 pet, varies from level 29 to 33. I just verified it is working on my test system. The old variable pet system would vary up higher levels, which no longer occurs. So the max level previous seen, is no longer the max level.
Haynar
I found this to be a issue I came back to see if any fgs might be up so I sat in solb killing things trying to get a pet above lowest lvl for hours and hours AND hours and didn't get one. That was with all lvl 50 pets with focus items, and staffs. Would be nice to get this fixed something went crazy with pets since I left.
dali_lb
07-07-2010, 08:01 AM
As much as I want to agree with you, for once I think haynaar is right ;)
At least with the pet lvl's. They were a tad higher lvl on P99 compared to live.
On another hand. if pet lvl's is lowered, they should get the stat update that makes them on par to 1999 live EQ, where their stats made them hit much better as they do atm.
The Fire pet was waaayyy to overpowered on P99 anyway, even their melee sucked.
Just a pointer to Haynar. Please make sure the pets actually able to hit anything now... I don't have the time to look for evidence, but I'm pretty sure there are other Mages than me from the old days that know what I'm talking about. In classic era (pre kunark release) the stats of pets was maxed, wich made their melee pretty awsome for their lvl. If this is overpowered I'm not to say. Just saying how it worked.
Kiwaukee
07-07-2010, 08:51 PM
Pet hit chance does seem to have decreased dramatically with the changes.
I had several instances in SolB where my 49 water pet would have to chase light blue kobolds from the entrance nearly all the way to royals to finish off the last ~5% of health as they fled because he couldn't hit the mob often enough to kill it even as it was running away with its back turned.
Couple that with the pets lower damage and the AC changes, which are causing pets to hit for max A LOT less often, and pet damage is WAY down.
It seems like the 30hp/tick regen is working in combat, though, so pet survivability is up enough to counter the falling damage numbers and keep them about as effective as before, albeit slower to kill things. Once the regen is fixed to not work in combat... :(
Maceblade
07-08-2010, 12:05 AM
lvl 16 pet spells on mage are summoning lvl 12 pets that can't keep up with lvl 9 mobs. They hit for less and way less and they seem to take more damage than before.
I promise the focus items are not working....
Still waiting for a fix :/
dali_lb
07-08-2010, 07:58 AM
Is there anyone that have some proof of pet lvls ano 1999 ?
As i recall, all the low lvl pet spells could summon like this:
(don't bite my head if these lvl's is not 100% correct. But it should be pretty close to these lvls)
lvl 4 spell : max pet lvl 7
lvl 8 spell : max pet lvl 11
lvl 12 spell : max pet lvl 14
lvl 16 spell : max pet lvl 17
lvl 20 spell : max pet lvl 20
over lvl 20 all pets is light blue - blue so no way of telling just by conning them what lvl they actually are.
If these levels have changed, the patch is wrong made. There might be some
of the high lvl pets that needed their lvl's lowered, tho i doubt its very much.
The low lvl pet summons always had the chance at conning red if you got a good one
I'm gonna be blunt here.
Haynar please get your facts right before just nerfing stuff you don't have a clue of how worked on live, and you aparently don't.
This is how I know for sure and you can ask any other mage to try this.
Using either staff or sol ro focus items oo 3 weeks ago or so maybe a lil longer back before I took a break, you could do 5 or so summons and get a max lvl pet using the lvl 49 pet spells.
You knew they where a higher lvl because they would do more dmg.
For instance water pets with staff did 108 dd, earth did 54 dd root, fire also had stronger dd, and I am sure air had something as well but I never use it.
I wasted over 100 malachite trying to get a max lvl pet and did not get one just asking for that to be fixed first focus items have no point other wise.
Also the guy who posted above me your way wrong dude.
Malrubius
07-09-2010, 02:49 PM
Is there anyone that have some proof of pet lvls ano 1999 ?
As i recall, all the low lvl pet spells could summon like this:
(don't bite my head if these lvl's is not 100% correct. But it should be pretty close to these lvls)
lvl 4 spell : max pet lvl 7
lvl 8 spell : max pet lvl 11
lvl 12 spell : max pet lvl 14
lvl 16 spell : max pet lvl 17
lvl 20 spell : max pet lvl 20
over lvl 20 all pets is light blue - blue so no way of telling just by conning them what lvl they actually are.
If these levels have changed, the patch is wrong made. There might be some
of the high lvl pets that needed their lvl's lowered, tho i doubt its very much.
The low lvl pet summons always had the chance at conning red if you got a good one
I'm gonna be blunt here.
Haynar please get your facts right before just nerfing stuff you don't have a clue of how worked on live, and you aparently don't.
As a chanter, I never got a red summoned pet. Yellow I did get, but it was only in PoP or later, and I was level 60+.
I'm sure I got dark blue all the time, even in the very early days.
azeth
07-09-2010, 04:40 PM
same issue, interesting this thread was created 4 days ago as this is exactly when I noticed my summoned pets are conning green,
Last night in Mistmoore w/ lvl 24 earth pet spell i summoned
green con
green con
green con
light blue
light blue <-- stuck with it b/c i wanted to exp
Qaedain
07-09-2010, 04:48 PM
I've gone through four stacks of Malachite on the level 24 pets, and only one has been green con. I think about 9 have been light blue. You just got unlucky.
//EDIT: To clarify, I mean that nothing seems out of sorts. This is exactly how I recall classic level variation working.
xorbier
07-09-2010, 05:37 PM
I've gone through stacks of Malachite as well to summon a decent level pet. Something is wrong.
BeelzeBob
07-09-2010, 06:09 PM
read the patch notes, might help
dali_lb
07-13-2010, 08:42 AM
As a chanter, I never got a red summoned pet. Yellow I did get, but it was only in PoP or later, and I was level 60+.
I'm sure I got dark blue all the time, even in the very early days.
Well, perhaps I shoulda been more precise and wrote that this was Mage pet levels.
And yes this was classic. Before they changed all the spell lvls to give you a new pet each lvl instead.
All the mage Elementalkin (lvl 4 spells) could summon up a red con, meaning lvl 7 pet.
The lvl 8 Elemental spells could summon a yellow con lvl 10 pet (this can be seen on how hard pets max hit is. Pets max hit goes up 1 per lvl.
The lvl 12 Minor Summoning could summon a yellow lvl 13 pet.
The lvl 16 Lesser Summoning could summon a white lvl 16 pet.
From lvl 20 and up all pets is lower lvl than the caster, and gets slowly lower and lower for each petspell rank.
Enchanter spells follows a different path. they are generally at least a couple lvl's lower than Mage pets counter parts for the same spell lvl ranks, and iirc already at lvl 24 begins to often summon light blue pets, but I'm not so good in the chanter department, so don't quote me on that.
dali_lb
07-13-2010, 08:59 AM
I believe something has changed in todays patch. So those of you that had problems with the lvl 24. Check if its gotten better
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.